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MIQT

MIQT is MIT-licensed Qt bindings for Go.

This is a straightforward binding of the Qt API using CGO. You must have a working Qt C++ development toolchain to use this Go binding.

Project status

These bindings were newly started in August 2024. The bindings are functional for all of QtCore, QtGui, and QtWidgets. But, they may be immature in some ways. Please try out the bindings and raise issues if you have trouble.

Supported platforms

Platform Linkage Status
Linux x86_64 Static, Dynamic (.so) Works
- Tested with Debian 12 / Qt 5.15 / GCC 12
Windows x86_64 Static, Dynamic (.dll) Works
- Tested with MXE Qt 5.15 / MXE GCC 5 under cross-compilation
- Tested with Fsu0413 Qt 5.15 / Clang 18.1 native compilation
Android ARM64 Dynamic bundled in package Works
- Tested with Raymii Qt 5.15 / Android SDK 31 / Android NDK 22
macOS x86_64 Static, Dynamic (.dylib) Should work, not tested
macOS ARM64 Static, Dynamic (.dylib) Blocked by #11

License

The MIQT Go bindings are licensed under the MIT license.

You must also meet your Qt license obligations.

FAQ

Q1. Why are the binaries so big?

Make sure to compile with go build -ldflags "-s -w". This reduces the helloworld example from 43MB to 6MB.

Then, it's possible to reduce the size further with upx --best to 2MB or upx --lzma to 1.4MB.

Q2. Can I release a proprietary, commercial app with this binding?

Yes. You must also meet your Qt license obligations: either use Qt dynamically-linked dll/so/dylib files under the LGPL, or, purchase a Qt commercial license for static linking.

Q3. Why does it take so long to compile?

The first time the Qt bindings are compiled takes a long time. After this, it's fast.

If you are compiling your app within a Dockerfile, you could cache the build step by running go install github.com/mappu/miqt.

If you are compiling your app with a docker run command, the compile speed can be improved if you also bind-mount the Docker container's GOCACHE directory: -v $(pwd)/container-build-cache:/root/.cache/go-build

See also issue #8.

Q4. How does this compare to other Qt bindings?

MIQT is a clean-room binding that does not use any code from other Qt bindings.

  • therecipe/qt is the most mature Qt binding for Go.
    • It works by making IPC calls to a separate C++ binary downloaded at runtime from a site under the maintainer's control. This may be less performant than calling Qt directly.
    • Because of the LGPL license, it's extremely difficult to make a proprietary app. See also their issue 259.
  • kitech/qt.go is another mature Qt binding for Go.
    • Unfortunately, it's also using the LGPL license.
  • go-qamel/qamel is an MIT-licensed Qt binding for Go.
    • Unfortunately, it only supports QML, not Qt Widgets.

Q5. How does the MIQT Go API differ from the official Qt C++ API?

Most functions are implemented 1:1. The Qt documentation should be used.

The QString, QList<T>, and QVector<T> types are projected as plain Go string and []T. Therefore, you can't call any of QString/QList/QVector's helper methods, you must use some Go equivalent method instead.

Where Qt returns a C++ object by value (e.g. QSize), the binding may have moved it to the heap, and in Go this may be represented as a pointer type. In such cases, a Go finalizer is added to automatically delete the heap object. This means code using MIQT can look basically similar to the Qt C++ equivalent code.

The connect(sourceObject, sourceSignal, targetObject, targetSlot) is projected as targetObject.onSourceSignal(func()...).

Qt class inherited types are projected as a Go embedded struct. For example, to pass a var myLabel *qt.QLabel to a function taking only the *qt.QWidget base class, write myLabel.QWidget.

  • When a Qt subclass adds a method overload (e.g. QMenu::addAction(QString) vs QWidget::addAction(QAction*)), the base class version is shadowed and can only be called via myQMenu.QWidget.AddAction(QAction*).

Some C++ idioms that were difficult to project were omitted from the binding. But, this can be improved in the future.

Q7. How can I cross-compile for Windows from a Linux host OS?

For static builds (open source application):

  1. Build the necessary docker container for cross-compilation:
    • docker build -t miqt/win64-cross:latest -f win64-cross-go1.23-qt5.15-static.Dockerfile .
  2. Build your application:
    • docker run --rm -v $(pwd):/src -w /src miqt/win64-cross:latest go build -buildvcs=false --tags=windowsqtstatic -ldflags '-s -w -H windowsgui'

For dynamically-linked builds (closed-source or open source application):

  1. Build the necessary docker container for cross-compilation:
    • docker build -t miqt/win64-dynamic:latest -f win64-cross-go1.23-qt5.15-dynamic.Dockerfile .
  2. Build your application:
    • docker run --rm -v $(pwd):/src -w /src miqt/win64-dynamic:latest go build -buildvcs=false -ldflags '-s -w -H windowsgui'
  3. Copy necessary Qt LGPL libraries and plugin files.

See Q3 for advice about docker performance.

To add an icon and other properties to the .exe, you can use the go-winres tool. See the examples/windowsmanifest for details.

Q8. How can I compile natively on Windows?

  1. Install Go from the official website.
  2. Install some Qt toolchain and its matching GCC or Clang compiler (MSVC is not compatible with CGO).
  3. Configure environment variables to allow it to be used:
$env:CGO_ENABLED = 1
$env:CC = 'C:\dev\rootfs\bin\clang.exe'
$env:CXX = 'C:\dev\rootfs\bin\clang++.exe'
$env:PKG_CONFIG = 'C:\dev\rootfs\bin\pkg-config.exe'
$env:CGO_CXXFLAGS = '-Wno-ignored-attributes -D_Bool=bool' # Clang 18 recommendation
  1. Run go build -ldflags "-s -w -H windowsgui"

Q9. How can I compile for Android?

Miqt supports compiling for Android. Some extra steps are required to bridge the Java, C++, Go worlds.

  1. Modify your main function to support c-shared build mode.
    • Package main must have an empty main function.
    • Rename your main function to AndroidMain and add a comment //export AndroidMain.
    • Ensure to import "C".
    • Check examples/android to see how to support both Android and desktop platforms.
  2. Build the necessary docker container for cross-compilation:
    • docker build -t miqt/android:latest -f android-armv8a-go1.23-qt5.15-dynamic.Dockerfile .
  3. Build your application as .so format:
    • docker run --rm -v $(pwd):/src -w /src miqt/android:latest go build -buildmode c-shared -ldflags "-s -w -extldflags -Wl,-soname,my_go_app.so" -o android-build/libs/arm64-v8a/my_go_app.so
  4. Build the Qt linking stub:
    • docker run --rm -v $(pwd):/src -w /src miqt/android:latest android-stub-gen.sh my_go_app.so AndroidMain android-build/libs/arm64-v8a/libRealAppName_arm64-v8a.so
    • The linking stub is needed because Qt for Android will itself only call a function named main, but c-shared can't create one.
  5. Build the androiddeployqt configuration file:
    • docker run --rm -v $(pwd):/src -w /src miqt/android:latest android-mktemplate.sh RealAppName deployment-settings.json
  6. Build the android package:
    • docker run --rm -v $(pwd):/src -w /src miqt/android:latest androiddeployqt --input ./deployment-settings.json --output ./android-build/
    • By default, the resulting .apk is generated at android-build/build/outputs/apk/debug/android-build-debug.apk.
    • You can build in release mode by adding --release

See Q3 for advice about docker performance.

For repeated builds, if you customize the AndroidManifest.xml file or images, they will be used for the next androiddeployqt run.