mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
465 lines
16 KiB
C++
465 lines
16 KiB
C++
#include <QFont>
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#include <QList>
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#include <QPainterPath>
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#define WORKAROUND_INNER_CLASS_DEFINITION_QPainterPath__Element
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#include <QPainterPathStroker>
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#include <QPen>
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#include <QPointF>
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#include <QRectF>
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#include <QRegion>
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#include <QString>
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#include <QByteArray>
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#include <cstring>
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#include "qpainterpath.h"
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#include "gen_qpainterpath.h"
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#include "_cgo_export.h"
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QPainterPath* QPainterPath_new() {
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return new QPainterPath();
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}
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QPainterPath* QPainterPath_new2(QPointF* startPoint) {
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return new QPainterPath(*startPoint);
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}
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QPainterPath* QPainterPath_new3(QPainterPath* other) {
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return new QPainterPath(*other);
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}
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void QPainterPath_OperatorAssign(QPainterPath* self, QPainterPath* other) {
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self->operator=(*other);
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}
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void QPainterPath_Swap(QPainterPath* self, QPainterPath* other) {
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self->swap(*other);
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}
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void QPainterPath_Clear(QPainterPath* self) {
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self->clear();
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}
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void QPainterPath_Reserve(QPainterPath* self, int size) {
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self->reserve(static_cast<int>(size));
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}
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int QPainterPath_Capacity(const QPainterPath* self) {
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return self->capacity();
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}
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void QPainterPath_CloseSubpath(QPainterPath* self) {
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self->closeSubpath();
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}
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void QPainterPath_MoveTo(QPainterPath* self, QPointF* p) {
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self->moveTo(*p);
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}
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void QPainterPath_MoveTo2(QPainterPath* self, double x, double y) {
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self->moveTo(static_cast<qreal>(x), static_cast<qreal>(y));
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}
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void QPainterPath_LineTo(QPainterPath* self, QPointF* p) {
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self->lineTo(*p);
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}
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void QPainterPath_LineTo2(QPainterPath* self, double x, double y) {
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self->lineTo(static_cast<qreal>(x), static_cast<qreal>(y));
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}
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void QPainterPath_ArcMoveTo(QPainterPath* self, QRectF* rect, double angle) {
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self->arcMoveTo(*rect, static_cast<qreal>(angle));
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}
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void QPainterPath_ArcMoveTo2(QPainterPath* self, double x, double y, double w, double h, double angle) {
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self->arcMoveTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(angle));
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}
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void QPainterPath_ArcTo(QPainterPath* self, QRectF* rect, double startAngle, double arcLength) {
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self->arcTo(*rect, static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
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}
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void QPainterPath_ArcTo2(QPainterPath* self, double x, double y, double w, double h, double startAngle, double arcLength) {
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self->arcTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
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}
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void QPainterPath_CubicTo(QPainterPath* self, QPointF* ctrlPt1, QPointF* ctrlPt2, QPointF* endPt) {
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self->cubicTo(*ctrlPt1, *ctrlPt2, *endPt);
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}
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void QPainterPath_CubicTo2(QPainterPath* self, double ctrlPt1x, double ctrlPt1y, double ctrlPt2x, double ctrlPt2y, double endPtx, double endPty) {
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self->cubicTo(static_cast<qreal>(ctrlPt1x), static_cast<qreal>(ctrlPt1y), static_cast<qreal>(ctrlPt2x), static_cast<qreal>(ctrlPt2y), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
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}
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void QPainterPath_QuadTo(QPainterPath* self, QPointF* ctrlPt, QPointF* endPt) {
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self->quadTo(*ctrlPt, *endPt);
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}
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void QPainterPath_QuadTo2(QPainterPath* self, double ctrlPtx, double ctrlPty, double endPtx, double endPty) {
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self->quadTo(static_cast<qreal>(ctrlPtx), static_cast<qreal>(ctrlPty), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
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}
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QPointF* QPainterPath_CurrentPosition(const QPainterPath* self) {
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return new QPointF(self->currentPosition());
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}
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void QPainterPath_AddRect(QPainterPath* self, QRectF* rect) {
