mirror of
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207 lines
6.1 KiB
C++
207 lines
6.1 KiB
C++
#include <QAudioEngine>
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#include <QAudioRoom>
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#include <QMetaObject>
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#include <QQuaternion>
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#include <QString>
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#include <QByteArray>
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#include <cstring>
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#include <QVector3D>
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#include <qaudioroom.h>
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#include "gen_qaudioroom.h"
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#include "_cgo_export.h"
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QAudioRoom* QAudioRoom_new(QAudioEngine* engine) {
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return new QAudioRoom(engine);
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}
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QMetaObject* QAudioRoom_MetaObject(const QAudioRoom* self) {
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return (QMetaObject*) self->metaObject();
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}
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void* QAudioRoom_Metacast(QAudioRoom* self, const char* param1) {
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return self->qt_metacast(param1);
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}
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struct miqt_string QAudioRoom_Tr(const char* s) {
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QString _ret = QAudioRoom::tr(s);
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// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
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QByteArray _b = _ret.toUtf8();
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struct miqt_string _ms;
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_ms.len = _b.length();
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_ms.data = static_cast<char*>(malloc(_ms.len));
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memcpy(_ms.data, _b.data(), _ms.len);
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return _ms;
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}
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void QAudioRoom_SetPosition(QAudioRoom* self, QVector3D* pos) {
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self->setPosition(*pos);
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}
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QVector3D* QAudioRoom_Position(const QAudioRoom* self) {
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return new QVector3D(self->position());
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}
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void QAudioRoom_SetDimensions(QAudioRoom* self, QVector3D* dim) {
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self->setDimensions(*dim);
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}
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QVector3D* QAudioRoom_Dimensions(const QAudioRoom* self) {
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return new QVector3D(self->dimensions());
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}
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void QAudioRoom_SetRotation(QAudioRoom* self, QQuaternion* q) {
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self->setRotation(*q);
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}
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QQuaternion* QAudioRoom_Rotation(const QAudioRoom* self) {
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return new QQuaternion(self->rotation());
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}
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void QAudioRoom_SetWallMaterial(QAudioRoom* self, int wall, int material) {
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self->setWallMaterial(static_cast<QAudioRoom::Wall>(wall), static_cast<QAudioRoom::Material>(material));
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}
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int QAudioRoom_WallMaterial(const QAudioRoom* self, int wall) {
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QAudioRoom::Material _ret = self->wallMaterial(static_cast<QAudioRoom::Wall>(wall));
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return static_cast<int>(_ret);
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}
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void QAudioRoom_SetReflectionGain(QAudioRoom* self, float factor) {
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self->setReflectionGain(static_cast<float>(factor));
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}
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float QAudioRoom_ReflectionGain(const QAudioRoom* self) {
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return self->reflectionGain();
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}
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void QAudioRoom_SetReverbGain(QAudioRoom* self, float factor) {
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self->setReverbGain(static_cast<float>(factor));
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}
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float QAudioRoom_ReverbGain(const QAudioRoom* self) {
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return self->reverbGain();
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}
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void QAudioRoom_SetReverbTime(QAudioRoom* self, float factor) {
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self->setReverbTime(static_cast<float>(factor));
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}
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float QAudioRoom_ReverbTime(const QAudioRoom* self) {
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return self->reverbTime();
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}
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void QAudioRoom_SetReverbBrightness(QAudioRoom* self, float factor) {
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self->setReverbBrightness(static_cast<float>(factor));
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}
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float QAudioRoom_ReverbBrightness(const QAudioRoom* self) {
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return self->reverbBrightness();
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}
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void QAudioRoom_PositionChanged(QAudioRoom* self) {
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self->positionChanged();
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}
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void QAudioRoom_connect_PositionChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::positionChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_PositionChanged(slot);
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});
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}
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void QAudioRoom_DimensionsChanged(QAudioRoom* self) {
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self->dimensionsChanged();
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}
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void QAudioRoom_connect_DimensionsChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::dimensionsChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_DimensionsChanged(slot);
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});
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}
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void QAudioRoom_RotationChanged(QAudioRoom* self) {
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self->rotationChanged();
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}
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void QAudioRoom_connect_RotationChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::rotationChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_RotationChanged(slot);
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});
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}
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void QAudioRoom_WallsChanged(QAudioRoom* self) {
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self->wallsChanged();
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}
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void QAudioRoom_connect_WallsChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::wallsChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_WallsChanged(slot);
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});
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}
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void QAudioRoom_ReflectionGainChanged(QAudioRoom* self) {
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self->reflectionGainChanged();
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}
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void QAudioRoom_connect_ReflectionGainChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reflectionGainChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_ReflectionGainChanged(slot);
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});
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}
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void QAudioRoom_ReverbGainChanged(QAudioRoom* self) {
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self->reverbGainChanged();
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}
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void QAudioRoom_connect_ReverbGainChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbGainChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_ReverbGainChanged(slot);
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});
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}
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void QAudioRoom_ReverbTimeChanged(QAudioRoom* self) {
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self->reverbTimeChanged();
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}
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void QAudioRoom_connect_ReverbTimeChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbTimeChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_ReverbTimeChanged(slot);
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});
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}
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void QAudioRoom_ReverbBrightnessChanged(QAudioRoom* self) {
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self->reverbBrightnessChanged();
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}
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void QAudioRoom_connect_ReverbBrightnessChanged(QAudioRoom* self, intptr_t slot) {
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QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbBrightnessChanged), self, [=]() {
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miqt_exec_callback_QAudioRoom_ReverbBrightnessChanged(slot);
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});
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}
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struct miqt_string QAudioRoom_Tr2(const char* s, const char* c) {
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QString _ret = QAudioRoom::tr(s, c);
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// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
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QByteArray _b = _ret.toUtf8();
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struct miqt_string _ms;
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_ms.len = _b.length();
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_ms.data = static_cast<char*>(malloc(_ms.len));
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memcpy(_ms.data, _b.data(), _ms.len);
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return _ms;
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}
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struct miqt_string QAudioRoom_Tr3(const char* s, const char* c, int n) {
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QString _ret = QAudioRoom::tr(s, c, static_cast<int>(n));
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// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
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QByteArray _b = _ret.toUtf8();
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struct miqt_string _ms;
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_ms.len = _b.length();
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_ms.data = static_cast<char*>(malloc(_ms.len));
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memcpy(_ms.data, _b.data(), _ms.len);
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return _ms;
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}
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void QAudioRoom_Delete(QAudioRoom* self) {
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delete self;
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}
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