miqt/qt/gen_qevent.go

2218 lines
55 KiB
Go

package qt
/*
#cgo CFLAGS: -fPIC
#cgo pkg-config: Qt5Widgets
#include "gen_qevent.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QInputEvent struct {
h *C.QInputEvent
*QEvent
}
func (this *QInputEvent) cPointer() *C.QInputEvent {
if this == nil {
return nil
}
return this.h
}
func newQInputEvent(h *C.QInputEvent) *QInputEvent {
return &QInputEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQInputEvent_U(h unsafe.Pointer) *QInputEvent {
return newQInputEvent((*C.QInputEvent)(h))
}
// NewQInputEvent constructs a new QInputEvent object.
func NewQInputEvent(param1 *QInputEvent) *QInputEvent {
ret := C.QInputEvent_new(param1.cPointer())
return newQInputEvent(ret)
}
func (this *QInputEvent) Timestamp() uint64 {
ret := C.QInputEvent_Timestamp(this.h)
return (uint64)(ret)
}
func (this *QInputEvent) SetTimestamp(atimestamp uint64) {
C.QInputEvent_SetTimestamp(this.h, (C.ulong)(atimestamp))
}
func (this *QInputEvent) Delete() {
C.QInputEvent_Delete(this.h)
}
type QEnterEvent struct {
h *C.QEnterEvent
*QEvent
}
func (this *QEnterEvent) cPointer() *C.QEnterEvent {
if this == nil {
return nil
}
return this.h
}
func newQEnterEvent(h *C.QEnterEvent) *QEnterEvent {
return &QEnterEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQEnterEvent_U(h unsafe.Pointer) *QEnterEvent {
return newQEnterEvent((*C.QEnterEvent)(h))
}
// NewQEnterEvent constructs a new QEnterEvent object.
func NewQEnterEvent(localPos *QPointF, windowPos *QPointF, screenPos *QPointF) *QEnterEvent {
ret := C.QEnterEvent_new(localPos.cPointer(), windowPos.cPointer(), screenPos.cPointer())
return newQEnterEvent(ret)
}
// NewQEnterEvent2 constructs a new QEnterEvent object.
func NewQEnterEvent2(param1 *QEnterEvent) *QEnterEvent {
ret := C.QEnterEvent_new2(param1.cPointer())
return newQEnterEvent(ret)
}
func (this *QEnterEvent) Pos() *QPoint {
ret := C.QEnterEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QEnterEvent) GlobalPos() *QPoint {
ret := C.QEnterEvent_GlobalPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QEnterEvent) X() int {
ret := C.QEnterEvent_X(this.h)
return (int)(ret)
}
func (this *QEnterEvent) Y() int {
ret := C.QEnterEvent_Y(this.h)
return (int)(ret)
}
func (this *QEnterEvent) GlobalX() int {
ret := C.QEnterEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QEnterEvent) GlobalY() int {
ret := C.QEnterEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QEnterEvent) LocalPos() *QPointF {
ret := C.QEnterEvent_LocalPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QEnterEvent) WindowPos() *QPointF {
ret := C.QEnterEvent_WindowPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QEnterEvent) ScreenPos() *QPointF {
ret := C.QEnterEvent_ScreenPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QEnterEvent) Delete() {
C.QEnterEvent_Delete(this.h)
}
type QMouseEvent struct {
h *C.QMouseEvent
*QInputEvent
}
func (this *QMouseEvent) cPointer() *C.QMouseEvent {
if this == nil {
return nil
}
return this.h
}
func newQMouseEvent(h *C.QMouseEvent) *QMouseEvent {
return &QMouseEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQMouseEvent_U(h unsafe.Pointer) *QMouseEvent {
return newQMouseEvent((*C.QMouseEvent)(h))
}
// NewQMouseEvent constructs a new QMouseEvent object.
func NewQMouseEvent(param1 *QMouseEvent) *QMouseEvent {
ret := C.QMouseEvent_new(param1.cPointer())
return newQMouseEvent(ret)
}
func (this *QMouseEvent) Pos() *QPoint {
ret := C.QMouseEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QMouseEvent) GlobalPos() *QPoint {
ret := C.QMouseEvent_GlobalPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QMouseEvent) X() int {
ret := C.QMouseEvent_X(this.h)
return (int)(ret)
}
func (this *QMouseEvent) Y() int {
ret := C.QMouseEvent_Y(this.h)
return (int)(ret)
}
func (this *QMouseEvent) GlobalX() int {
ret := C.QMouseEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QMouseEvent) GlobalY() int {
ret := C.QMouseEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QMouseEvent) LocalPos() *QPointF {
ret := C.QMouseEvent_LocalPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QMouseEvent) WindowPos() *QPointF {
ret := C.QMouseEvent_WindowPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QMouseEvent) ScreenPos() *QPointF {
ret := C.QMouseEvent_ScreenPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QMouseEvent) SetLocalPos(localPosition *QPointF) {
C.QMouseEvent_SetLocalPos(this.h, localPosition.cPointer())
}
func (this *QMouseEvent) Delete() {
C.QMouseEvent_Delete(this.h)
}
type QHoverEvent struct {
h *C.QHoverEvent
*QInputEvent
}
func (this *QHoverEvent) cPointer() *C.QHoverEvent {
if this == nil {
return nil
}
return this.h
}
func newQHoverEvent(h *C.QHoverEvent) *QHoverEvent {
return &QHoverEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQHoverEvent_U(h unsafe.Pointer) *QHoverEvent {
return newQHoverEvent((*C.QHoverEvent)(h))
}
// NewQHoverEvent constructs a new QHoverEvent object.
func NewQHoverEvent(param1 *QHoverEvent) *QHoverEvent {
ret := C.QHoverEvent_new(param1.cPointer())
return newQHoverEvent(ret)
}
func (this *QHoverEvent) Pos() *QPoint {
ret := C.QHoverEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QHoverEvent) OldPos() *QPoint {
ret := C.QHoverEvent_OldPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QHoverEvent) PosF() *QPointF {
ret := C.QHoverEvent_PosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QHoverEvent) OldPosF() *QPointF {
ret := C.QHoverEvent_OldPosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QHoverEvent) Delete() {
C.QHoverEvent_Delete(this.h)
}
type QWheelEvent struct {
h *C.QWheelEvent
*QInputEvent
}
func (this *QWheelEvent) cPointer() *C.QWheelEvent {
if this == nil {
return nil
}
return this.h
}
func newQWheelEvent(h *C.QWheelEvent) *QWheelEvent {
return &QWheelEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQWheelEvent_U(h unsafe.Pointer) *QWheelEvent {
return newQWheelEvent((*C.QWheelEvent)(h))
}
// NewQWheelEvent constructs a new QWheelEvent object.