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self->addRect(*rect);
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}
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void QPainterPath_AddRect2(QPainterPath* self, double x, double y, double w, double h) {
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self->addRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
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}
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void QPainterPath_AddEllipse(QPainterPath* self, QRectF* rect) {
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self->addEllipse(*rect);
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}
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void QPainterPath_AddEllipse2(QPainterPath* self, double x, double y, double w, double h) {
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self->addEllipse(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
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}
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void QPainterPath_AddEllipse3(QPainterPath* self, QPointF* center, double rx, double ry) {
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self->addEllipse(*center, static_cast<qreal>(rx), static_cast<qreal>(ry));
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}
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void QPainterPath_AddText(QPainterPath* self, QPointF* point, QFont* f, struct miqt_string* text) {
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QString text_QString = QString::fromUtf8(&text->data, text->len);
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self->addText(*point, *f, text_QString);
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}
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void QPainterPath_AddText2(QPainterPath* self, double x, double y, QFont* f, struct miqt_string* text) {
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QString text_QString = QString::fromUtf8(&text->data, text->len);
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self->addText(static_cast<qreal>(x), static_cast<qreal>(y), *f, text_QString);
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}
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void QPainterPath_AddPath(QPainterPath* self, QPainterPath* path) {
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self->addPath(*path);
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}
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void QPainterPath_AddRegion(QPainterPath* self, QRegion* region) {
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self->addRegion(*region);
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}
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void QPainterPath_AddRoundedRect(QPainterPath* self, QRectF* rect, double xRadius, double yRadius) {
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self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
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}
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void QPainterPath_AddRoundedRect2(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius) {
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self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
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}
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void QPainterPath_AddRoundRect(QPainterPath* self, QRectF* rect, int xRnd, int yRnd) {
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self->addRoundRect(*rect, static_cast<int>(xRnd), static_cast<int>(yRnd));
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}
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void QPainterPath_AddRoundRect2(QPainterPath* self, double x, double y, double w, double h, int xRnd, int yRnd) {
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self->addRoundRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<int>(xRnd), static_cast<int>(yRnd));
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}
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void QPainterPath_AddRoundRect3(QPainterPath* self, QRectF* rect, int roundness) {
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self->addRoundRect(*rect, static_cast<int>(roundness));
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}
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void QPainterPath_AddRoundRect4(QPainterPath* self, double x, double y, double w, double h, int roundness) {
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self->addRoundRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<int>(roundness));
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}
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void QPainterPath_ConnectPath(QPainterPath* self, QPainterPath* path) {
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self->connectPath(*path);
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}
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bool QPainterPath_Contains(const QPainterPath* self, QPointF* pt) {
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return self->contains(*pt);
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}
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bool QPainterPath_ContainsWithRect(const QPainterPath* self, QRectF* rect) {
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return self->contains(*rect);
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}
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bool QPainterPath_Intersects(const QPainterPath* self, QRectF* rect) {
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return self->intersects(*rect);
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}
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void QPainterPath_Translate(QPainterPath* self, double dx, double dy) {
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self->translate(static_cast<qreal>(dx), static_cast<qreal>(dy));
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}
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void QPainterPath_TranslateWithOffset(QPainterPath* self, QPointF* offset) {
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self->translate(*offset);
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}
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QPainterPath* QPainterPath_Translated(const QPainterPath* self, double dx, double dy) {
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return new QPainterPath(self->translated(static_cast<qreal>(dx), static_cast<qreal>(dy)));
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}
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QPainterPath* QPainterPath_TranslatedWithOffset(const QPainterPath* self, QPointF* offset) {
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return new QPainterPath(self->translated(*offset));
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}
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QRectF* QPainterPath_BoundingRect(const QPainterPath* self) {
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return new QRectF(self->boundingRect());
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}
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QRectF* QPainterPath_ControlPointRect(const QPainterPath* self) {
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return new QRectF(self->controlPointRect());
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}
