miqt/qt/gen_qsizepolicy.go

214 lines
6.4 KiB
Go

package qt
/*
#include "gen_qsizepolicy.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QSizePolicy__PolicyFlag int
const (
QSizePolicy__PolicyFlag__GrowFlag QSizePolicy__PolicyFlag = 1
QSizePolicy__PolicyFlag__ExpandFlag QSizePolicy__PolicyFlag = 2
QSizePolicy__PolicyFlag__ShrinkFlag QSizePolicy__PolicyFlag = 4
QSizePolicy__PolicyFlag__IgnoreFlag QSizePolicy__PolicyFlag = 8
)
type QSizePolicy__Policy int
const (
QSizePolicy__Policy__Fixed QSizePolicy__Policy = 0
QSizePolicy__Policy__Minimum QSizePolicy__Policy = 1
QSizePolicy__Policy__Maximum QSizePolicy__Policy = 4
QSizePolicy__Policy__Preferred QSizePolicy__Policy = 5
QSizePolicy__Policy__MinimumExpanding QSizePolicy__Policy = 3
QSizePolicy__Policy__Expanding QSizePolicy__Policy = 7
QSizePolicy__Policy__Ignored QSizePolicy__Policy = 13
)
type QSizePolicy__ControlType int
const (
QSizePolicy__ControlType__DefaultType QSizePolicy__ControlType = 1
QSizePolicy__ControlType__ButtonBox QSizePolicy__ControlType = 2
QSizePolicy__ControlType__CheckBox QSizePolicy__ControlType = 4
QSizePolicy__ControlType__ComboBox QSizePolicy__ControlType = 8
QSizePolicy__ControlType__Frame QSizePolicy__ControlType = 16
QSizePolicy__ControlType__GroupBox QSizePolicy__ControlType = 32
QSizePolicy__ControlType__Label QSizePolicy__ControlType = 64
QSizePolicy__ControlType__Line QSizePolicy__ControlType = 128
QSizePolicy__ControlType__LineEdit QSizePolicy__ControlType = 256
QSizePolicy__ControlType__PushButton QSizePolicy__ControlType = 512
QSizePolicy__ControlType__RadioButton QSizePolicy__ControlType = 1024
QSizePolicy__ControlType__Slider QSizePolicy__ControlType = 2048
QSizePolicy__ControlType__SpinBox QSizePolicy__ControlType = 4096
QSizePolicy__ControlType__TabWidget QSizePolicy__ControlType = 8192
QSizePolicy__ControlType__ToolButton QSizePolicy__ControlType = 16384
)
type QSizePolicy struct {
h *C.QSizePolicy
}
func (this *QSizePolicy) cPointer() *C.QSizePolicy {
if this == nil {
return nil
}
return this.h
}
func newQSizePolicy(h *C.QSizePolicy) *QSizePolicy {
if h == nil {
return nil
}
return &QSizePolicy{h: h}
}
func newQSizePolicy_U(h unsafe.Pointer) *QSizePolicy {
return newQSizePolicy((*C.QSizePolicy)(h))
}
// NewQSizePolicy constructs a new QSizePolicy object.
func NewQSizePolicy() *QSizePolicy {
ret := C.QSizePolicy_new()
return newQSizePolicy(ret)
}
// NewQSizePolicy2 constructs a new QSizePolicy object.
func NewQSizePolicy2(horizontal QSizePolicy__Policy, vertical QSizePolicy__Policy) *QSizePolicy {
ret := C.QSizePolicy_new2((C.uintptr_t)(horizontal), (C.uintptr_t)(vertical))
return newQSizePolicy(ret)
}
// NewQSizePolicy3 constructs a new QSizePolicy object.
func NewQSizePolicy3(param1 *QSizePolicy) *QSizePolicy {
ret := C.QSizePolicy_new3(param1.cPointer())
return newQSizePolicy(ret)
}
// NewQSizePolicy4 constructs a new QSizePolicy object.