func NewQWheelEvent(param1 *QWheelEvent) *QWheelEvent {
ret := C.QWheelEvent_new(param1.cPointer())
return newQWheelEvent(ret)
}
func (this *QWheelEvent) PixelDelta() *QPoint {
ret := C.QWheelEvent_PixelDelta(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) AngleDelta() *QPoint {
ret := C.QWheelEvent_AngleDelta(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) Delta() int {
ret := C.QWheelEvent_Delta(this.h)
return (int)(ret)
}
func (this *QWheelEvent) Pos() *QPoint {
ret := C.QWheelEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) GlobalPos() *QPoint {
ret := C.QWheelEvent_GlobalPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) X() int {
ret := C.QWheelEvent_X(this.h)
return (int)(ret)
}
func (this *QWheelEvent) Y() int {
ret := C.QWheelEvent_Y(this.h)
return (int)(ret)
}
func (this *QWheelEvent) GlobalX() int {
ret := C.QWheelEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QWheelEvent) GlobalY() int {
ret := C.QWheelEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QWheelEvent) PosF() *QPointF {
ret := C.QWheelEvent_PosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QWheelEvent) GlobalPosF() *QPointF {
ret := C.QWheelEvent_GlobalPosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QWheelEvent) Position() *QPointF {
ret := C.QWheelEvent_Position(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) GlobalPosition() *QPointF {
ret := C.QWheelEvent_GlobalPosition(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QWheelEvent) Inverted() bool {
ret := C.QWheelEvent_Inverted(this.h)
return (bool)(ret)
}
func (this *QWheelEvent) Delete() {
C.QWheelEvent_Delete(this.h)
}
type QTabletEvent struct {
h *C.QTabletEvent
*QInputEvent
}
func (this *QTabletEvent) cPointer() *C.QTabletEvent {
if this == nil {
return nil
}
return this.h
}
func newQTabletEvent(h *C.QTabletEvent) *QTabletEvent {
return &QTabletEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQTabletEvent_U(h unsafe.Pointer) *QTabletEvent {
return newQTabletEvent((*C.QTabletEvent)(h))
}
// NewQTabletEvent constructs a new QTabletEvent object.
func NewQTabletEvent(param1 *QTabletEvent) *QTabletEvent {
ret := C.QTabletEvent_new(param1.cPointer())
return newQTabletEvent(ret)
}
func (this *QTabletEvent) Pos() *QPoint {
ret := C.QTabletEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QTabletEvent) GlobalPos() *QPoint {
ret := C.QTabletEvent_GlobalPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QTabletEvent) PosF() *QPointF {
ret := C.QTabletEvent_PosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QTabletEvent) GlobalPosF() *QPointF {
ret := C.QTabletEvent_GlobalPosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QTabletEvent) X() int {
ret := C.QTabletEvent_X(this.h)
return (int)(ret)
}
func (this *QTabletEvent) Y() int {
ret := C.QTabletEvent_Y(this.h)
return (int)(ret)
}
func (this *QTabletEvent) GlobalX() int {
ret := C.QTabletEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QTabletEvent) GlobalY() int {
ret := C.QTabletEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QTabletEvent) HiResGlobalX() float64 {
ret := C.QTabletEvent_HiResGlobalX(this.h)
return (float64)(ret)
}
func (this *QTabletEvent) HiResGlobalY() float64 {
ret := C.QTabletEvent_HiResGlobalY(this.h)
return (float64)(ret)
}
func (this *QTabletEvent) UniqueId() int64 {
ret := C.QTabletEvent_UniqueId(this.h)
return (int64)(ret)
}
func (this *QTabletEvent) Pressure() float64 {
ret := C.QTabletEvent_Pressure(this.h)
return (float64)(ret)
}
func (this *QTabletEvent) Z() int {
ret := C.QTabletEvent_Z(this.h)
return (int)(ret)
}
func (this *QTabletEvent) TangentialPressure() float64 {
ret := C.QTabletEvent_TangentialPressure(this.h)
return (float64)(ret)
}
func (this *QTabletEvent) Rotation() float64 {
ret := C.QTabletEvent_Rotation(this.h)
return (float64)(ret)
}
func (this *QTabletEvent) XTilt() int {
ret := C.QTabletEvent_XTilt(this.h)
return (int)(ret)
}
func (this *QTabletEvent) YTilt() int {
ret := C.QTabletEvent_YTilt(this.h)
return (int)(ret)
}
func (this *QTabletEvent) Delete() {
C.QTabletEvent_Delete(this.h)
}
type QNativeGestureEvent struct {
h *C.QNativeGestureEvent
*QInputEvent
}
func (this *QNativeGestureEvent) cPointer() *C.QNativeGestureEvent {
if this == nil {
return nil
}
return this.h
}
func newQNativeGestureEvent(h *C.QNativeGestureEvent) *QNativeGestureEvent {
return &QNativeGestureEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQNativeGestureEvent_U(h unsafe.Pointer) *QNativeGestureEvent {
return newQNativeGestureEvent((*C.QNativeGestureEvent)(h))
}
// NewQNativeGestureEvent constructs a new QNativeGestureEvent object.
func NewQNativeGestureEvent(param1 *QNativeGestureEvent) *QNativeGestureEvent {
ret := C.QNativeGestureEvent_new(param1.cPointer())
return newQNativeGestureEvent(ret)
}
func (this *QNativeGestureEvent) Value() float64 {
ret := C.QNativeGestureEvent_Value(this.h)
return (float64)(ret)
}
func (this *QNativeGestureEvent) Pos() *QPoint {
ret := C.QNativeGestureEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QNativeGestureEvent) GlobalPos() *QPoint {
ret := C.QNativeGestureEvent_GlobalPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QNativeGestureEvent) LocalPos() *QPointF {
ret := C.QNativeGestureEvent_LocalPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QNativeGestureEvent) WindowPos() *QPointF {
ret := C.QNativeGestureEvent_WindowPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QNativeGestureEvent) ScreenPos() *QPointF {
ret := C.QNativeGestureEvent_ScreenPos(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QNativeGestureEvent) Device() *QTouchDevice {
ret := C.QNativeGestureEvent_Device(this.h)
return newQTouchDevice_U(unsafe.Pointer(ret))
}
func (this *QNativeGestureEvent) Delete() {
C.QNativeGestureEvent_Delete(this.h)
}
type QKeyEvent struct {
h *C.QKeyEvent
*QInputEvent
}
func (this *QKeyEvent) cPointer() *C.QKeyEvent {
if this == nil {
return nil
}
return this.h
}
func newQKeyEvent(h *C.QKeyEvent) *QKeyEvent {
return &QKeyEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQKeyEvent_U(h unsafe.Pointer) *QKeyEvent {
return newQKeyEvent((*C.QKeyEvent)(h))
}
// NewQKeyEvent constructs a new QKeyEvent object.
func NewQKeyEvent(param1 *QKeyEvent) *QKeyEvent {
ret := C.QKeyEvent_new(param1.cPointer())
return newQKeyEvent(ret)
}
func (this *QKeyEvent) Key() int {
ret := C.QKeyEvent_Key(this.h)
return (int)(ret)
}
func (this *QKeyEvent) Text() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QKeyEvent_Text(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QKeyEvent) IsAutoRepeat() bool {
ret := C.QKeyEvent_IsAutoRepeat(this.h)
return (bool)(ret)
}
func (this *QKeyEvent) Count() int {
ret := C.QKeyEvent_Count(this.h)
return (int)(ret)
}
func (this *QKeyEvent) NativeScanCode() uint32 {
ret := C.QKeyEvent_NativeScanCode(this.h)
return (uint32)(ret)
}
func (this *QKeyEvent) NativeVirtualKey() uint32 {
ret := C.QKeyEvent_NativeVirtualKey(this.h)
return (uint32)(ret)
}
func (this *QKeyEvent) NativeModifiers() uint32 {
ret := C.QKeyEvent_NativeModifiers(this.h)
return (uint32)(ret)
}
func (this *QKeyEvent) Delete() {
C.QKeyEvent_Delete(this.h)
}
type QFocusEvent struct {
h *C.QFocusEvent
*QEvent
}
func (this *QFocusEvent) cPointer() *C.QFocusEvent {
if this == nil {
return nil
}
return this.h
}
func newQFocusEvent(h *C.QFocusEvent) *QFocusEvent {
return &QFocusEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQFocusEvent_U(h unsafe.Pointer) *QFocusEvent {
return newQFocusEvent((*C.QFocusEvent)(h))
}
// NewQFocusEvent constructs a new QFocusEvent object.