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int QPainterPath_FillRule(const QPainterPath* self) {
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Qt::FillRule _ret = self->fillRule();
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return static_cast<int>(_ret);
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}
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void QPainterPath_SetFillRule(QPainterPath* self, int fillRule) {
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self->setFillRule(static_cast<Qt::FillRule>(fillRule));
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}
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bool QPainterPath_IsEmpty(const QPainterPath* self) {
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return self->isEmpty();
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}
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QPainterPath* QPainterPath_ToReversed(const QPainterPath* self) {
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return new QPainterPath(self->toReversed());
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}
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int QPainterPath_ElementCount(const QPainterPath* self) {
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return self->elementCount();
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}
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QPainterPath__Element* QPainterPath_ElementAt(const QPainterPath* self, int i) {
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return new QPainterPath::Element(self->elementAt(static_cast<int>(i)));
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}
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void QPainterPath_SetElementPositionAt(QPainterPath* self, int i, double x, double y) {
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self->setElementPositionAt(static_cast<int>(i), static_cast<qreal>(x), static_cast<qreal>(y));
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}
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double QPainterPath_Length(const QPainterPath* self) {
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qreal _ret = self->length();
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return static_cast<double>(_ret);
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}
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double QPainterPath_PercentAtLength(const QPainterPath* self, double t) {
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qreal _ret = self->percentAtLength(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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QPointF* QPainterPath_PointAtPercent(const QPainterPath* self, double t) {
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return new QPointF(self->pointAtPercent(static_cast<qreal>(t)));
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}
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double QPainterPath_AngleAtPercent(const QPainterPath* self, double t) {
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qreal _ret = self->angleAtPercent(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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double QPainterPath_SlopeAtPercent(const QPainterPath* self, double t) {
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qreal _ret = self->slopeAtPercent(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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bool QPainterPath_IntersectsWithQPainterPath(const QPainterPath* self, QPainterPath* p) {
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return self->intersects(*p);
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}
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bool QPainterPath_ContainsWithQPainterPath(const QPainterPath* self, QPainterPath* p) {
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return self->contains(*p);
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}
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QPainterPath* QPainterPath_United(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->united(*r));
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}
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QPainterPath* QPainterPath_Intersected(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->intersected(*r));
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}
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QPainterPath* QPainterPath_Subtracted(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->subtracted(*r));
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}
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QPainterPath* QPainterPath_SubtractedInverted(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->subtractedInverted(*r));
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}
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QPainterPath* QPainterPath_Simplified(const QPainterPath* self) {
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return new QPainterPath(self->simplified());
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}
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bool QPainterPath_OperatorEqual(const QPainterPath* self, QPainterPath* other) {
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return self->operator==(*other);
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}
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bool QPainterPath_OperatorNotEqual(const QPainterPath* self, QPainterPath* other) {
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return self->operator!=(*other);
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}
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QPainterPath* QPainterPath_OperatorBitwiseAnd(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator&(*other));
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}
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QPainterPath* QPainterPath_OperatorBitwiseOr(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator|(*other));
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}
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QPainterPath* QPainterPath_OperatorPlus(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator+(*other));
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}
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QPainterPath* QPainterPath_OperatorMinus(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator-(*other));
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}
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void QPainterPath_OperatorBitwiseAndAssign(QPainterPath* self, QPainterPath* other) {
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self->operator&=(*other);
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}
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void QPainterPath_OperatorBitwiseOrAssign(QPainterPath* self, QPainterPath* other) {
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self->operator|=(*other);
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}
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QPainterPath* QPainterPath_OperatorPlusAssign(QPainterPath* self, QPainterPath* other) {
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QPainterPath& _ret = self->operator+=(*other);
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// Cast returned reference into pointer
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return &_ret;