func NewQSizePolicy4(horizontal QSizePolicy__Policy, vertical QSizePolicy__Policy, typeVal QSizePolicy__ControlType) *QSizePolicy {
ret := C.QSizePolicy_new4((C.uintptr_t)(horizontal), (C.uintptr_t)(vertical), (C.uintptr_t)(typeVal))
return newQSizePolicy(ret)
}
func (this *QSizePolicy) HorizontalPolicy() QSizePolicy__Policy {
_ret := C.QSizePolicy_HorizontalPolicy(this.h)
return (QSizePolicy__Policy)(_ret)
}
func (this *QSizePolicy) VerticalPolicy() QSizePolicy__Policy {
_ret := C.QSizePolicy_VerticalPolicy(this.h)
return (QSizePolicy__Policy)(_ret)
}
func (this *QSizePolicy) ControlType() QSizePolicy__ControlType {
_ret := C.QSizePolicy_ControlType(this.h)
return (QSizePolicy__ControlType)(_ret)
}
func (this *QSizePolicy) SetHorizontalPolicy(d QSizePolicy__Policy) {
C.QSizePolicy_SetHorizontalPolicy(this.h, (C.uintptr_t)(d))
}
func (this *QSizePolicy) SetVerticalPolicy(d QSizePolicy__Policy) {
C.QSizePolicy_SetVerticalPolicy(this.h, (C.uintptr_t)(d))
}
func (this *QSizePolicy) SetControlType(typeVal QSizePolicy__ControlType) {
C.QSizePolicy_SetControlType(this.h, (C.uintptr_t)(typeVal))
}
func (this *QSizePolicy) ExpandingDirections() int {
_ret := C.QSizePolicy_ExpandingDirections(this.h)
return (int)(_ret)
}
func (this *QSizePolicy) SetHeightForWidth(b bool) {
C.QSizePolicy_SetHeightForWidth(this.h, (C.bool)(b))
}
func (this *QSizePolicy) HasHeightForWidth() bool {
_ret := C.QSizePolicy_HasHeightForWidth(this.h)
return (bool)(_ret)
}
func (this *QSizePolicy) SetWidthForHeight(b bool) {
C.QSizePolicy_SetWidthForHeight(this.h, (C.bool)(b))
}
func (this *QSizePolicy) HasWidthForHeight() bool {
_ret := C.QSizePolicy_HasWidthForHeight(this.h)
return (bool)(_ret)
}
func (this *QSizePolicy) OperatorEqual(s *QSizePolicy) bool {
_ret := C.QSizePolicy_OperatorEqual(this.h, s.cPointer())
return (bool)(_ret)
}
func (this *QSizePolicy) OperatorNotEqual(s *QSizePolicy) bool {
_ret := C.QSizePolicy_OperatorNotEqual(this.h, s.cPointer())
return (bool)(_ret)
}
func (this *QSizePolicy) HorizontalStretch() int {
_ret := C.QSizePolicy_HorizontalStretch(this.h)
return (int)(_ret)
}
func (this *QSizePolicy) VerticalStretch() int {
_ret := C.QSizePolicy_VerticalStretch(this.h)
return (int)(_ret)
}
func (this *QSizePolicy) SetHorizontalStretch(stretchFactor int) {
C.QSizePolicy_SetHorizontalStretch(this.h, (C.int)(stretchFactor))
}
func (this *QSizePolicy) SetVerticalStretch(stretchFactor int) {
C.QSizePolicy_SetVerticalStretch(this.h, (C.int)(stretchFactor))
}
func (this *QSizePolicy) RetainSizeWhenHidden() bool {
_ret := C.QSizePolicy_RetainSizeWhenHidden(this.h)
return (bool)(_ret)
}
func (this *QSizePolicy) SetRetainSizeWhenHidden(retainSize bool) {
C.QSizePolicy_SetRetainSizeWhenHidden(this.h, (C.bool)(retainSize))
}
func (this *QSizePolicy) Transpose() {
C.QSizePolicy_Transpose(this.h)
}
func (this *QSizePolicy) Transposed() *QSizePolicy {
_ret := C.QSizePolicy_Transposed(this.h)
_goptr := newQSizePolicy(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
// Delete this object from C++ memory.
func (this *QSizePolicy) Delete() {
C.QSizePolicy_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QSizePolicy) GoGC() {
runtime.SetFinalizer(this, func(this *QSizePolicy) {
this.Delete()
runtime.KeepAlive(this.h)
})
}