mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
292 lines
8.5 KiB
Go
292 lines
8.5 KiB
Go
package qt
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/*
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#include "gen_qkeysequence.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QKeySequence struct {
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h *C.QKeySequence
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}
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func (this *QKeySequence) cPointer() *C.QKeySequence {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQKeySequence(h *C.QKeySequence) *QKeySequence {
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if h == nil {
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return nil
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}
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return &QKeySequence{h: h}
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}
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func newQKeySequence_U(h unsafe.Pointer) *QKeySequence {
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return newQKeySequence((*C.QKeySequence)(h))
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}
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// NewQKeySequence constructs a new QKeySequence object.
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func NewQKeySequence() *QKeySequence {
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ret := C.QKeySequence_new()
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return newQKeySequence(ret)
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}
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// NewQKeySequence2 constructs a new QKeySequence object.
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func NewQKeySequence2(key string) *QKeySequence {
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key_Cstring := C.CString(key)
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defer C.free(unsafe.Pointer(key_Cstring))
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ret := C.QKeySequence_new2(key_Cstring, C.ulong(len(key)))
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return newQKeySequence(ret)
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}
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// NewQKeySequence3 constructs a new QKeySequence object.
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func NewQKeySequence3(k1 int) *QKeySequence {
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ret := C.QKeySequence_new3((C.int)(k1))
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return newQKeySequence(ret)
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}
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// NewQKeySequence4 constructs a new QKeySequence object.
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func NewQKeySequence4(ks *QKeySequence) *QKeySequence {
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ret := C.QKeySequence_new4(ks.cPointer())
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return newQKeySequence(ret)
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}
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// NewQKeySequence5 constructs a new QKeySequence object.
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func NewQKeySequence5(key uintptr) *QKeySequence {
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ret := C.QKeySequence_new5((C.uintptr_t)(key))
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return newQKeySequence(ret)
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}
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// NewQKeySequence6 constructs a new QKeySequence object.
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func NewQKeySequence6(key string, format uintptr) *QKeySequence {
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key_Cstring := C.CString(key)
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defer C.free(unsafe.Pointer(key_Cstring))
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ret := C.QKeySequence_new6(key_Cstring, C.ulong(len(key)), (C.uintptr_t)(format))
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return newQKeySequence(ret)
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}
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// NewQKeySequence7 constructs a new QKeySequence object.
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func NewQKeySequence7(k1 int, k2 int) *QKeySequence {
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ret := C.QKeySequence_new7((C.int)(k1), (C.int)(k2))
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return newQKeySequence(ret)
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}
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// NewQKeySequence8 constructs a new QKeySequence object.
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func NewQKeySequence8(k1 int, k2 int, k3 int) *QKeySequence {
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ret := C.QKeySequence_new8((C.int)(k1), (C.int)(k2), (C.int)(k3))
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return newQKeySequence(ret)
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}
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// NewQKeySequence9 constructs a new QKeySequence object.
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func NewQKeySequence9(k1 int, k2 int, k3 int, k4 int) *QKeySequence {
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ret := C.QKeySequence_new9((C.int)(k1), (C.int)(k2), (C.int)(k3), (C.int)(k4))
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return newQKeySequence(ret)
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}
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func (this *QKeySequence) Count() int {
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ret := C.QKeySequence_Count(this.h)
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return (int)(ret)
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}
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func (this *QKeySequence) IsEmpty() bool {
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ret := C.QKeySequence_IsEmpty(this.h)
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return (bool)(ret)
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}
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func (this *QKeySequence) ToString() string {
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QKeySequence_ToString(this.h, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QKeySequence_FromString(str string) *QKeySequence {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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ret := C.QKeySequence_FromString(str_Cstring, C.ulong(len(str)))
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQKeySequence(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func QKeySequence_ListFromString(str string) []QKeySequence {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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var _out **C.QKeySequence = nil
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var _out_len C.size_t = 0
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C.QKeySequence_ListFromString(str_Cstring, C.ulong(len(str)), &_out, &_out_len)
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ret := make([]QKeySequence, int(_out_len))
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_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
