miqt/qt/gen_qtextcodec.go

434 lines
13 KiB
Go

package qt
/*
#include "gen_qtextcodec.h"
#include <stdlib.h>
*/
import "C"
import (
"github.com/mappu/miqt/libmiqt"
"runtime"
"unsafe"
)
type QTextCodec__ConversionFlag int
const (
QTextCodec__DefaultConversion QTextCodec__ConversionFlag = 0
QTextCodec__ConvertInvalidToNull QTextCodec__ConversionFlag = 2147483648
QTextCodec__IgnoreHeader QTextCodec__ConversionFlag = 1
QTextCodec__FreeFunction QTextCodec__ConversionFlag = 2
)
type QTextCodec struct {
h *C.QTextCodec
}
func (this *QTextCodec) cPointer() *C.QTextCodec {
if this == nil {
return nil
}
return this.h
}
func (this *QTextCodec) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQTextCodec(h *C.QTextCodec) *QTextCodec {
if h == nil {
return nil
}
return &QTextCodec{h: h}
}
func UnsafeNewQTextCodec(h unsafe.Pointer) *QTextCodec {
return newQTextCodec((*C.QTextCodec)(h))
}
func QTextCodec_CodecForName(name *QByteArray) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForName(name.cPointer())))
}
func QTextCodec_CodecForNameWithName(name string) *QTextCodec {
name_Cstring := C.CString(name)
defer C.free(unsafe.Pointer(name_Cstring))
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForNameWithName(name_Cstring)))
}
func QTextCodec_CodecForMib(mib int) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForMib((C.int)(mib))))
}
func QTextCodec_AvailableCodecs() []QByteArray {
var _ma *C.struct_miqt_array = C.QTextCodec_AvailableCodecs()
_ret := make([]QByteArray, int(_ma.len))
_outCast := (*[0xffff]*C.QByteArray)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQByteArray(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func QTextCodec_AvailableMibs() []int {
var _ma *C.struct_miqt_array = C.QTextCodec_AvailableMibs()
_ret := make([]int, int(_ma.len))
_outCast := (*[0xffff]C.int)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = (int)(_outCast[i])
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func QTextCodec_CodecForLocale() *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForLocale()))
}
func QTextCodec_SetCodecForLocale(c *QTextCodec) {
C.QTextCodec_SetCodecForLocale(c.cPointer())
}
func QTextCodec_CodecForHtml(ba *QByteArray) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForHtml(ba.cPointer())))
}
func QTextCodec_CodecForHtml2(ba *QByteArray, defaultCodec *QTextCodec) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForHtml2(ba.cPointer(), defaultCodec.cPointer())))
}
func QTextCodec_CodecForUtfText(ba *QByteArray) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForUtfText(ba.cPointer())))
}
func QTextCodec_CodecForUtfText2(ba *QByteArray, defaultCodec *QTextCodec) *QTextCodec {
return UnsafeNewQTextCodec(unsafe.Pointer(C.QTextCodec_CodecForUtfText2(ba.cPointer(), defaultCodec.cPointer())))
}
func (this *QTextCodec) CanEncode(param1 QChar) bool {
return (bool)(C.QTextCodec_CanEncode(this.h, param1.cPointer()))
}
func (this *QTextCodec) CanEncodeWithQString(param1 string) bool {
param1_ms := libmiqt.Strdupg(param1)
defer C.free(param1_ms)
return (bool)(C.QTextCodec_CanEncodeWithQString(this.h, (*C.struct_miqt_string)(param1_ms)))
}
func (this *QTextCodec) ToUnicode(param1 *QByteArray) string {
var _ms *C.struct_miqt_string = C.QTextCodec_ToUnicode(this.h, param1.cPointer())
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextCodec) ToUnicodeWithChars(chars string) string {
chars_Cstring := C.CString(chars)
defer C.free(unsafe.Pointer(chars_Cstring))
var _ms *C.struct_miqt_string = C.QTextCodec_ToUnicodeWithChars(this.h, chars_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextCodec) FromUnicode(uc string) *QByteArray {
uc_ms := libmiqt.Strdupg(uc)
defer C.free(uc_ms)