func NewQFocusEvent(param1 *QFocusEvent) *QFocusEvent {
ret := C.QFocusEvent_new(param1.cPointer())
return newQFocusEvent(ret)
}
func (this *QFocusEvent) GotFocus() bool {
ret := C.QFocusEvent_GotFocus(this.h)
return (bool)(ret)
}
func (this *QFocusEvent) LostFocus() bool {
ret := C.QFocusEvent_LostFocus(this.h)
return (bool)(ret)
}
func (this *QFocusEvent) Delete() {
C.QFocusEvent_Delete(this.h)
}
type QPaintEvent struct {
h *C.QPaintEvent
*QEvent
}
func (this *QPaintEvent) cPointer() *C.QPaintEvent {
if this == nil {
return nil
}
return this.h
}
func newQPaintEvent(h *C.QPaintEvent) *QPaintEvent {
return &QPaintEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQPaintEvent_U(h unsafe.Pointer) *QPaintEvent {
return newQPaintEvent((*C.QPaintEvent)(h))
}
// NewQPaintEvent constructs a new QPaintEvent object.
func NewQPaintEvent(paintRegion *QRegion) *QPaintEvent {
ret := C.QPaintEvent_new(paintRegion.cPointer())
return newQPaintEvent(ret)
}
// NewQPaintEvent2 constructs a new QPaintEvent object.
func NewQPaintEvent2(paintRect *QRect) *QPaintEvent {
ret := C.QPaintEvent_new2(paintRect.cPointer())
return newQPaintEvent(ret)
}
// NewQPaintEvent3 constructs a new QPaintEvent object.
func NewQPaintEvent3(param1 *QPaintEvent) *QPaintEvent {
ret := C.QPaintEvent_new3(param1.cPointer())
return newQPaintEvent(ret)
}
func (this *QPaintEvent) Rect() *QRect {
ret := C.QPaintEvent_Rect(this.h)
return newQRect_U(unsafe.Pointer(ret))
}
func (this *QPaintEvent) Region() *QRegion {
ret := C.QPaintEvent_Region(this.h)
return newQRegion_U(unsafe.Pointer(ret))
}
func (this *QPaintEvent) Delete() {
C.QPaintEvent_Delete(this.h)
}
type QMoveEvent struct {
h *C.QMoveEvent
*QEvent
}
func (this *QMoveEvent) cPointer() *C.QMoveEvent {
if this == nil {
return nil
}
return this.h
}
func newQMoveEvent(h *C.QMoveEvent) *QMoveEvent {
return &QMoveEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQMoveEvent_U(h unsafe.Pointer) *QMoveEvent {
return newQMoveEvent((*C.QMoveEvent)(h))
}
// NewQMoveEvent constructs a new QMoveEvent object.
func NewQMoveEvent(pos *QPoint, oldPos *QPoint) *QMoveEvent {
ret := C.QMoveEvent_new(pos.cPointer(), oldPos.cPointer())
return newQMoveEvent(ret)
}
// NewQMoveEvent2 constructs a new QMoveEvent object.
func NewQMoveEvent2(param1 *QMoveEvent) *QMoveEvent {
ret := C.QMoveEvent_new2(param1.cPointer())
return newQMoveEvent(ret)
}
func (this *QMoveEvent) Pos() *QPoint {
ret := C.QMoveEvent_Pos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QMoveEvent) OldPos() *QPoint {
ret := C.QMoveEvent_OldPos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QMoveEvent) Delete() {
C.QMoveEvent_Delete(this.h)
}
type QExposeEvent struct {
h *C.QExposeEvent
*QEvent
}
func (this *QExposeEvent) cPointer() *C.QExposeEvent {
if this == nil {
return nil
}
return this.h
}
func newQExposeEvent(h *C.QExposeEvent) *QExposeEvent {
return &QExposeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQExposeEvent_U(h unsafe.Pointer) *QExposeEvent {
return newQExposeEvent((*C.QExposeEvent)(h))
}
// NewQExposeEvent constructs a new QExposeEvent object.
func NewQExposeEvent(rgn *QRegion) *QExposeEvent {
ret := C.QExposeEvent_new(rgn.cPointer())
return newQExposeEvent(ret)
}
// NewQExposeEvent2 constructs a new QExposeEvent object.
func NewQExposeEvent2(param1 *QExposeEvent) *QExposeEvent {
ret := C.QExposeEvent_new2(param1.cPointer())
return newQExposeEvent(ret)
}
func (this *QExposeEvent) Region() *QRegion {
ret := C.QExposeEvent_Region(this.h)
return newQRegion_U(unsafe.Pointer(ret))
}
func (this *QExposeEvent) Delete() {
C.QExposeEvent_Delete(this.h)
}
type QPlatformSurfaceEvent struct {
h *C.QPlatformSurfaceEvent
*QEvent
}
func (this *QPlatformSurfaceEvent) cPointer() *C.QPlatformSurfaceEvent {
if this == nil {
return nil
}
return this.h
}
func newQPlatformSurfaceEvent(h *C.QPlatformSurfaceEvent) *QPlatformSurfaceEvent {
return &QPlatformSurfaceEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQPlatformSurfaceEvent_U(h unsafe.Pointer) *QPlatformSurfaceEvent {
return newQPlatformSurfaceEvent((*C.QPlatformSurfaceEvent)(h))
}
// NewQPlatformSurfaceEvent constructs a new QPlatformSurfaceEvent object.
func NewQPlatformSurfaceEvent(param1 *QPlatformSurfaceEvent) *QPlatformSurfaceEvent {
ret := C.QPlatformSurfaceEvent_new(param1.cPointer())
return newQPlatformSurfaceEvent(ret)
}
func (this *QPlatformSurfaceEvent) Delete() {
C.QPlatformSurfaceEvent_Delete(this.h)
}
type QResizeEvent struct {
h *C.QResizeEvent
*QEvent
}
func (this *QResizeEvent) cPointer() *C.QResizeEvent {
if this == nil {
return nil
}
return this.h
}
func newQResizeEvent(h *C.QResizeEvent) *QResizeEvent {
return &QResizeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQResizeEvent_U(h unsafe.Pointer) *QResizeEvent {
return newQResizeEvent((*C.QResizeEvent)(h))
}
// NewQResizeEvent constructs a new QResizeEvent object.
func NewQResizeEvent(size *QSize, oldSize *QSize) *QResizeEvent {
ret := C.QResizeEvent_new(size.cPointer(), oldSize.cPointer())
return newQResizeEvent(ret)
}
// NewQResizeEvent2 constructs a new QResizeEvent object.
func NewQResizeEvent2(param1 *QResizeEvent) *QResizeEvent {
ret := C.QResizeEvent_new2(param1.cPointer())
return newQResizeEvent(ret)
}
func (this *QResizeEvent) Size() *QSize {
ret := C.QResizeEvent_Size(this.h)
return newQSize_U(unsafe.Pointer(ret))
}
func (this *QResizeEvent) OldSize() *QSize {
ret := C.QResizeEvent_OldSize(this.h)
return newQSize_U(unsafe.Pointer(ret))
}
func (this *QResizeEvent) Delete() {
C.QResizeEvent_Delete(this.h)
}
type QCloseEvent struct {
h *C.QCloseEvent
*QEvent
}
func (this *QCloseEvent) cPointer() *C.QCloseEvent {
if this == nil {
return nil
}
return this.h
}
func newQCloseEvent(h *C.QCloseEvent) *QCloseEvent {
return &QCloseEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQCloseEvent_U(h unsafe.Pointer) *QCloseEvent {
return newQCloseEvent((*C.QCloseEvent)(h))
}
// NewQCloseEvent constructs a new QCloseEvent object.