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for i := 0; i < int(_out_len); i++ {
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ret[i] = *newQKeySequence(_outCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QKeySequence_ListToString(list []QKeySequence) string {
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// For the C ABI, malloc a C array of raw pointers
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list_CArray := (*[0xffff]*C.QKeySequence)(C.malloc(C.size_t(8 * len(list))))
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defer C.free(unsafe.Pointer(list_CArray))
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for i := range list {
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list_CArray[i] = list[i].cPointer()
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}
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QKeySequence_ListToString(&list_CArray[0], C.ulong(len(list)), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QKeySequence) Matches(seq *QKeySequence) uintptr {
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ret := C.QKeySequence_Matches(this.h, seq.cPointer())
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return (uintptr)(ret)
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}
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func QKeySequence_Mnemonic(text string) *QKeySequence {
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text_Cstring := C.CString(text)
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defer C.free(unsafe.Pointer(text_Cstring))
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ret := C.QKeySequence_Mnemonic(text_Cstring, C.ulong(len(text)))
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQKeySequence(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func QKeySequence_KeyBindings(key uintptr) []QKeySequence {
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var _out **C.QKeySequence = nil
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var _out_len C.size_t = 0
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C.QKeySequence_KeyBindings((C.uintptr_t)(key), &_out, &_out_len)
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ret := make([]QKeySequence, int(_out_len))
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_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
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for i := 0; i < int(_out_len); i++ {
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ret[i] = *newQKeySequence(_outCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QKeySequence) OperatorSubscript(i uint) int {
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ret := C.QKeySequence_OperatorSubscript(this.h, (C.uint)(i))
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return (int)(ret)
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}
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func (this *QKeySequence) OperatorAssign(other *QKeySequence) {
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C.QKeySequence_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QKeySequence) Swap(other *QKeySequence) {
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C.QKeySequence_Swap(this.h, other.cPointer())
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}
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func (this *QKeySequence) OperatorEqual(other *QKeySequence) bool {
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ret := C.QKeySequence_OperatorEqual(this.h, other.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) OperatorNotEqual(other *QKeySequence) bool {
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ret := C.QKeySequence_OperatorNotEqual(this.h, other.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) OperatorLesser(ks *QKeySequence) bool {
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ret := C.QKeySequence_OperatorLesser(this.h, ks.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) OperatorGreater(other *QKeySequence) bool {
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ret := C.QKeySequence_OperatorGreater(this.h, other.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) OperatorLesserOrEqual(other *QKeySequence) bool {
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ret := C.QKeySequence_OperatorLesserOrEqual(this.h, other.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) OperatorGreaterOrEqual(other *QKeySequence) bool {
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ret := C.QKeySequence_OperatorGreaterOrEqual(this.h, other.cPointer())
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return (bool)(ret)
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}
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func (this *QKeySequence) IsDetached() bool {
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ret := C.QKeySequence_IsDetached(this.h)
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return (bool)(ret)
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}
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func (this *QKeySequence) ToString1(format uintptr) string {
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QKeySequence_ToString1(this.h, (C.uintptr_t)(format), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QKeySequence_FromString2(str string, format uintptr) *QKeySequence {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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ret := C.QKeySequence_FromString2(str_Cstring, C.ulong(len(str)), (C.uintptr_t)(format))
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQKeySequence(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func QKeySequence_ListFromString2(str string, format uintptr) []QKeySequence {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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var _out **C.QKeySequence = nil
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var _out_len C.size_t = 0
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C.QKeySequence_ListFromString2(str_Cstring, C.ulong(len(str)), (C.uintptr_t)(format), &_out, &_out_len)
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ret := make([]QKeySequence, int(_out_len))
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_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
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for i := 0; i < int(_out_len); i++ {
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ret[i] = *newQKeySequence(_outCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QKeySequence_ListToString2(list []QKeySequence, format uintptr) string {
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// For the C ABI, malloc a C array of raw pointers
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list_CArray := (*[0xffff]*C.QKeySequence)(C.malloc(C.size_t(8 * len(list))))
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defer C.free(unsafe.Pointer(list_CArray))
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for i := range list {
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list_CArray[i] = list[i].cPointer()
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}
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QKeySequence_ListToString2(&list_CArray[0], C.ulong(len(list)), (C.uintptr_t)(format), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QKeySequence) Delete() {
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C.QKeySequence_Delete(this.h)
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}
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