mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
412 lines
11 KiB
Go
412 lines
11 KiB
Go
package multimedia
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/*
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#include "gen_qsoundeffect.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt"
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QSoundEffect__Loop int
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const (
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QSoundEffect__Infinite QSoundEffect__Loop = -2
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)
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type QSoundEffect__Status int
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const (
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QSoundEffect__Null QSoundEffect__Status = 0
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QSoundEffect__Loading QSoundEffect__Status = 1
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QSoundEffect__Ready QSoundEffect__Status = 2
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QSoundEffect__Error QSoundEffect__Status = 3
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)
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type QSoundEffect struct {
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h *C.QSoundEffect
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*qt.QObject
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}
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func (this *QSoundEffect) cPointer() *C.QSoundEffect {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QSoundEffect) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQSoundEffect(h *C.QSoundEffect) *QSoundEffect {
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if h == nil {
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return nil
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}
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return &QSoundEffect{h: h, QObject: qt.UnsafeNewQObject(unsafe.Pointer(h))}
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}
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func UnsafeNewQSoundEffect(h unsafe.Pointer) *QSoundEffect {
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return newQSoundEffect((*C.QSoundEffect)(h))
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}
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// NewQSoundEffect constructs a new QSoundEffect object.
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func NewQSoundEffect() *QSoundEffect {
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ret := C.QSoundEffect_new()
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return newQSoundEffect(ret)
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}
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// NewQSoundEffect2 constructs a new QSoundEffect object.
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func NewQSoundEffect2(audioDevice *QAudioDeviceInfo) *QSoundEffect {
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ret := C.QSoundEffect_new2(audioDevice.cPointer())
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return newQSoundEffect(ret)
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}
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// NewQSoundEffect3 constructs a new QSoundEffect object.
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func NewQSoundEffect3(parent *qt.QObject) *QSoundEffect {
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ret := C.QSoundEffect_new3((*C.QObject)(parent.UnsafePointer()))
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return newQSoundEffect(ret)
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}
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// NewQSoundEffect4 constructs a new QSoundEffect object.
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func NewQSoundEffect4(audioDevice *QAudioDeviceInfo, parent *qt.QObject) *QSoundEffect {
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ret := C.QSoundEffect_new4(audioDevice.cPointer(), (*C.QObject)(parent.UnsafePointer()))
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return newQSoundEffect(ret)
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}
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func (this *QSoundEffect) MetaObject() *qt.QMetaObject {
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return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QSoundEffect_MetaObject(this.h)))
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}
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func (this *QSoundEffect) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QSoundEffect_Metacast(this.h, param1_Cstring))
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}
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func QSoundEffect_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSoundEffect_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_TrUtf8(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSoundEffect_SupportedMimeTypes() []string {
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var _ma C.struct_miqt_array = C.QSoundEffect_SupportedMimeTypes()
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_ret := make([]string, int(_ma.len))
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_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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var _lv_ms C.struct_miqt_string = _outCast[i]
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_lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len)))
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C.free(unsafe.Pointer(_lv_ms.data))
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_ret[i] = _lv_ret
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}
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return _ret
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}
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func (this *QSoundEffect) Source() *qt.QUrl {
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_ret := C.QSoundEffect_Source(this.h)
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_goptr := qt.UnsafeNewQUrl(unsafe.Pointer(_ret))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QSoundEffect) SetSource(url *qt.QUrl) {
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C.QSoundEffect_SetSource(this.h, (*C.QUrl)(url.UnsafePointer()))
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}
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func (this *QSoundEffect) LoopCount() int {
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return (int)(C.QSoundEffect_LoopCount(this.h))
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}
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func (this *QSoundEffect) LoopsRemaining() int {
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return (int)(C.QSoundEffect_LoopsRemaining(this.h))
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}
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func (this *QSoundEffect) SetLoopCount(loopCount int) {
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C.QSoundEffect_SetLoopCount(this.h, (C.int)(loopCount))
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}
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func (this *QSoundEffect) Volume() float64 {
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return (float64)(C.QSoundEffect_Volume(this.h))
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}
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func (this *QSoundEffect) SetVolume(volume float64) {
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C.QSoundEffect_SetVolume(this.h, (C.double)(volume))
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}
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func (this *QSoundEffect) IsMuted() bool {
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return (bool)(C.QSoundEffect_IsMuted(this.h))
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}
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func (this *QSoundEffect) SetMuted(muted bool) {