_ret := C.QTextCodec_FromUnicode(this.h, (*C.struct_miqt_string)(uc_ms))
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextCodec) ToUnicode2(in string, length int) string {
in_Cstring := C.CString(in)
defer C.free(unsafe.Pointer(in_Cstring))
var _ms *C.struct_miqt_string = C.QTextCodec_ToUnicode2(this.h, in_Cstring, (C.int)(length))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextCodec) FromUnicode2(in *QChar, length int) *QByteArray {
_ret := C.QTextCodec_FromUnicode2(this.h, in.cPointer(), (C.int)(length))
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextCodec) MakeDecoder() *QTextDecoder {
return UnsafeNewQTextDecoder(unsafe.Pointer(C.QTextCodec_MakeDecoder(this.h)))
}
func (this *QTextCodec) MakeEncoder() *QTextEncoder {
return UnsafeNewQTextEncoder(unsafe.Pointer(C.QTextCodec_MakeEncoder(this.h)))
}
func (this *QTextCodec) Name() *QByteArray {
_ret := C.QTextCodec_Name(this.h)
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextCodec) Aliases() []QByteArray {
var _ma *C.struct_miqt_array = C.QTextCodec_Aliases(this.h)
_ret := make([]QByteArray, int(_ma.len))
_outCast := (*[0xffff]*C.QByteArray)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQByteArray(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QTextCodec) MibEnum() int {
return (int)(C.QTextCodec_MibEnum(this.h))
}
func (this *QTextCodec) ToUnicode3(in string, length int, state *QTextCodec__ConverterState) string {
in_Cstring := C.CString(in)
defer C.free(unsafe.Pointer(in_Cstring))
var _ms *C.struct_miqt_string = C.QTextCodec_ToUnicode3(this.h, in_Cstring, (C.int)(length), state.cPointer())
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextCodec) FromUnicode3(in *QChar, length int, state *QTextCodec__ConverterState) *QByteArray {
_ret := C.QTextCodec_FromUnicode3(this.h, in.cPointer(), (C.int)(length), state.cPointer())
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextCodec) MakeDecoder1(flags QTextCodec__ConversionFlag) *QTextDecoder {
return UnsafeNewQTextDecoder(unsafe.Pointer(C.QTextCodec_MakeDecoder1(this.h, (C.int)(flags))))
}
func (this *QTextCodec) MakeEncoder1(flags QTextCodec__ConversionFlag) *QTextEncoder {
return UnsafeNewQTextEncoder(unsafe.Pointer(C.QTextCodec_MakeEncoder1(this.h, (C.int)(flags))))
}
type QTextEncoder struct {
h *C.QTextEncoder
}
func (this *QTextEncoder) cPointer() *C.QTextEncoder {
if this == nil {
return nil
}
return this.h
}
func (this *QTextEncoder) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQTextEncoder(h *C.QTextEncoder) *QTextEncoder {
if h == nil {
return nil
}
return &QTextEncoder{h: h}
}
func UnsafeNewQTextEncoder(h unsafe.Pointer) *QTextEncoder {
return newQTextEncoder((*C.QTextEncoder)(h))
}
// NewQTextEncoder constructs a new QTextEncoder object.
func NewQTextEncoder(codec *QTextCodec) *QTextEncoder {
ret := C.QTextEncoder_new(codec.cPointer())
return newQTextEncoder(ret)
}
// NewQTextEncoder2 constructs a new QTextEncoder object.
func NewQTextEncoder2(codec *QTextCodec, flags QTextCodec__ConversionFlag) *QTextEncoder {
ret := C.QTextEncoder_new2(codec.cPointer(), (C.int)(flags))
return newQTextEncoder(ret)
}
func (this *QTextEncoder) FromUnicode(str string) *QByteArray {
str_ms := libmiqt.Strdupg(str)
defer C.free(str_ms)
_ret := C.QTextEncoder_FromUnicode(this.h, (*C.struct_miqt_string)(str_ms))
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextEncoder) FromUnicode2(uc *QChar, lenVal int) *QByteArray {
_ret := C.QTextEncoder_FromUnicode2(this.h, uc.cPointer(), (C.int)(lenVal))
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTextEncoder) HasFailure() bool {
return (bool)(C.QTextEncoder_HasFailure(this.h))
}
// Delete this object from C++ memory.
