mirror of
https://github.com/mappu/miqt.git
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165 lines
5.0 KiB
Go
165 lines
5.0 KiB
Go
package qt
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/*
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#include "gen_qsequentialanimationgroup.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime/cgo"
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"unsafe"
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)
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type QSequentialAnimationGroup struct {
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h *C.QSequentialAnimationGroup
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*QAnimationGroup
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}
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func (this *QSequentialAnimationGroup) cPointer() *C.QSequentialAnimationGroup {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQSequentialAnimationGroup(h *C.QSequentialAnimationGroup) *QSequentialAnimationGroup {
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if h == nil {
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return nil
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}
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return &QSequentialAnimationGroup{h: h, QAnimationGroup: newQAnimationGroup_U(unsafe.Pointer(h))}
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}
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func newQSequentialAnimationGroup_U(h unsafe.Pointer) *QSequentialAnimationGroup {
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return newQSequentialAnimationGroup((*C.QSequentialAnimationGroup)(h))
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}
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// NewQSequentialAnimationGroup constructs a new QSequentialAnimationGroup object.
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func NewQSequentialAnimationGroup() *QSequentialAnimationGroup {
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ret := C.QSequentialAnimationGroup_new()
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return newQSequentialAnimationGroup(ret)
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}
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// NewQSequentialAnimationGroup2 constructs a new QSequentialAnimationGroup object.
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func NewQSequentialAnimationGroup2(parent *QObject) *QSequentialAnimationGroup {
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ret := C.QSequentialAnimationGroup_new2(parent.cPointer())
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return newQSequentialAnimationGroup(ret)
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}
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func (this *QSequentialAnimationGroup) MetaObject() *QMetaObject {
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ret := C.QSequentialAnimationGroup_MetaObject(this.h)
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return newQMetaObject_U(unsafe.Pointer(ret))
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}
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func QSequentialAnimationGroup_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_Tr(s_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QSequentialAnimationGroup_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_TrUtf8(s_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QSequentialAnimationGroup) AddPause(msecs int) *QPauseAnimation {
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ret := C.QSequentialAnimationGroup_AddPause(this.h, (C.int)(msecs))
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return newQPauseAnimation_U(unsafe.Pointer(ret))
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}
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func (this *QSequentialAnimationGroup) InsertPause(index int, msecs int) *QPauseAnimation {
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ret := C.QSequentialAnimationGroup_InsertPause(this.h, (C.int)(index), (C.int)(msecs))
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return newQPauseAnimation_U(unsafe.Pointer(ret))
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}
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func (this *QSequentialAnimationGroup) CurrentAnimation() *QAbstractAnimation {
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ret := C.QSequentialAnimationGroup_CurrentAnimation(this.h)
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return newQAbstractAnimation_U(unsafe.Pointer(ret))
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}
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func (this *QSequentialAnimationGroup) Duration() int {
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ret := C.QSequentialAnimationGroup_Duration(this.h)
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return (int)(ret)
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}
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func (this *QSequentialAnimationGroup) CurrentAnimationChanged(current *QAbstractAnimation) {
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C.QSequentialAnimationGroup_CurrentAnimationChanged(this.h, current.cPointer())
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}
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func (this *QSequentialAnimationGroup) OnCurrentAnimationChanged(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QSequentialAnimationGroup_connect_CurrentAnimationChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func QSequentialAnimationGroup_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QSequentialAnimationGroup_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QSequentialAnimationGroup_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QSequentialAnimationGroup_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QSequentialAnimationGroup_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QSequentialAnimationGroup) Delete() {
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C.QSequentialAnimationGroup_Delete(this.h)
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}
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