func NewQCloseEvent() *QCloseEvent {
ret := C.QCloseEvent_new()
return newQCloseEvent(ret)
}
// NewQCloseEvent2 constructs a new QCloseEvent object.
func NewQCloseEvent2(param1 *QCloseEvent) *QCloseEvent {
ret := C.QCloseEvent_new2(param1.cPointer())
return newQCloseEvent(ret)
}
func (this *QCloseEvent) OperatorAssign(param1 *QCloseEvent) {
C.QCloseEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QCloseEvent) Delete() {
C.QCloseEvent_Delete(this.h)
}
type QIconDragEvent struct {
h *C.QIconDragEvent
*QEvent
}
func (this *QIconDragEvent) cPointer() *C.QIconDragEvent {
if this == nil {
return nil
}
return this.h
}
func newQIconDragEvent(h *C.QIconDragEvent) *QIconDragEvent {
return &QIconDragEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQIconDragEvent_U(h unsafe.Pointer) *QIconDragEvent {
return newQIconDragEvent((*C.QIconDragEvent)(h))
}
// NewQIconDragEvent constructs a new QIconDragEvent object.
func NewQIconDragEvent() *QIconDragEvent {
ret := C.QIconDragEvent_new()
return newQIconDragEvent(ret)
}
// NewQIconDragEvent2 constructs a new QIconDragEvent object.
func NewQIconDragEvent2(param1 *QIconDragEvent) *QIconDragEvent {
ret := C.QIconDragEvent_new2(param1.cPointer())
return newQIconDragEvent(ret)
}
func (this *QIconDragEvent) OperatorAssign(param1 *QIconDragEvent) {
C.QIconDragEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QIconDragEvent) Delete() {
C.QIconDragEvent_Delete(this.h)
}
type QShowEvent struct {
h *C.QShowEvent
*QEvent
}
func (this *QShowEvent) cPointer() *C.QShowEvent {
if this == nil {
return nil
}
return this.h
}
func newQShowEvent(h *C.QShowEvent) *QShowEvent {
return &QShowEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQShowEvent_U(h unsafe.Pointer) *QShowEvent {
return newQShowEvent((*C.QShowEvent)(h))
}
// NewQShowEvent constructs a new QShowEvent object.
func NewQShowEvent() *QShowEvent {
ret := C.QShowEvent_new()
return newQShowEvent(ret)
}
// NewQShowEvent2 constructs a new QShowEvent object.
func NewQShowEvent2(param1 *QShowEvent) *QShowEvent {
ret := C.QShowEvent_new2(param1.cPointer())
return newQShowEvent(ret)
}
func (this *QShowEvent) OperatorAssign(param1 *QShowEvent) {
C.QShowEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QShowEvent) Delete() {
C.QShowEvent_Delete(this.h)
}
type QHideEvent struct {
h *C.QHideEvent
*QEvent
}
func (this *QHideEvent) cPointer() *C.QHideEvent {
if this == nil {
return nil
}
return this.h
}
func newQHideEvent(h *C.QHideEvent) *QHideEvent {
return &QHideEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQHideEvent_U(h unsafe.Pointer) *QHideEvent {
return newQHideEvent((*C.QHideEvent)(h))
}
// NewQHideEvent constructs a new QHideEvent object.
func NewQHideEvent() *QHideEvent {
ret := C.QHideEvent_new()
return newQHideEvent(ret)
}
// NewQHideEvent2 constructs a new QHideEvent object.
func NewQHideEvent2(param1 *QHideEvent) *QHideEvent {
ret := C.QHideEvent_new2(param1.cPointer())
return newQHideEvent(ret)
}
func (this *QHideEvent) OperatorAssign(param1 *QHideEvent) {
C.QHideEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QHideEvent) Delete() {
C.QHideEvent_Delete(this.h)
}
type QContextMenuEvent struct {
h *C.QContextMenuEvent
*QInputEvent
}
func (this *QContextMenuEvent) cPointer() *C.QContextMenuEvent {
if this == nil {
return nil
}
return this.h
}
func newQContextMenuEvent(h *C.QContextMenuEvent) *QContextMenuEvent {
return &QContextMenuEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQContextMenuEvent_U(h unsafe.Pointer) *QContextMenuEvent {
return newQContextMenuEvent((*C.QContextMenuEvent)(h))
}
// NewQContextMenuEvent constructs a new QContextMenuEvent object.
func NewQContextMenuEvent(param1 *QContextMenuEvent) *QContextMenuEvent {
ret := C.QContextMenuEvent_new(param1.cPointer())
return newQContextMenuEvent(ret)
}
func (this *QContextMenuEvent) X() int {
ret := C.QContextMenuEvent_X(this.h)
return (int)(ret)
}
func (this *QContextMenuEvent) Y() int {
ret := C.QContextMenuEvent_Y(this.h)
return (int)(ret)
}
func (this *QContextMenuEvent) GlobalX() int {
ret := C.QContextMenuEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QContextMenuEvent) GlobalY() int {
ret := C.QContextMenuEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QContextMenuEvent) Pos() *QPoint {
ret := C.QContextMenuEvent_Pos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QContextMenuEvent) GlobalPos() *QPoint {
ret := C.QContextMenuEvent_GlobalPos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QContextMenuEvent) Delete() {
C.QContextMenuEvent_Delete(this.h)
}
type QInputMethodEvent struct {
h *C.QInputMethodEvent
*QEvent
}
func (this *QInputMethodEvent) cPointer() *C.QInputMethodEvent {
if this == nil {
return nil
}
return this.h
}
func newQInputMethodEvent(h *C.QInputMethodEvent) *QInputMethodEvent {
return &QInputMethodEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQInputMethodEvent_U(h unsafe.Pointer) *QInputMethodEvent {
return newQInputMethodEvent((*C.QInputMethodEvent)(h))
}
// NewQInputMethodEvent constructs a new QInputMethodEvent object.
func NewQInputMethodEvent() *QInputMethodEvent {
ret := C.QInputMethodEvent_new()
return newQInputMethodEvent(ret)
}
// NewQInputMethodEvent2 constructs a new QInputMethodEvent object.