func (this *QTextEncoder) Delete() {
C.QTextEncoder_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QTextEncoder) GoGC() {
runtime.SetFinalizer(this, func(this *QTextEncoder) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QTextDecoder struct {
h *C.QTextDecoder
}
func (this *QTextDecoder) cPointer() *C.QTextDecoder {
if this == nil {
return nil
}
return this.h
}
func (this *QTextDecoder) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQTextDecoder(h *C.QTextDecoder) *QTextDecoder {
if h == nil {
return nil
}
return &QTextDecoder{h: h}
}
func UnsafeNewQTextDecoder(h unsafe.Pointer) *QTextDecoder {
return newQTextDecoder((*C.QTextDecoder)(h))
}
// NewQTextDecoder constructs a new QTextDecoder object.
func NewQTextDecoder(codec *QTextCodec) *QTextDecoder {
ret := C.QTextDecoder_new(codec.cPointer())
return newQTextDecoder(ret)
}
// NewQTextDecoder2 constructs a new QTextDecoder object.
func NewQTextDecoder2(codec *QTextCodec, flags QTextCodec__ConversionFlag) *QTextDecoder {
ret := C.QTextDecoder_new2(codec.cPointer(), (C.int)(flags))
return newQTextDecoder(ret)
}
func (this *QTextDecoder) ToUnicode(chars string, lenVal int) string {
chars_Cstring := C.CString(chars)
defer C.free(unsafe.Pointer(chars_Cstring))
var _ms *C.struct_miqt_string = C.QTextDecoder_ToUnicode(this.h, chars_Cstring, (C.int)(lenVal))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextDecoder) ToUnicodeWithBa(ba *QByteArray) string {
var _ms *C.struct_miqt_string = C.QTextDecoder_ToUnicodeWithBa(this.h, ba.cPointer())
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QTextDecoder) HasFailure() bool {
return (bool)(C.QTextDecoder_HasFailure(this.h))
}
func (this *QTextDecoder) NeedsMoreData() bool {
return (bool)(C.QTextDecoder_NeedsMoreData(this.h))
}
// Delete this object from C++ memory.
func (this *QTextDecoder) Delete() {
C.QTextDecoder_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QTextDecoder) GoGC() {
runtime.SetFinalizer(this, func(this *QTextDecoder) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QTextCodec__ConverterState struct {
h *C.QTextCodec__ConverterState
}
func (this *QTextCodec__ConverterState) cPointer() *C.QTextCodec__ConverterState {
if this == nil {
return nil
}
return this.h
}
func (this *QTextCodec__ConverterState) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQTextCodec__ConverterState(h *C.QTextCodec__ConverterState) *QTextCodec__ConverterState {
if h == nil {
return nil
}
return &QTextCodec__ConverterState{h: h}
}
func UnsafeNewQTextCodec__ConverterState(h unsafe.Pointer) *QTextCodec__ConverterState {
return newQTextCodec__ConverterState((*C.QTextCodec__ConverterState)(h))
}
// NewQTextCodec__ConverterState constructs a new QTextCodec::ConverterState object.
func NewQTextCodec__ConverterState() *QTextCodec__ConverterState {
ret := C.QTextCodec__ConverterState_new()
return newQTextCodec__ConverterState(ret)
}
// NewQTextCodec__ConverterState2 constructs a new QTextCodec::ConverterState object.
func NewQTextCodec__ConverterState2(f QTextCodec__ConversionFlag) *QTextCodec__ConverterState {
ret := C.QTextCodec__ConverterState_new2((C.int)(f))
return newQTextCodec__ConverterState(ret)
}
// Delete this object from C++ memory.
func (this *QTextCodec__ConverterState) Delete() {
C.QTextCodec__ConverterState_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QTextCodec__ConverterState) GoGC() {
runtime.SetFinalizer(this, func(this *QTextCodec__ConverterState) {
this.Delete()
runtime.KeepAlive(this.h)
})
}