mirror of
https://github.com/mappu/miqt.git
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225 lines
5.7 KiB
C++
225 lines
5.7 KiB
C++
#include <QEventPoint>
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#include <QPointF>
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#include <QPointingDevice>
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#include <QPointingDeviceUniqueId>
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#include <QSizeF>
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#include <QVector2D>
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#include <qeventpoint.h>
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#include "gen_qeventpoint.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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} /* extern C */
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#endif
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QEventPoint* QEventPoint_new() {
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return new QEventPoint();
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}
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QEventPoint* QEventPoint_new2(int pointId, uint8_t state, QPointF* scenePosition, QPointF* globalPosition) {
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return new QEventPoint(static_cast<int>(pointId), static_cast<QEventPoint::State>(state), *scenePosition, *globalPosition);
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}
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QEventPoint* QEventPoint_new3(QEventPoint* other) {
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return new QEventPoint(*other);
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}
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QEventPoint* QEventPoint_new4(int id) {
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return new QEventPoint(static_cast<int>(id));
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}
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QEventPoint* QEventPoint_new5(int id, QPointingDevice* device) {
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return new QEventPoint(static_cast<int>(id), device);
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}
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void QEventPoint_operatorAssign(QEventPoint* self, QEventPoint* other) {
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self->operator=(*other);
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}
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bool QEventPoint_operatorEqual(const QEventPoint* self, QEventPoint* other) {
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return (*self == *other);
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}
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bool QEventPoint_operatorNotEqual(const QEventPoint* self, QEventPoint* other) {
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return (*self != *other);
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}
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void QEventPoint_swap(QEventPoint* self, QEventPoint* other) {
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self->swap(*other);
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}
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QPointF* QEventPoint_position(const QEventPoint* self) {
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return new QPointF(self->position());
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}
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QPointF* QEventPoint_pressPosition(const QEventPoint* self) {
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return new QPointF(self->pressPosition());
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}
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QPointF* QEventPoint_grabPosition(const QEventPoint* self) {
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return new QPointF(self->grabPosition());
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}
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QPointF* QEventPoint_lastPosition(const QEventPoint* self) {
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return new QPointF(self->lastPosition());
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}
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QPointF* QEventPoint_scenePosition(const QEventPoint* self) {
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return new QPointF(self->scenePosition());
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}
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QPointF* QEventPoint_scenePressPosition(const QEventPoint* self) {
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return new QPointF(self->scenePressPosition());
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}
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QPointF* QEventPoint_sceneGrabPosition(const QEventPoint* self) {
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return new QPointF(self->sceneGrabPosition());
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}
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QPointF* QEventPoint_sceneLastPosition(const QEventPoint* self) {
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return new QPointF(self->sceneLastPosition());
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}
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QPointF* QEventPoint_globalPosition(const QEventPoint* self) {
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return new QPointF(self->globalPosition());
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}
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QPointF* QEventPoint_globalPressPosition(const QEventPoint* self) {
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return new QPointF(self->globalPressPosition());
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}
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QPointF* QEventPoint_globalGrabPosition(const QEventPoint* self) {
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return new QPointF(self->globalGrabPosition());
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}
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QPointF* QEventPoint_globalLastPosition(const QEventPoint* self) {
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return new QPointF(self->globalLastPosition());
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}
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QPointF* QEventPoint_normalizedPosition(const QEventPoint* self) {
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return new QPointF(self->normalizedPosition());
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}
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QPointF* QEventPoint_pos(const QEventPoint* self) {
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return new QPointF(self->pos());
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}
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QPointF* QEventPoint_startPos(const QEventPoint* self) {
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return new QPointF(self->startPos());
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}
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QPointF* QEventPoint_scenePos(const QEventPoint* self) {
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return new QPointF(self->scenePos());
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}
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QPointF* QEventPoint_startScenePos(const QEventPoint* self) {
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return new QPointF(self->startScenePos());
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}
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QPointF* QEventPoint_screenPos(const QEventPoint* self) {
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return new QPointF(self->screenPos());
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}
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QPointF* QEventPoint_startScreenPos(const QEventPoint* self) {
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return new QPointF(self->startScreenPos());
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}
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QPointF* QEventPoint_startNormalizedPos(const QEventPoint* self) {
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return new QPointF(self->startNormalizedPos());
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}
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QPointF* QEventPoint_normalizedPos(const QEventPoint* self) {
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return new QPointF(self->normalizedPos());
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}
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QPointF* QEventPoint_lastPos(const QEventPoint* self) {
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return new QPointF(self->lastPos());
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}
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QPointF* QEventPoint_lastScenePos(const QEventPoint* self) {
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return new QPointF(self->lastScenePos());
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}
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QPointF* QEventPoint_lastScreenPos(const QEventPoint* self) {
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return new QPointF(self->lastScreenPos());
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}
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QPointF* QEventPoint_lastNormalizedPos(const QEventPoint* self) {
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return new QPointF(self->lastNormalizedPos());
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}
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QVector2D* QEventPoint_velocity(const QEventPoint* self) {
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return new QVector2D(self->velocity());
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}
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uint8_t QEventPoint_state(const QEventPoint* self) {
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QEventPoint::State _ret = self->state();
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return static_cast<uint8_t>(_ret);
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}
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QPointingDevice* QEventPoint_device(const QEventPoint* self) {
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return (QPointingDevice*) self->device();
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}
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int QEventPoint_id(const QEventPoint* self) {
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return self->id();
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}
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QPointingDeviceUniqueId* QEventPoint_uniqueId(const QEventPoint* self) {
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return new QPointingDeviceUniqueId(self->uniqueId());
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}
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unsigned long QEventPoint_timestamp(const QEventPoint* self) {
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ulong _ret = self->timestamp();
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return static_cast<unsigned long>(_ret);
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}
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unsigned long QEventPoint_lastTimestamp(const QEventPoint* self) {
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ulong _ret = self->lastTimestamp();
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return static_cast<unsigned long>(_ret);
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}
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unsigned long QEventPoint_pressTimestamp(const QEventPoint* self) {
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ulong _ret = self->pressTimestamp();
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return static_cast<unsigned long>(_ret);
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}
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double QEventPoint_timeHeld(const QEventPoint* self) {
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qreal _ret = self->timeHeld();
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return static_cast<double>(_ret);
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}
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double QEventPoint_pressure(const QEventPoint* self) {
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qreal _ret = self->pressure();
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return static_cast<double>(_ret);
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}
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double QEventPoint_rotation(const QEventPoint* self) {
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qreal _ret = self->rotation();
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return static_cast<double>(_ret);
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}
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QSizeF* QEventPoint_ellipseDiameters(const QEventPoint* self) {
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return new QSizeF(self->ellipseDiameters());
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}
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bool QEventPoint_isAccepted(const QEventPoint* self) {
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return self->isAccepted();
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}
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void QEventPoint_setAccepted(QEventPoint* self) {
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self->setAccepted();
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}
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void QEventPoint_setAccepted1(QEventPoint* self, bool accepted) {
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self->setAccepted(accepted);
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}
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void QEventPoint_delete(QEventPoint* self) {
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delete self;
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}
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