mirror of
https://github.com/mappu/miqt.git
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131 lines
3.3 KiB
Go
131 lines
3.3 KiB
Go
package qt6
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/*
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#include "gen_qbackingstore.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QBackingStore struct {
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h *C.QBackingStore
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isSubclass bool
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}
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func (this *QBackingStore) cPointer() *C.QBackingStore {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QBackingStore) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQBackingStore constructs the type using only CGO pointers.
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func newQBackingStore(h *C.QBackingStore) *QBackingStore {
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if h == nil {
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return nil
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}
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return &QBackingStore{h: h}
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}
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// UnsafeNewQBackingStore constructs the type using only unsafe pointers.
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func UnsafeNewQBackingStore(h unsafe.Pointer) *QBackingStore {
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if h == nil {
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return nil
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}
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return &QBackingStore{h: (*C.QBackingStore)(h)}
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}
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// NewQBackingStore constructs a new QBackingStore object.
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func NewQBackingStore(window *QWindow) *QBackingStore {
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var outptr_QBackingStore *C.QBackingStore = nil
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C.QBackingStore_new(window.cPointer(), &outptr_QBackingStore)
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ret := newQBackingStore(outptr_QBackingStore)
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ret.isSubclass = true
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return ret
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}
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func (this *QBackingStore) Window() *QWindow {
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return newQWindow(C.QBackingStore_Window(this.h), nil, nil)
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}
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func (this *QBackingStore) PaintDevice() *QPaintDevice {
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return newQPaintDevice(C.QBackingStore_PaintDevice(this.h))
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}
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func (this *QBackingStore) Flush(region *QRegion) {
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C.QBackingStore_Flush(this.h, region.cPointer())
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}
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func (this *QBackingStore) Resize(size *QSize) {
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C.QBackingStore_Resize(this.h, size.cPointer())
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}
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func (this *QBackingStore) Size() *QSize {
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_goptr := newQSize(C.QBackingStore_Size(this.h))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QBackingStore) Scroll(area *QRegion, dx int, dy int) bool {
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return (bool)(C.QBackingStore_Scroll(this.h, area.cPointer(), (C.int)(dx), (C.int)(dy)))
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}
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func (this *QBackingStore) BeginPaint(param1 *QRegion) {
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C.QBackingStore_BeginPaint(this.h, param1.cPointer())
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}
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func (this *QBackingStore) EndPaint() {
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C.QBackingStore_EndPaint(this.h)
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}
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func (this *QBackingStore) SetStaticContents(region *QRegion) {
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C.QBackingStore_SetStaticContents(this.h, region.cPointer())
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}
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func (this *QBackingStore) StaticContents() *QRegion {
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_goptr := newQRegion(C.QBackingStore_StaticContents(this.h))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QBackingStore) HasStaticContents() bool {
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return (bool)(C.QBackingStore_HasStaticContents(this.h))
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}
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func (this *QBackingStore) Flush2(region *QRegion, window *QWindow) {
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C.QBackingStore_Flush2(this.h, region.cPointer(), window.cPointer())
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}
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func (this *QBackingStore) Flush3(region *QRegion, window *QWindow, offset *QPoint) {
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C.QBackingStore_Flush3(this.h, region.cPointer(), window.cPointer(), offset.cPointer())
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}
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// Delete this object from C++ memory.
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func (this *QBackingStore) Delete() {
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C.QBackingStore_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QBackingStore) GoGC() {
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runtime.SetFinalizer(this, func(this *QBackingStore) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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