func NewQInputMethodEvent2(other *QInputMethodEvent) *QInputMethodEvent {
ret := C.QInputMethodEvent_new2(other.cPointer())
return newQInputMethodEvent(ret)
}
func (this *QInputMethodEvent) SetCommitString(commitString string) {
commitString_Cstring := C.CString(commitString)
defer C.free(unsafe.Pointer(commitString_Cstring))
C.QInputMethodEvent_SetCommitString(this.h, commitString_Cstring, C.ulong(len(commitString)))
}
func (this *QInputMethodEvent) PreeditString() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QInputMethodEvent_PreeditString(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QInputMethodEvent) CommitString() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QInputMethodEvent_CommitString(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QInputMethodEvent) ReplacementStart() int {
ret := C.QInputMethodEvent_ReplacementStart(this.h)
return (int)(ret)
}
func (this *QInputMethodEvent) ReplacementLength() int {
ret := C.QInputMethodEvent_ReplacementLength(this.h)
return (int)(ret)
}
func (this *QInputMethodEvent) SetCommitString2(commitString string, replaceFrom int) {
commitString_Cstring := C.CString(commitString)
defer C.free(unsafe.Pointer(commitString_Cstring))
C.QInputMethodEvent_SetCommitString2(this.h, commitString_Cstring, C.ulong(len(commitString)), (C.int)(replaceFrom))
}
func (this *QInputMethodEvent) SetCommitString3(commitString string, replaceFrom int, replaceLength int) {
commitString_Cstring := C.CString(commitString)
defer C.free(unsafe.Pointer(commitString_Cstring))
C.QInputMethodEvent_SetCommitString3(this.h, commitString_Cstring, C.ulong(len(commitString)), (C.int)(replaceFrom), (C.int)(replaceLength))
}
func (this *QInputMethodEvent) Delete() {
C.QInputMethodEvent_Delete(this.h)
}
type QInputMethodQueryEvent struct {
h *C.QInputMethodQueryEvent
*QEvent
}
func (this *QInputMethodQueryEvent) cPointer() *C.QInputMethodQueryEvent {
if this == nil {
return nil
}
return this.h
}
func newQInputMethodQueryEvent(h *C.QInputMethodQueryEvent) *QInputMethodQueryEvent {
return &QInputMethodQueryEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQInputMethodQueryEvent_U(h unsafe.Pointer) *QInputMethodQueryEvent {
return newQInputMethodQueryEvent((*C.QInputMethodQueryEvent)(h))
}
// NewQInputMethodQueryEvent constructs a new QInputMethodQueryEvent object.
func NewQInputMethodQueryEvent(param1 *QInputMethodQueryEvent) *QInputMethodQueryEvent {
ret := C.QInputMethodQueryEvent_new(param1.cPointer())
return newQInputMethodQueryEvent(ret)
}
func (this *QInputMethodQueryEvent) Delete() {
C.QInputMethodQueryEvent_Delete(this.h)
}
type QDropEvent struct {
h *C.QDropEvent
*QEvent
}
func (this *QDropEvent) cPointer() *C.QDropEvent {
if this == nil {
return nil
}
return this.h
}
func newQDropEvent(h *C.QDropEvent) *QDropEvent {
return &QDropEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDropEvent_U(h unsafe.Pointer) *QDropEvent {
return newQDropEvent((*C.QDropEvent)(h))
}
// NewQDropEvent constructs a new QDropEvent object.
func NewQDropEvent(param1 *QDropEvent) *QDropEvent {
ret := C.QDropEvent_new(param1.cPointer())
return newQDropEvent(ret)
}
func (this *QDropEvent) Pos() *QPoint {
ret := C.QDropEvent_Pos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPoint(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPoint) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QDropEvent) PosF() *QPointF {
ret := C.QDropEvent_PosF(this.h)
return newQPointF_U(unsafe.Pointer(ret))
}
func (this *QDropEvent) AcceptProposedAction() {
C.QDropEvent_AcceptProposedAction(this.h)
}
func (this *QDropEvent) Source() *QObject {
ret := C.QDropEvent_Source(this.h)
return newQObject_U(unsafe.Pointer(ret))
}
func (this *QDropEvent) MimeData() *QMimeData {
ret := C.QDropEvent_MimeData(this.h)
return newQMimeData_U(unsafe.Pointer(ret))
}
func (this *QDropEvent) Delete() {
C.QDropEvent_Delete(this.h)
}
type QDragMoveEvent struct {
h *C.QDragMoveEvent
*QDropEvent
}
func (this *QDragMoveEvent) cPointer() *C.QDragMoveEvent {
if this == nil {
return nil
}
return this.h
}
func newQDragMoveEvent(h *C.QDragMoveEvent) *QDragMoveEvent {
return &QDragMoveEvent{h: h, QDropEvent: newQDropEvent_U(unsafe.Pointer(h))}
}
func newQDragMoveEvent_U(h unsafe.Pointer) *QDragMoveEvent {
return newQDragMoveEvent((*C.QDragMoveEvent)(h))
}
// NewQDragMoveEvent constructs a new QDragMoveEvent object.
func NewQDragMoveEvent(param1 *QDragMoveEvent) *QDragMoveEvent {
ret := C.QDragMoveEvent_new(param1.cPointer())
return newQDragMoveEvent(ret)
}
func (this *QDragMoveEvent) AnswerRect() *QRect {
ret := C.QDragMoveEvent_AnswerRect(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQRect(ret)
runtime.SetFinalizer(ret1, func(ret2 *QRect) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QDragMoveEvent) Accept() {
C.QDragMoveEvent_Accept(this.h)
}
func (this *QDragMoveEvent) Ignore() {
C.QDragMoveEvent_Ignore(this.h)
}
func (this *QDragMoveEvent) AcceptWithQRect(r *QRect) {
C.QDragMoveEvent_AcceptWithQRect(this.h, r.cPointer())
}
func (this *QDragMoveEvent) IgnoreWithQRect(r *QRect) {
C.QDragMoveEvent_IgnoreWithQRect(this.h, r.cPointer())
}
func (this *QDragMoveEvent) Delete() {
C.QDragMoveEvent_Delete(this.h)
}
type QDragEnterEvent struct {
h *C.QDragEnterEvent
*QDragMoveEvent
}
func (this *QDragEnterEvent) cPointer() *C.QDragEnterEvent {
if this == nil {
return nil
}
return this.h
}
func newQDragEnterEvent(h *C.QDragEnterEvent) *QDragEnterEvent {
return &QDragEnterEvent{h: h, QDragMoveEvent: newQDragMoveEvent_U(unsafe.Pointer(h))}
}
func newQDragEnterEvent_U(h unsafe.Pointer) *QDragEnterEvent {
return newQDragEnterEvent((*C.QDragEnterEvent)(h))
}
// NewQDragEnterEvent constructs a new QDragEnterEvent object.
func NewQDragEnterEvent(param1 *QDragEnterEvent) *QDragEnterEvent {
ret := C.QDragEnterEvent_new(param1.cPointer())
return newQDragEnterEvent(ret)
}
func (this *QDragEnterEvent) OperatorAssign(param1 *QDragEnterEvent) {
C.QDragEnterEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QDragEnterEvent) Delete() {
C.QDragEnterEvent_Delete(this.h)
}
type QDragLeaveEvent struct {
h *C.QDragLeaveEvent
*QEvent
}
func (this *QDragLeaveEvent) cPointer() *C.QDragLeaveEvent {
if this == nil {
return nil
}
return this.h
}
func newQDragLeaveEvent(h *C.QDragLeaveEvent) *QDragLeaveEvent {
return &QDragLeaveEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDragLeaveEvent_U(h unsafe.Pointer) *QDragLeaveEvent {
return newQDragLeaveEvent((*C.QDragLeaveEvent)(h))
}
// NewQDragLeaveEvent constructs a new QDragLeaveEvent object.
func NewQDragLeaveEvent() *QDragLeaveEvent {
ret := C.QDragLeaveEvent_new()
return newQDragLeaveEvent(ret)
}
// NewQDragLeaveEvent2 constructs a new QDragLeaveEvent object.
