miqt/qt/multimedia/gen_qaudiodeviceinfo.go

208 lines
6.3 KiB
Go

package multimedia
/*
#include "gen_qaudiodeviceinfo.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QAudioDeviceInfo struct {
h *C.QAudioDeviceInfo
}
func (this *QAudioDeviceInfo) cPointer() *C.QAudioDeviceInfo {
if this == nil {
return nil
}
return this.h
}
func (this *QAudioDeviceInfo) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQAudioDeviceInfo(h *C.QAudioDeviceInfo) *QAudioDeviceInfo {
if h == nil {
return nil
}
return &QAudioDeviceInfo{h: h}
}
func UnsafeNewQAudioDeviceInfo(h unsafe.Pointer) *QAudioDeviceInfo {
return newQAudioDeviceInfo((*C.QAudioDeviceInfo)(h))
}
// NewQAudioDeviceInfo constructs a new QAudioDeviceInfo object.
func NewQAudioDeviceInfo() *QAudioDeviceInfo {
ret := C.QAudioDeviceInfo_new()
return newQAudioDeviceInfo(ret)
}
// NewQAudioDeviceInfo2 constructs a new QAudioDeviceInfo object.
func NewQAudioDeviceInfo2(other *QAudioDeviceInfo) *QAudioDeviceInfo {
ret := C.QAudioDeviceInfo_new2(other.cPointer())
return newQAudioDeviceInfo(ret)
}
func (this *QAudioDeviceInfo) OperatorAssign(other *QAudioDeviceInfo) {
C.QAudioDeviceInfo_OperatorAssign(this.h, other.cPointer())
}
func (this *QAudioDeviceInfo) OperatorEqual(other *QAudioDeviceInfo) bool {
return (bool)(C.QAudioDeviceInfo_OperatorEqual(this.h, other.cPointer()))
}
func (this *QAudioDeviceInfo) OperatorNotEqual(other *QAudioDeviceInfo) bool {
return (bool)(C.QAudioDeviceInfo_OperatorNotEqual(this.h, other.cPointer()))
}
func (this *QAudioDeviceInfo) IsNull() bool {
return (bool)(C.QAudioDeviceInfo_IsNull(this.h))
}
func (this *QAudioDeviceInfo) DeviceName() string {
var _ms C.struct_miqt_string = C.QAudioDeviceInfo_DeviceName(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QAudioDeviceInfo) IsFormatSupported(format *QAudioFormat) bool {
return (bool)(C.QAudioDeviceInfo_IsFormatSupported(this.h, format.cPointer()))
}
func (this *QAudioDeviceInfo) PreferredFormat() *QAudioFormat {
_ret := C.QAudioDeviceInfo_PreferredFormat(this.h)
_goptr := newQAudioFormat(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QAudioDeviceInfo) NearestFormat(format *QAudioFormat) *QAudioFormat {
_ret := C.QAudioDeviceInfo_NearestFormat(this.h, format.cPointer())
_goptr := newQAudioFormat(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QAudioDeviceInfo) SupportedCodecs() []string {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedCodecs(this.h)
_ret := make([]string, int(_ma.len))
_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
var _lv_ms C.struct_miqt_string = _outCast[i]
_lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len)))
C.free(unsafe.Pointer(_lv_ms.data))
_ret[i] = _lv_ret
}
return _ret
}
func (this *QAudioDeviceInfo) SupportedSampleRates() []int {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleRates(this.h)
_ret := make([]int, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (int)(_outCast[i])
}
return _ret
}
func (this *QAudioDeviceInfo) SupportedChannelCounts() []int {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedChannelCounts(this.h)
_ret := make([]int, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (int)(_outCast[i])
}
return _ret
}
func (this *QAudioDeviceInfo) SupportedSampleSizes() []int {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleSizes(this.h)
_ret := make([]int, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (int)(_outCast[i])
}
return _ret
}
func (this *QAudioDeviceInfo) SupportedByteOrders() []QAudioFormat__Endian {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedByteOrders(this.h)
_ret := make([]QAudioFormat__Endian, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (QAudioFormat__Endian)(_outCast[i])
}
return _ret
}
func (this *QAudioDeviceInfo) SupportedSampleTypes() []QAudioFormat__SampleType {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleTypes(this.h)
_ret := make([]QAudioFormat__SampleType, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (QAudioFormat__SampleType)(_outCast[i])
}
return _ret
}
func (this *QAudioDeviceInfo) Realm() string {
var _ms C.struct_miqt_string = C.QAudioDeviceInfo_Realm(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QAudioDeviceInfo_DefaultInputDevice() *QAudioDeviceInfo {
_ret := C.QAudioDeviceInfo_DefaultInputDevice()
_goptr := newQAudioDeviceInfo(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QAudioDeviceInfo_DefaultOutputDevice() *QAudioDeviceInfo {
_ret := C.QAudioDeviceInfo_DefaultOutputDevice()
_goptr := newQAudioDeviceInfo(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QAudioDeviceInfo_AvailableDevices(mode QAudio__Mode) []QAudioDeviceInfo {
var _ma C.struct_miqt_array = C.QAudioDeviceInfo_AvailableDevices((C.int)(mode))
_ret := make([]QAudioDeviceInfo, int(_ma.len))
_outCast := (*[0xffff]*C.QAudioDeviceInfo)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQAudioDeviceInfo(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
return _ret
}
// Delete this object from C++ memory.
func (this *QAudioDeviceInfo) Delete() {
C.QAudioDeviceInfo_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QAudioDeviceInfo) GoGC() {
runtime.SetFinalizer(this, func(this *QAudioDeviceInfo) {
this.Delete()
runtime.KeepAlive(this.h)
})
}