mirror of
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66 lines
2.0 KiB
C++
66 lines
2.0 KiB
C++
#include <QByteArray>
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#include <QByteArrayMatcher>
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#include <QStaticByteArrayMatcherBase>
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#include "qbytearraymatcher.h"
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#include "gen_qbytearraymatcher.h"
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extern "C" {
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extern void miqt_exec_callback(void* cb, int argc, void* argv);
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}
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QByteArrayMatcher* QByteArrayMatcher_new() {
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return new QByteArrayMatcher();
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}
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QByteArrayMatcher* QByteArrayMatcher_new2(QByteArray* pattern) {
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return new QByteArrayMatcher(*pattern);
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}
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QByteArrayMatcher* QByteArrayMatcher_new3(const char* pattern, int length) {
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return new QByteArrayMatcher(pattern, static_cast<int>(length));
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}
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QByteArrayMatcher* QByteArrayMatcher_new4(QByteArrayMatcher* other) {
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return new QByteArrayMatcher(*other);
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}
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void QByteArrayMatcher_OperatorAssign(QByteArrayMatcher* self, QByteArrayMatcher* other) {
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self->operator=(*other);
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}
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void QByteArrayMatcher_SetPattern(QByteArrayMatcher* self, QByteArray* pattern) {
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self->setPattern(*pattern);
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}
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int QByteArrayMatcher_IndexIn(QByteArrayMatcher* self, QByteArray* ba) {
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return const_cast<const QByteArrayMatcher*>(self)->indexIn(*ba);
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}
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int QByteArrayMatcher_IndexIn2(QByteArrayMatcher* self, const char* str, int lenVal) {
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return const_cast<const QByteArrayMatcher*>(self)->indexIn(str, static_cast<int>(lenVal));
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}
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QByteArray* QByteArrayMatcher_Pattern(QByteArrayMatcher* self) {
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QByteArray ret = const_cast<const QByteArrayMatcher*>(self)->pattern();
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// Copy-construct value returned type into heap-allocated copy
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return static_cast<QByteArray*>(new QByteArray(ret));
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}
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int QByteArrayMatcher_IndexIn22(QByteArrayMatcher* self, QByteArray* ba, int from) {
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return const_cast<const QByteArrayMatcher*>(self)->indexIn(*ba, static_cast<int>(from));
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}
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int QByteArrayMatcher_IndexIn3(QByteArrayMatcher* self, const char* str, int lenVal, int from) {
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return const_cast<const QByteArrayMatcher*>(self)->indexIn(str, static_cast<int>(lenVal), static_cast<int>(from));
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}
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void QByteArrayMatcher_Delete(QByteArrayMatcher* self) {
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delete self;
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}
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void QStaticByteArrayMatcherBase_Delete(QStaticByteArrayMatcherBase* self) {
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delete self;
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}
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