func NewQDragLeaveEvent2(param1 *QDragLeaveEvent) *QDragLeaveEvent {
ret := C.QDragLeaveEvent_new2(param1.cPointer())
return newQDragLeaveEvent(ret)
}
func (this *QDragLeaveEvent) OperatorAssign(param1 *QDragLeaveEvent) {
C.QDragLeaveEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QDragLeaveEvent) Delete() {
C.QDragLeaveEvent_Delete(this.h)
}
type QHelpEvent struct {
h *C.QHelpEvent
*QEvent
}
func (this *QHelpEvent) cPointer() *C.QHelpEvent {
if this == nil {
return nil
}
return this.h
}
func newQHelpEvent(h *C.QHelpEvent) *QHelpEvent {
return &QHelpEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQHelpEvent_U(h unsafe.Pointer) *QHelpEvent {
return newQHelpEvent((*C.QHelpEvent)(h))
}
// NewQHelpEvent constructs a new QHelpEvent object.
func NewQHelpEvent(param1 *QHelpEvent) *QHelpEvent {
ret := C.QHelpEvent_new(param1.cPointer())
return newQHelpEvent(ret)
}
func (this *QHelpEvent) X() int {
ret := C.QHelpEvent_X(this.h)
return (int)(ret)
}
func (this *QHelpEvent) Y() int {
ret := C.QHelpEvent_Y(this.h)
return (int)(ret)
}
func (this *QHelpEvent) GlobalX() int {
ret := C.QHelpEvent_GlobalX(this.h)
return (int)(ret)
}
func (this *QHelpEvent) GlobalY() int {
ret := C.QHelpEvent_GlobalY(this.h)
return (int)(ret)
}
func (this *QHelpEvent) Pos() *QPoint {
ret := C.QHelpEvent_Pos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QHelpEvent) GlobalPos() *QPoint {
ret := C.QHelpEvent_GlobalPos(this.h)
return newQPoint_U(unsafe.Pointer(ret))
}
func (this *QHelpEvent) Delete() {
C.QHelpEvent_Delete(this.h)
}
type QStatusTipEvent struct {
h *C.QStatusTipEvent
*QEvent
}
func (this *QStatusTipEvent) cPointer() *C.QStatusTipEvent {
if this == nil {
return nil
}
return this.h
}
func newQStatusTipEvent(h *C.QStatusTipEvent) *QStatusTipEvent {
return &QStatusTipEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQStatusTipEvent_U(h unsafe.Pointer) *QStatusTipEvent {
return newQStatusTipEvent((*C.QStatusTipEvent)(h))
}
// NewQStatusTipEvent constructs a new QStatusTipEvent object.
func NewQStatusTipEvent(tip string) *QStatusTipEvent {
tip_Cstring := C.CString(tip)
defer C.free(unsafe.Pointer(tip_Cstring))
ret := C.QStatusTipEvent_new(tip_Cstring, C.ulong(len(tip)))
return newQStatusTipEvent(ret)
}
// NewQStatusTipEvent2 constructs a new QStatusTipEvent object.
func NewQStatusTipEvent2(param1 *QStatusTipEvent) *QStatusTipEvent {
ret := C.QStatusTipEvent_new2(param1.cPointer())
return newQStatusTipEvent(ret)
}
func (this *QStatusTipEvent) Tip() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QStatusTipEvent_Tip(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QStatusTipEvent) Delete() {
C.QStatusTipEvent_Delete(this.h)
}
type QWhatsThisClickedEvent struct {
h *C.QWhatsThisClickedEvent
*QEvent
}
func (this *QWhatsThisClickedEvent) cPointer() *C.QWhatsThisClickedEvent {
if this == nil {
return nil
}
return this.h
}
func newQWhatsThisClickedEvent(h *C.QWhatsThisClickedEvent) *QWhatsThisClickedEvent {
return &QWhatsThisClickedEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQWhatsThisClickedEvent_U(h unsafe.Pointer) *QWhatsThisClickedEvent {
return newQWhatsThisClickedEvent((*C.QWhatsThisClickedEvent)(h))
}
// NewQWhatsThisClickedEvent constructs a new QWhatsThisClickedEvent object.
func NewQWhatsThisClickedEvent(href string) *QWhatsThisClickedEvent {
href_Cstring := C.CString(href)
defer C.free(unsafe.Pointer(href_Cstring))
ret := C.QWhatsThisClickedEvent_new(href_Cstring, C.ulong(len(href)))
return newQWhatsThisClickedEvent(ret)
}
// NewQWhatsThisClickedEvent2 constructs a new QWhatsThisClickedEvent object.
func NewQWhatsThisClickedEvent2(param1 *QWhatsThisClickedEvent) *QWhatsThisClickedEvent {
ret := C.QWhatsThisClickedEvent_new2(param1.cPointer())
return newQWhatsThisClickedEvent(ret)
}
func (this *QWhatsThisClickedEvent) Href() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QWhatsThisClickedEvent_Href(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QWhatsThisClickedEvent) Delete() {
C.QWhatsThisClickedEvent_Delete(this.h)
}
type QActionEvent struct {
h *C.QActionEvent
*QEvent
}
func (this *QActionEvent) cPointer() *C.QActionEvent {
if this == nil {
return nil
}
return this.h
}
func newQActionEvent(h *C.QActionEvent) *QActionEvent {
return &QActionEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQActionEvent_U(h unsafe.Pointer) *QActionEvent {
return newQActionEvent((*C.QActionEvent)(h))
}
// NewQActionEvent constructs a new QActionEvent object.
func NewQActionEvent(typeVal int, action *QAction) *QActionEvent {
ret := C.QActionEvent_new((C.int)(typeVal), action.cPointer())
return newQActionEvent(ret)
}
// NewQActionEvent2 constructs a new QActionEvent object.
func NewQActionEvent2(param1 *QActionEvent) *QActionEvent {
ret := C.QActionEvent_new2(param1.cPointer())
return newQActionEvent(ret)
}
// NewQActionEvent3 constructs a new QActionEvent object.
func NewQActionEvent3(typeVal int, action *QAction, before *QAction) *QActionEvent {
ret := C.QActionEvent_new3((C.int)(typeVal), action.cPointer(), before.cPointer())
return newQActionEvent(ret)
}
func (this *QActionEvent) Action() *QAction {
ret := C.QActionEvent_Action(this.h)
return newQAction_U(unsafe.Pointer(ret))
}
func (this *QActionEvent) Before() *QAction {
ret := C.QActionEvent_Before(this.h)
return newQAction_U(unsafe.Pointer(ret))
}
func (this *QActionEvent) OperatorAssign(param1 *QActionEvent) {
C.QActionEvent_OperatorAssign(this.h, param1.cPointer())
}
func (this *QActionEvent) Delete() {
C.QActionEvent_Delete(this.h)
}
type QFileOpenEvent struct {
h *C.QFileOpenEvent
*QEvent
}
func (this *QFileOpenEvent) cPointer() *C.QFileOpenEvent {
if this == nil {
return nil
}
return this.h
}
func newQFileOpenEvent(h *C.QFileOpenEvent) *QFileOpenEvent {
return &QFileOpenEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQFileOpenEvent_U(h unsafe.Pointer) *QFileOpenEvent {
return newQFileOpenEvent((*C.QFileOpenEvent)(h))
}
// NewQFileOpenEvent constructs a new QFileOpenEvent object.
func NewQFileOpenEvent(file string) *QFileOpenEvent {
file_Cstring := C.CString(file)
defer C.free(unsafe.Pointer(file_Cstring))
ret := C.QFileOpenEvent_new(file_Cstring, C.ulong(len(file)))
return newQFileOpenEvent(ret)
}
// NewQFileOpenEvent2 constructs a new QFileOpenEvent object.
