miqt/qt6/spatialaudio/gen_qaudioengine.cpp

192 lines
5.4 KiB
C++

#include <QAudioDevice>
#include <QAudioEngine>
#include <QMetaObject>
#include <QObject>
#include <QString>
#include <QByteArray>
#include <cstring>
#include <qaudioengine.h>
#include "gen_qaudioengine.h"
#include "_cgo_export.h"
QAudioEngine* QAudioEngine_new() {
return new QAudioEngine();
}
QAudioEngine* QAudioEngine_new2(QObject* parent) {
return new QAudioEngine(parent);
}
QAudioEngine* QAudioEngine_new3(int sampleRate) {
return new QAudioEngine(static_cast<int>(sampleRate));
}
QAudioEngine* QAudioEngine_new4(int sampleRate, QObject* parent) {
return new QAudioEngine(static_cast<int>(sampleRate), parent);
}
QMetaObject* QAudioEngine_MetaObject(const QAudioEngine* self) {
return (QMetaObject*) self->metaObject();
}
void* QAudioEngine_Metacast(QAudioEngine* self, const char* param1) {
return self->qt_metacast(param1);
}
struct miqt_string QAudioEngine_Tr(const char* s) {
QString _ret = QAudioEngine::tr(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QAudioEngine_SetOutputMode(QAudioEngine* self, int mode) {
self->setOutputMode(static_cast<QAudioEngine::OutputMode>(mode));
}
int QAudioEngine_OutputMode(const QAudioEngine* self) {
QAudioEngine::OutputMode _ret = self->outputMode();
return static_cast<int>(_ret);
}
int QAudioEngine_SampleRate(const QAudioEngine* self) {
return self->sampleRate();
}
void QAudioEngine_SetOutputDevice(QAudioEngine* self, QAudioDevice* device) {
self->setOutputDevice(*device);
}
QAudioDevice* QAudioEngine_OutputDevice(const QAudioEngine* self) {
return new QAudioDevice(self->outputDevice());
}
void QAudioEngine_SetMasterVolume(QAudioEngine* self, float volume) {
self->setMasterVolume(static_cast<float>(volume));
}
float QAudioEngine_MasterVolume(const QAudioEngine* self) {
return self->masterVolume();
}
void QAudioEngine_SetPaused(QAudioEngine* self, bool paused) {
self->setPaused(paused);
}
bool QAudioEngine_Paused(const QAudioEngine* self) {
return self->paused();
}
void QAudioEngine_SetRoomEffectsEnabled(QAudioEngine* self, bool enabled) {
self->setRoomEffectsEnabled(enabled);
}
bool QAudioEngine_RoomEffectsEnabled(const QAudioEngine* self) {
return self->roomEffectsEnabled();
}
void QAudioEngine_SetDistanceScale(QAudioEngine* self, float scale) {
self->setDistanceScale(static_cast<float>(scale));
}
float QAudioEngine_DistanceScale(const QAudioEngine* self) {
return self->distanceScale();
}
void QAudioEngine_OutputModeChanged(QAudioEngine* self) {
self->outputModeChanged();
}
void QAudioEngine_connect_OutputModeChanged(QAudioEngine* self, intptr_t slot) {
QAudioEngine::connect(self, static_cast<void (QAudioEngine::*)()>(&QAudioEngine::outputModeChanged), self, [=]() {
miqt_exec_callback_QAudioEngine_OutputModeChanged(slot);
});
}
void QAudioEngine_OutputDeviceChanged(QAudioEngine* self) {
self->outputDeviceChanged();
}
void QAudioEngine_connect_OutputDeviceChanged(QAudioEngine* self, intptr_t slot) {
QAudioEngine::connect(self, static_cast<void (QAudioEngine::*)()>(&QAudioEngine::outputDeviceChanged), self, [=]() {
miqt_exec_callback_QAudioEngine_OutputDeviceChanged(slot);
});
}
void QAudioEngine_MasterVolumeChanged(QAudioEngine* self) {
self->masterVolumeChanged();
}
void QAudioEngine_connect_MasterVolumeChanged(QAudioEngine* self, intptr_t slot) {
QAudioEngine::connect(self, static_cast<void (QAudioEngine::*)()>(&QAudioEngine::masterVolumeChanged), self, [=]() {
miqt_exec_callback_QAudioEngine_MasterVolumeChanged(slot);
});
}
void QAudioEngine_PausedChanged(QAudioEngine* self) {
self->pausedChanged();
}
void QAudioEngine_connect_PausedChanged(QAudioEngine* self, intptr_t slot) {
QAudioEngine::connect(self, static_cast<void (QAudioEngine::*)()>(&QAudioEngine::pausedChanged), self, [=]() {
miqt_exec_callback_QAudioEngine_PausedChanged(slot);
});
}
void QAudioEngine_DistanceScaleChanged(QAudioEngine* self) {
self->distanceScaleChanged();
}
void QAudioEngine_connect_DistanceScaleChanged(QAudioEngine* self, intptr_t slot) {
QAudioEngine::connect(self, static_cast<void (QAudioEngine::*)()>(&QAudioEngine::distanceScaleChanged), self, [=]() {
miqt_exec_callback_QAudioEngine_DistanceScaleChanged(slot);
});
}
void QAudioEngine_Start(QAudioEngine* self) {
self->start();
}
void QAudioEngine_Stop(QAudioEngine* self) {
self->stop();
}
void QAudioEngine_Pause(QAudioEngine* self) {
self->pause();
}
void QAudioEngine_Resume(QAudioEngine* self) {
self->resume();
}
struct miqt_string QAudioEngine_Tr2(const char* s, const char* c) {
QString _ret = QAudioEngine::tr(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioEngine_Tr3(const char* s, const char* c, int n) {
QString _ret = QAudioEngine::tr(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QAudioEngine_Delete(QAudioEngine* self) {
delete self;
}