miqt/qt/gen_qoffscreensurface.go

207 lines
6.1 KiB
Go

package qt
/*
#include "gen_qoffscreensurface.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QOffscreenSurface struct {
h *C.QOffscreenSurface
*QObject
*QSurface
}
func (this *QOffscreenSurface) cPointer() *C.QOffscreenSurface {
if this == nil {
return nil
}
return this.h
}
func newQOffscreenSurface(h *C.QOffscreenSurface) *QOffscreenSurface {
if h == nil {
return nil
}
return &QOffscreenSurface{h: h, QObject: newQObject_U(unsafe.Pointer(h)), QSurface: newQSurface_U(unsafe.Pointer(h))}
}
func newQOffscreenSurface_U(h unsafe.Pointer) *QOffscreenSurface {
return newQOffscreenSurface((*C.QOffscreenSurface)(h))
}
// NewQOffscreenSurface constructs a new QOffscreenSurface object.
func NewQOffscreenSurface(screen *QScreen, parent *QObject) *QOffscreenSurface {
ret := C.QOffscreenSurface_new(screen.cPointer(), parent.cPointer())
return newQOffscreenSurface(ret)
}
// NewQOffscreenSurface2 constructs a new QOffscreenSurface object.
func NewQOffscreenSurface2() *QOffscreenSurface {
ret := C.QOffscreenSurface_new2()
return newQOffscreenSurface(ret)
}
// NewQOffscreenSurface3 constructs a new QOffscreenSurface object.
func NewQOffscreenSurface3(screen *QScreen) *QOffscreenSurface {
ret := C.QOffscreenSurface_new3(screen.cPointer())
return newQOffscreenSurface(ret)
}
func (this *QOffscreenSurface) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QOffscreenSurface_MetaObject(this.h)))
}
func QOffscreenSurface_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QOffscreenSurface_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QOffscreenSurface) SurfaceType() QSurface__SurfaceType {
return (QSurface__SurfaceType)(C.QOffscreenSurface_SurfaceType(this.h))
}
func (this *QOffscreenSurface) Create() {
C.QOffscreenSurface_Create(this.h)
}
func (this *QOffscreenSurface) Destroy() {
C.QOffscreenSurface_Destroy(this.h)
}
func (this *QOffscreenSurface) IsValid() bool {
return (bool)(C.QOffscreenSurface_IsValid(this.h))
}
func (this *QOffscreenSurface) SetFormat(format *QSurfaceFormat) {
C.QOffscreenSurface_SetFormat(this.h, format.cPointer())
}
func (this *QOffscreenSurface) Format() *QSurfaceFormat {
_ret := C.QOffscreenSurface_Format(this.h)
_goptr := newQSurfaceFormat(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QOffscreenSurface) RequestedFormat() *QSurfaceFormat {
_ret := C.QOffscreenSurface_RequestedFormat(this.h)
_goptr := newQSurfaceFormat(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QOffscreenSurface) Size() *QSize {
_ret := C.QOffscreenSurface_Size(this.h)
_goptr := newQSize(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QOffscreenSurface) Screen() *QScreen {
return newQScreen_U(unsafe.Pointer(C.QOffscreenSurface_Screen(this.h)))
}
func (this *QOffscreenSurface) SetScreen(screen *QScreen) {
C.QOffscreenSurface_SetScreen(this.h, screen.cPointer())
}
func (this *QOffscreenSurface) ScreenChanged(screen *QScreen) {
C.QOffscreenSurface_ScreenChanged(this.h, screen.cPointer())
}
func (this *QOffscreenSurface) OnScreenChanged(slot func(screen *QScreen)) {
C.QOffscreenSurface_connect_ScreenChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QOffscreenSurface_ScreenChanged
func miqt_exec_callback_QOffscreenSurface_ScreenChanged(cb *C.void, screen *C.QScreen) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(screen *QScreen))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := newQScreen_U(unsafe.Pointer(screen))
gofunc(slotval1)
}
func QOffscreenSurface_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QOffscreenSurface_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QOffscreenSurface_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QOffscreenSurface_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QOffscreenSurface_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QOffscreenSurface) Delete() {
C.QOffscreenSurface_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QOffscreenSurface) GoGC() {
runtime.SetFinalizer(this, func(this *QOffscreenSurface) {
this.Delete()
runtime.KeepAlive(this.h)
})
}