func NewQFileOpenEvent2(url *QUrl) *QFileOpenEvent {
ret := C.QFileOpenEvent_new2(url.cPointer())
return newQFileOpenEvent(ret)
}
// NewQFileOpenEvent3 constructs a new QFileOpenEvent object.
func NewQFileOpenEvent3(param1 *QFileOpenEvent) *QFileOpenEvent {
ret := C.QFileOpenEvent_new3(param1.cPointer())
return newQFileOpenEvent(ret)
}
func (this *QFileOpenEvent) File() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QFileOpenEvent_File(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QFileOpenEvent) Url() *QUrl {
ret := C.QFileOpenEvent_Url(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQUrl(ret)
runtime.SetFinalizer(ret1, func(ret2 *QUrl) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QFileOpenEvent) Delete() {
C.QFileOpenEvent_Delete(this.h)
}
type QToolBarChangeEvent struct {
h *C.QToolBarChangeEvent
*QEvent
}
func (this *QToolBarChangeEvent) cPointer() *C.QToolBarChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQToolBarChangeEvent(h *C.QToolBarChangeEvent) *QToolBarChangeEvent {
return &QToolBarChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQToolBarChangeEvent_U(h unsafe.Pointer) *QToolBarChangeEvent {
return newQToolBarChangeEvent((*C.QToolBarChangeEvent)(h))
}
// NewQToolBarChangeEvent constructs a new QToolBarChangeEvent object.
func NewQToolBarChangeEvent(t bool) *QToolBarChangeEvent {
ret := C.QToolBarChangeEvent_new((C.bool)(t))
return newQToolBarChangeEvent(ret)
}
// NewQToolBarChangeEvent2 constructs a new QToolBarChangeEvent object.
func NewQToolBarChangeEvent2(param1 *QToolBarChangeEvent) *QToolBarChangeEvent {
ret := C.QToolBarChangeEvent_new2(param1.cPointer())
return newQToolBarChangeEvent(ret)
}
func (this *QToolBarChangeEvent) Toggle() bool {
ret := C.QToolBarChangeEvent_Toggle(this.h)
return (bool)(ret)
}
func (this *QToolBarChangeEvent) Delete() {
C.QToolBarChangeEvent_Delete(this.h)
}
type QShortcutEvent struct {
h *C.QShortcutEvent
*QEvent
}
func (this *QShortcutEvent) cPointer() *C.QShortcutEvent {
if this == nil {
return nil
}
return this.h
}
func newQShortcutEvent(h *C.QShortcutEvent) *QShortcutEvent {
return &QShortcutEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQShortcutEvent_U(h unsafe.Pointer) *QShortcutEvent {
return newQShortcutEvent((*C.QShortcutEvent)(h))
}
// NewQShortcutEvent constructs a new QShortcutEvent object.
func NewQShortcutEvent(key *QKeySequence, id int) *QShortcutEvent {
ret := C.QShortcutEvent_new(key.cPointer(), (C.int)(id))
return newQShortcutEvent(ret)
}
// NewQShortcutEvent2 constructs a new QShortcutEvent object.
func NewQShortcutEvent2(param1 *QShortcutEvent) *QShortcutEvent {
ret := C.QShortcutEvent_new2(param1.cPointer())
return newQShortcutEvent(ret)
}
// NewQShortcutEvent3 constructs a new QShortcutEvent object.
func NewQShortcutEvent3(key *QKeySequence, id int, ambiguous bool) *QShortcutEvent {
ret := C.QShortcutEvent_new3(key.cPointer(), (C.int)(id), (C.bool)(ambiguous))
return newQShortcutEvent(ret)
}
func (this *QShortcutEvent) Key() *QKeySequence {
ret := C.QShortcutEvent_Key(this.h)
return newQKeySequence_U(unsafe.Pointer(ret))
}
func (this *QShortcutEvent) ShortcutId() int {
ret := C.QShortcutEvent_ShortcutId(this.h)
return (int)(ret)
}
func (this *QShortcutEvent) IsAmbiguous() bool {
ret := C.QShortcutEvent_IsAmbiguous(this.h)
return (bool)(ret)
}
func (this *QShortcutEvent) Delete() {
C.QShortcutEvent_Delete(this.h)
}
type QWindowStateChangeEvent struct {
h *C.QWindowStateChangeEvent
*QEvent
}
func (this *QWindowStateChangeEvent) cPointer() *C.QWindowStateChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQWindowStateChangeEvent(h *C.QWindowStateChangeEvent) *QWindowStateChangeEvent {
return &QWindowStateChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQWindowStateChangeEvent_U(h unsafe.Pointer) *QWindowStateChangeEvent {
return newQWindowStateChangeEvent((*C.QWindowStateChangeEvent)(h))
}
// NewQWindowStateChangeEvent constructs a new QWindowStateChangeEvent object.
func NewQWindowStateChangeEvent(param1 *QWindowStateChangeEvent) *QWindowStateChangeEvent {
ret := C.QWindowStateChangeEvent_new(param1.cPointer())
return newQWindowStateChangeEvent(ret)
}
func (this *QWindowStateChangeEvent) IsOverride() bool {
ret := C.QWindowStateChangeEvent_IsOverride(this.h)
return (bool)(ret)
}
func (this *QWindowStateChangeEvent) Delete() {
C.QWindowStateChangeEvent_Delete(this.h)
}
type QPointingDeviceUniqueId struct {
h *C.QPointingDeviceUniqueId
}
func (this *QPointingDeviceUniqueId) cPointer() *C.QPointingDeviceUniqueId {
if this == nil {
return nil
}
return this.h
}
func newQPointingDeviceUniqueId(h *C.QPointingDeviceUniqueId) *QPointingDeviceUniqueId {
return &QPointingDeviceUniqueId{h: h}
}
func newQPointingDeviceUniqueId_U(h unsafe.Pointer) *QPointingDeviceUniqueId {
return newQPointingDeviceUniqueId((*C.QPointingDeviceUniqueId)(h))
}
// NewQPointingDeviceUniqueId constructs a new QPointingDeviceUniqueId object.
func NewQPointingDeviceUniqueId() *QPointingDeviceUniqueId {
ret := C.QPointingDeviceUniqueId_new()
return newQPointingDeviceUniqueId(ret)
}
// NewQPointingDeviceUniqueId2 constructs a new QPointingDeviceUniqueId object.
func NewQPointingDeviceUniqueId2(param1 *QPointingDeviceUniqueId) *QPointingDeviceUniqueId {
ret := C.QPointingDeviceUniqueId_new2(param1.cPointer())
return newQPointingDeviceUniqueId(ret)
}
func QPointingDeviceUniqueId_FromNumericId(id int64) *QPointingDeviceUniqueId {
ret := C.QPointingDeviceUniqueId_FromNumericId((C.int64_t)(id))
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointingDeviceUniqueId(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointingDeviceUniqueId) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QPointingDeviceUniqueId) IsValid() bool {
ret := C.QPointingDeviceUniqueId_IsValid(this.h)
return (bool)(ret)
}
func (this *QPointingDeviceUniqueId) NumericId() int64 {
ret := C.QPointingDeviceUniqueId_NumericId(this.h)
return (int64)(ret)
}
func (this *QPointingDeviceUniqueId) Delete() {
C.QPointingDeviceUniqueId_Delete(this.h)
}
type QTouchEvent struct {
h *C.QTouchEvent
*QInputEvent
}
func (this *QTouchEvent) cPointer() *C.QTouchEvent {
if this == nil {
return nil
}
return this.h
}
func newQTouchEvent(h *C.QTouchEvent) *QTouchEvent {
return &QTouchEvent{h: h, QInputEvent: newQInputEvent_U(unsafe.Pointer(h))}
}
func newQTouchEvent_U(h unsafe.Pointer) *QTouchEvent {
return newQTouchEvent((*C.QTouchEvent)(h))
}
// NewQTouchEvent constructs a new QTouchEvent object.