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C.QSoundEffect_SetMuted(this.h, (C.bool)(muted))
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}
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func (this *QSoundEffect) IsLoaded() bool {
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return (bool)(C.QSoundEffect_IsLoaded(this.h))
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}
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func (this *QSoundEffect) IsPlaying() bool {
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return (bool)(C.QSoundEffect_IsPlaying(this.h))
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}
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func (this *QSoundEffect) Status() QSoundEffect__Status {
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return (QSoundEffect__Status)(C.QSoundEffect_Status(this.h))
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}
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func (this *QSoundEffect) Category() string {
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var _ms C.struct_miqt_string = C.QSoundEffect_Category(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QSoundEffect) SetCategory(category string) {
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category_ms := C.struct_miqt_string{}
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category_ms.data = C.CString(category)
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category_ms.len = C.size_t(len(category))
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defer C.free(unsafe.Pointer(category_ms.data))
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C.QSoundEffect_SetCategory(this.h, category_ms)
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}
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func (this *QSoundEffect) SourceChanged() {
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C.QSoundEffect_SourceChanged(this.h)
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}
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func (this *QSoundEffect) OnSourceChanged(slot func()) {
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C.QSoundEffect_connect_SourceChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_SourceChanged
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func miqt_exec_callback_QSoundEffect_SourceChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) LoopCountChanged() {
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C.QSoundEffect_LoopCountChanged(this.h)
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}
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func (this *QSoundEffect) OnLoopCountChanged(slot func()) {
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C.QSoundEffect_connect_LoopCountChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_LoopCountChanged
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func miqt_exec_callback_QSoundEffect_LoopCountChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) LoopsRemainingChanged() {
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C.QSoundEffect_LoopsRemainingChanged(this.h)
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}
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func (this *QSoundEffect) OnLoopsRemainingChanged(slot func()) {
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C.QSoundEffect_connect_LoopsRemainingChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_LoopsRemainingChanged
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func miqt_exec_callback_QSoundEffect_LoopsRemainingChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) VolumeChanged() {
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C.QSoundEffect_VolumeChanged(this.h)
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}
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func (this *QSoundEffect) OnVolumeChanged(slot func()) {
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C.QSoundEffect_connect_VolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_VolumeChanged
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func miqt_exec_callback_QSoundEffect_VolumeChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) MutedChanged() {
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C.QSoundEffect_MutedChanged(this.h)
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}
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func (this *QSoundEffect) OnMutedChanged(slot func()) {
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C.QSoundEffect_connect_MutedChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_MutedChanged
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func miqt_exec_callback_QSoundEffect_MutedChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) LoadedChanged() {
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C.QSoundEffect_LoadedChanged(this.h)
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}
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func (this *QSoundEffect) OnLoadedChanged(slot func()) {
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C.QSoundEffect_connect_LoadedChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_LoadedChanged
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func miqt_exec_callback_QSoundEffect_LoadedChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) PlayingChanged() {
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C.QSoundEffect_PlayingChanged(this.h)
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}
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func (this *QSoundEffect) OnPlayingChanged(slot func()) {
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C.QSoundEffect_connect_PlayingChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_PlayingChanged
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func miqt_exec_callback_QSoundEffect_PlayingChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) StatusChanged() {
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C.QSoundEffect_StatusChanged(this.h)
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}
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func (this *QSoundEffect) OnStatusChanged(slot func()) {
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C.QSoundEffect_connect_StatusChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_StatusChanged
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func miqt_exec_callback_QSoundEffect_StatusChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) CategoryChanged() {
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C.QSoundEffect_CategoryChanged(this.h)
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}
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func (this *QSoundEffect) OnCategoryChanged(slot func()) {
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C.QSoundEffect_connect_CategoryChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSoundEffect_CategoryChanged
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func miqt_exec_callback_QSoundEffect_CategoryChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QSoundEffect) Play() {
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C.QSoundEffect_Play(this.h)
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}
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func (this *QSoundEffect) Stop() {
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C.QSoundEffect_Stop(this.h)
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}
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func QSoundEffect_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSoundEffect_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSoundEffect_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSoundEffect_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSoundEffect_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QSoundEffect) Delete() {
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C.QSoundEffect_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QSoundEffect) GoGC() {
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runtime.SetFinalizer(this, func(this *QSoundEffect) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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