mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
153 lines
4.3 KiB
Go
153 lines
4.3 KiB
Go
package qt
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/*
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#include "gen_qpaintdevicewindow.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QPaintDeviceWindow struct {
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h *C.QPaintDeviceWindow
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isSubclass bool
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*QWindow
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*QPaintDevice
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}
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func (this *QPaintDeviceWindow) cPointer() *C.QPaintDeviceWindow {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QPaintDeviceWindow) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQPaintDeviceWindow constructs the type using only CGO pointers.
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func newQPaintDeviceWindow(h *C.QPaintDeviceWindow) *QPaintDeviceWindow {
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if h == nil {
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return nil
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}
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var outptr_QWindow *C.QWindow = nil
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var outptr_QPaintDevice *C.QPaintDevice = nil
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C.QPaintDeviceWindow_virtbase(h, &outptr_QWindow, &outptr_QPaintDevice)
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return &QPaintDeviceWindow{h: h,
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QWindow: newQWindow(outptr_QWindow),
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QPaintDevice: newQPaintDevice(outptr_QPaintDevice)}
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}
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// UnsafeNewQPaintDeviceWindow constructs the type using only unsafe pointers.
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func UnsafeNewQPaintDeviceWindow(h unsafe.Pointer) *QPaintDeviceWindow {
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return newQPaintDeviceWindow((*C.QPaintDeviceWindow)(h))
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}
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func (this *QPaintDeviceWindow) MetaObject() *QMetaObject {
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return newQMetaObject(C.QPaintDeviceWindow_MetaObject(this.h))
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}
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func (this *QPaintDeviceWindow) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QPaintDeviceWindow_Metacast(this.h, param1_Cstring))
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}
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func QPaintDeviceWindow_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPaintDeviceWindow_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_TrUtf8(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QPaintDeviceWindow) Update(rect *QRect) {
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C.QPaintDeviceWindow_Update(this.h, rect.cPointer())
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}
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func (this *QPaintDeviceWindow) UpdateWithRegion(region *QRegion) {
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C.QPaintDeviceWindow_UpdateWithRegion(this.h, region.cPointer())
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}
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func (this *QPaintDeviceWindow) Update2() {
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C.QPaintDeviceWindow_Update2(this.h)
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}
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func QPaintDeviceWindow_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPaintDeviceWindow_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPaintDeviceWindow_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPaintDeviceWindow_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPaintDeviceWindow_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QPaintDeviceWindow) Delete() {
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C.QPaintDeviceWindow_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QPaintDeviceWindow) GoGC() {
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runtime.SetFinalizer(this, func(this *QPaintDeviceWindow) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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