func NewQTouchEvent(param1 *QTouchEvent) *QTouchEvent {
ret := C.QTouchEvent_new(param1.cPointer())
return newQTouchEvent(ret)
}
func (this *QTouchEvent) Window() *QWindow {
ret := C.QTouchEvent_Window(this.h)
return newQWindow_U(unsafe.Pointer(ret))
}
func (this *QTouchEvent) Target() *QObject {
ret := C.QTouchEvent_Target(this.h)
return newQObject_U(unsafe.Pointer(ret))
}
func (this *QTouchEvent) Device() *QTouchDevice {
ret := C.QTouchEvent_Device(this.h)
return newQTouchDevice_U(unsafe.Pointer(ret))
}
func (this *QTouchEvent) SetWindow(awindow *QWindow) {
C.QTouchEvent_SetWindow(this.h, awindow.cPointer())
}
func (this *QTouchEvent) SetTarget(atarget *QObject) {
C.QTouchEvent_SetTarget(this.h, atarget.cPointer())
}
func (this *QTouchEvent) SetDevice(adevice *QTouchDevice) {
C.QTouchEvent_SetDevice(this.h, adevice.cPointer())
}
func (this *QTouchEvent) Delete() {
C.QTouchEvent_Delete(this.h)
}
type QScrollPrepareEvent struct {
h *C.QScrollPrepareEvent
*QEvent
}
func (this *QScrollPrepareEvent) cPointer() *C.QScrollPrepareEvent {
if this == nil {
return nil
}
return this.h
}
func newQScrollPrepareEvent(h *C.QScrollPrepareEvent) *QScrollPrepareEvent {
return &QScrollPrepareEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQScrollPrepareEvent_U(h unsafe.Pointer) *QScrollPrepareEvent {
return newQScrollPrepareEvent((*C.QScrollPrepareEvent)(h))
}
// NewQScrollPrepareEvent constructs a new QScrollPrepareEvent object.
func NewQScrollPrepareEvent(startPos *QPointF) *QScrollPrepareEvent {
ret := C.QScrollPrepareEvent_new(startPos.cPointer())
return newQScrollPrepareEvent(ret)
}
// NewQScrollPrepareEvent2 constructs a new QScrollPrepareEvent object.
func NewQScrollPrepareEvent2(param1 *QScrollPrepareEvent) *QScrollPrepareEvent {
ret := C.QScrollPrepareEvent_new2(param1.cPointer())
return newQScrollPrepareEvent(ret)
}
func (this *QScrollPrepareEvent) StartPos() *QPointF {
ret := C.QScrollPrepareEvent_StartPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollPrepareEvent) ViewportSize() *QSizeF {
ret := C.QScrollPrepareEvent_ViewportSize(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQSizeF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QSizeF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollPrepareEvent) ContentPosRange() *QRectF {
ret := C.QScrollPrepareEvent_ContentPosRange(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQRectF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QRectF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollPrepareEvent) ContentPos() *QPointF {
ret := C.QScrollPrepareEvent_ContentPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollPrepareEvent) SetViewportSize(size *QSizeF) {
C.QScrollPrepareEvent_SetViewportSize(this.h, size.cPointer())
}
func (this *QScrollPrepareEvent) SetContentPosRange(rect *QRectF) {
C.QScrollPrepareEvent_SetContentPosRange(this.h, rect.cPointer())
}
func (this *QScrollPrepareEvent) SetContentPos(pos *QPointF) {
C.QScrollPrepareEvent_SetContentPos(this.h, pos.cPointer())
}
func (this *QScrollPrepareEvent) Delete() {
C.QScrollPrepareEvent_Delete(this.h)
}
type QScrollEvent struct {
h *C.QScrollEvent
*QEvent
}
func (this *QScrollEvent) cPointer() *C.QScrollEvent {
if this == nil {
return nil
}
return this.h
}
func newQScrollEvent(h *C.QScrollEvent) *QScrollEvent {
return &QScrollEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQScrollEvent_U(h unsafe.Pointer) *QScrollEvent {
return newQScrollEvent((*C.QScrollEvent)(h))
}
// NewQScrollEvent constructs a new QScrollEvent object.
func NewQScrollEvent(param1 *QScrollEvent) *QScrollEvent {
ret := C.QScrollEvent_new(param1.cPointer())
return newQScrollEvent(ret)
}
func (this *QScrollEvent) ContentPos() *QPointF {
ret := C.QScrollEvent_ContentPos(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollEvent) OvershootDistance() *QPointF {
ret := C.QScrollEvent_OvershootDistance(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPointF(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPointF) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QScrollEvent) Delete() {
C.QScrollEvent_Delete(this.h)
}
type QScreenOrientationChangeEvent struct {
h *C.QScreenOrientationChangeEvent
*QEvent
}
func (this *QScreenOrientationChangeEvent) cPointer() *C.QScreenOrientationChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQScreenOrientationChangeEvent(h *C.QScreenOrientationChangeEvent) *QScreenOrientationChangeEvent {
return &QScreenOrientationChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQScreenOrientationChangeEvent_U(h unsafe.Pointer) *QScreenOrientationChangeEvent {
return newQScreenOrientationChangeEvent((*C.QScreenOrientationChangeEvent)(h))
}
// NewQScreenOrientationChangeEvent constructs a new QScreenOrientationChangeEvent object.
func NewQScreenOrientationChangeEvent(param1 *QScreenOrientationChangeEvent) *QScreenOrientationChangeEvent {
ret := C.QScreenOrientationChangeEvent_new(param1.cPointer())
return newQScreenOrientationChangeEvent(ret)
}
func (this *QScreenOrientationChangeEvent) Screen() *QScreen {
ret := C.QScreenOrientationChangeEvent_Screen(this.h)
return newQScreen_U(unsafe.Pointer(ret))
}
func (this *QScreenOrientationChangeEvent) Delete() {
C.QScreenOrientationChangeEvent_Delete(this.h)
}
type QApplicationStateChangeEvent struct {
h *C.QApplicationStateChangeEvent
*QEvent
}
func (this *QApplicationStateChangeEvent) cPointer() *C.QApplicationStateChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQApplicationStateChangeEvent(h *C.QApplicationStateChangeEvent) *QApplicationStateChangeEvent {
return &QApplicationStateChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQApplicationStateChangeEvent_U(h unsafe.Pointer) *QApplicationStateChangeEvent {
return newQApplicationStateChangeEvent((*C.QApplicationStateChangeEvent)(h))
}
// NewQApplicationStateChangeEvent constructs a new QApplicationStateChangeEvent object.
func NewQApplicationStateChangeEvent(param1 *QApplicationStateChangeEvent) *QApplicationStateChangeEvent {
ret := C.QApplicationStateChangeEvent_new(param1.cPointer())
return newQApplicationStateChangeEvent(ret)
}
func (this *QApplicationStateChangeEvent) Delete() {
C.QApplicationStateChangeEvent_Delete(this.h)
}