mirror of
https://github.com/mappu/miqt.git
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111 lines
2.9 KiB
Go
111 lines
2.9 KiB
Go
package script
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/*
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#include "gen_qscriptclasspropertyiterator.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QScriptClassPropertyIterator struct {
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h *C.QScriptClassPropertyIterator
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isSubclass bool
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}
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func (this *QScriptClassPropertyIterator) cPointer() *C.QScriptClassPropertyIterator {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QScriptClassPropertyIterator) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQScriptClassPropertyIterator constructs the type using only CGO pointers.
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func newQScriptClassPropertyIterator(h *C.QScriptClassPropertyIterator) *QScriptClassPropertyIterator {
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if h == nil {
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return nil
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}
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return &QScriptClassPropertyIterator{h: h}
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}
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// UnsafeNewQScriptClassPropertyIterator constructs the type using only unsafe pointers.
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func UnsafeNewQScriptClassPropertyIterator(h unsafe.Pointer) *QScriptClassPropertyIterator {
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if h == nil {
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return nil
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}
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return &QScriptClassPropertyIterator{h: (*C.QScriptClassPropertyIterator)(h)}
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}
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func (this *QScriptClassPropertyIterator) Object() *QScriptValue {
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_ret := C.QScriptClassPropertyIterator_Object(this.h)
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_goptr := newQScriptValue(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QScriptClassPropertyIterator) HasNext() bool {
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return (bool)(C.QScriptClassPropertyIterator_HasNext(this.h))
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}
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func (this *QScriptClassPropertyIterator) Next() {
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C.QScriptClassPropertyIterator_Next(this.h)
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}
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func (this *QScriptClassPropertyIterator) HasPrevious() bool {
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return (bool)(C.QScriptClassPropertyIterator_HasPrevious(this.h))
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}
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func (this *QScriptClassPropertyIterator) Previous() {
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C.QScriptClassPropertyIterator_Previous(this.h)
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}
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func (this *QScriptClassPropertyIterator) ToFront() {
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C.QScriptClassPropertyIterator_ToFront(this.h)
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}
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func (this *QScriptClassPropertyIterator) ToBack() {
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C.QScriptClassPropertyIterator_ToBack(this.h)
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}
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func (this *QScriptClassPropertyIterator) Name() *QScriptString {
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_ret := C.QScriptClassPropertyIterator_Name(this.h)
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_goptr := newQScriptString(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QScriptClassPropertyIterator) Id() uint {
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return (uint)(C.QScriptClassPropertyIterator_Id(this.h))
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}
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func (this *QScriptClassPropertyIterator) Flags() QScriptValue__PropertyFlag {
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return (QScriptValue__PropertyFlag)(C.QScriptClassPropertyIterator_Flags(this.h))
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}
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// Delete this object from C++ memory.
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func (this *QScriptClassPropertyIterator) Delete() {
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C.QScriptClassPropertyIterator_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QScriptClassPropertyIterator) GoGC() {
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runtime.SetFinalizer(this, func(this *QScriptClassPropertyIterator) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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