mirror of
https://github.com/mappu/miqt.git
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208 lines
6.3 KiB
Go
208 lines
6.3 KiB
Go
package multimedia
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/*
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#include "gen_qaudiodeviceinfo.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAudioDeviceInfo struct {
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h *C.QAudioDeviceInfo
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}
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func (this *QAudioDeviceInfo) cPointer() *C.QAudioDeviceInfo {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAudioDeviceInfo) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQAudioDeviceInfo(h *C.QAudioDeviceInfo) *QAudioDeviceInfo {
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if h == nil {
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return nil
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}
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return &QAudioDeviceInfo{h: h}
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}
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func UnsafeNewQAudioDeviceInfo(h unsafe.Pointer) *QAudioDeviceInfo {
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return newQAudioDeviceInfo((*C.QAudioDeviceInfo)(h))
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}
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// NewQAudioDeviceInfo constructs a new QAudioDeviceInfo object.
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func NewQAudioDeviceInfo() *QAudioDeviceInfo {
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ret := C.QAudioDeviceInfo_new()
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return newQAudioDeviceInfo(ret)
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}
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// NewQAudioDeviceInfo2 constructs a new QAudioDeviceInfo object.
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func NewQAudioDeviceInfo2(other *QAudioDeviceInfo) *QAudioDeviceInfo {
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ret := C.QAudioDeviceInfo_new2(other.cPointer())
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return newQAudioDeviceInfo(ret)
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}
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func (this *QAudioDeviceInfo) OperatorAssign(other *QAudioDeviceInfo) {
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C.QAudioDeviceInfo_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QAudioDeviceInfo) OperatorEqual(other *QAudioDeviceInfo) bool {
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return (bool)(C.QAudioDeviceInfo_OperatorEqual(this.h, other.cPointer()))
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}
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func (this *QAudioDeviceInfo) OperatorNotEqual(other *QAudioDeviceInfo) bool {
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return (bool)(C.QAudioDeviceInfo_OperatorNotEqual(this.h, other.cPointer()))
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}
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func (this *QAudioDeviceInfo) IsNull() bool {
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return (bool)(C.QAudioDeviceInfo_IsNull(this.h))
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}
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func (this *QAudioDeviceInfo) DeviceName() string {
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var _ms C.struct_miqt_string = C.QAudioDeviceInfo_DeviceName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioDeviceInfo) IsFormatSupported(format *QAudioFormat) bool {
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return (bool)(C.QAudioDeviceInfo_IsFormatSupported(this.h, format.cPointer()))
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}
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func (this *QAudioDeviceInfo) PreferredFormat() *QAudioFormat {
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_ret := C.QAudioDeviceInfo_PreferredFormat(this.h)
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_goptr := newQAudioFormat(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QAudioDeviceInfo) NearestFormat(format *QAudioFormat) *QAudioFormat {
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_ret := C.QAudioDeviceInfo_NearestFormat(this.h, format.cPointer())
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_goptr := newQAudioFormat(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QAudioDeviceInfo) SupportedCodecs() []string {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedCodecs(this.h)
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_ret := make([]string, int(_ma.len))
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_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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var _lv_ms C.struct_miqt_string = _outCast[i]
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_lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len)))
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C.free(unsafe.Pointer(_lv_ms.data))
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_ret[i] = _lv_ret
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) SupportedSampleRates() []int {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleRates(this.h)
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_ret := make([]int, int(_ma.len))
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_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = (int)(_outCast[i])
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) SupportedChannelCounts() []int {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedChannelCounts(this.h)
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_ret := make([]int, int(_ma.len))
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_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = (int)(_outCast[i])
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) SupportedSampleSizes() []int {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleSizes(this.h)
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_ret := make([]int, int(_ma.len))
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_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = (int)(_outCast[i])
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) SupportedByteOrders() []QAudioFormat__Endian {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedByteOrders(this.h)
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_ret := make([]QAudioFormat__Endian, int(_ma.len))
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_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = (QAudioFormat__Endian)(_outCast[i])
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) SupportedSampleTypes() []QAudioFormat__SampleType {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_SupportedSampleTypes(this.h)
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_ret := make([]QAudioFormat__SampleType, int(_ma.len))
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_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = (QAudioFormat__SampleType)(_outCast[i])
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}
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return _ret
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}
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func (this *QAudioDeviceInfo) Realm() string {
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var _ms C.struct_miqt_string = C.QAudioDeviceInfo_Realm(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioDeviceInfo_DefaultInputDevice() *QAudioDeviceInfo {
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_ret := C.QAudioDeviceInfo_DefaultInputDevice()
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_goptr := newQAudioDeviceInfo(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QAudioDeviceInfo_DefaultOutputDevice() *QAudioDeviceInfo {
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_ret := C.QAudioDeviceInfo_DefaultOutputDevice()
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_goptr := newQAudioDeviceInfo(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QAudioDeviceInfo_AvailableDevices(mode QAudio__Mode) []QAudioDeviceInfo {
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var _ma C.struct_miqt_array = C.QAudioDeviceInfo_AvailableDevices((C.int)(mode))
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_ret := make([]QAudioDeviceInfo, int(_ma.len))
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_outCast := (*[0xffff]*C.QAudioDeviceInfo)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_lv_ret := _outCast[i]
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_lv_goptr := newQAudioDeviceInfo(_lv_ret)
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_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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_ret[i] = *_lv_goptr
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}
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QAudioDeviceInfo) Delete() {
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C.QAudioDeviceInfo_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAudioDeviceInfo) GoGC() {
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runtime.SetFinalizer(this, func(this *QAudioDeviceInfo) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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