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}
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QPainterPath* QPainterPath_OperatorMinusAssign(QPainterPath* self, QPainterPath* other) {
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QPainterPath& _ret = self->operator-=(*other);
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// Cast returned reference into pointer
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return &_ret;
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}
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void QPainterPath_AddRoundedRect4(QPainterPath* self, QRectF* rect, double xRadius, double yRadius, int mode) {
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self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
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}
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void QPainterPath_AddRoundedRect7(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius, int mode) {
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self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
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}
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void QPainterPath_Delete(QPainterPath* self) {
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delete self;
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}
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QPainterPathStroker* QPainterPathStroker_new() {
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return new QPainterPathStroker();
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}
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QPainterPathStroker* QPainterPathStroker_new2(QPen* pen) {
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return new QPainterPathStroker(*pen);
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}
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void QPainterPathStroker_SetWidth(QPainterPathStroker* self, double width) {
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self->setWidth(static_cast<qreal>(width));
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}
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double QPainterPathStroker_Width(const QPainterPathStroker* self) {
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qreal _ret = self->width();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_SetCapStyle(QPainterPathStroker* self, int style) {
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self->setCapStyle(static_cast<Qt::PenCapStyle>(style));
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}
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int QPainterPathStroker_CapStyle(const QPainterPathStroker* self) {
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Qt::PenCapStyle _ret = self->capStyle();
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return static_cast<int>(_ret);
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}
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void QPainterPathStroker_SetJoinStyle(QPainterPathStroker* self, int style) {
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self->setJoinStyle(static_cast<Qt::PenJoinStyle>(style));
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}
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int QPainterPathStroker_JoinStyle(const QPainterPathStroker* self) {
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Qt::PenJoinStyle _ret = self->joinStyle();
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return static_cast<int>(_ret);
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}
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void QPainterPathStroker_SetMiterLimit(QPainterPathStroker* self, double length) {
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self->setMiterLimit(static_cast<qreal>(length));
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}
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double QPainterPathStroker_MiterLimit(const QPainterPathStroker* self) {
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qreal _ret = self->miterLimit();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_SetCurveThreshold(QPainterPathStroker* self, double threshold) {
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self->setCurveThreshold(static_cast<qreal>(threshold));
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}
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double QPainterPathStroker_CurveThreshold(const QPainterPathStroker* self) {
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qreal _ret = self->curveThreshold();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_SetDashPattern(QPainterPathStroker* self, int dashPattern) {
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self->setDashPattern(static_cast<Qt::PenStyle>(dashPattern));
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}
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void QPainterPathStroker_SetDashPatternWithDashPattern(QPainterPathStroker* self, struct miqt_array* /* of double */ dashPattern) {
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QVector<double> dashPattern_QList;
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dashPattern_QList.reserve(dashPattern->len);
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double* dashPattern_arr = static_cast<double*>(dashPattern->data);
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for(size_t i = 0; i < dashPattern->len; ++i) {
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dashPattern_QList.push_back(static_cast<double>(dashPattern_arr[i]));
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}
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self->setDashPattern(dashPattern_QList);
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}
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struct miqt_array* QPainterPathStroker_DashPattern(const QPainterPathStroker* self) {
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QVector<qreal> _ret = self->dashPattern();
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// Convert QList<> from C++ memory to manually-managed C memory
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double* _arr = static_cast<double*>(malloc(sizeof(double) * _ret.length()));
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for (size_t i = 0, e = _ret.length(); i < e; ++i) {
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_arr[i] = _ret[i];
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}
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struct miqt_array* _out = static_cast<struct miqt_array*>(malloc(sizeof(struct miqt_array)));
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_out->len = _ret.length();
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_out->data = static_cast<void*>(_arr);
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return _out;
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}
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void QPainterPathStroker_SetDashOffset(QPainterPathStroker* self, double offset) {
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self->setDashOffset(static_cast<qreal>(offset));
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}
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double QPainterPathStroker_DashOffset(const QPainterPathStroker* self) {
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qreal _ret = self->dashOffset();
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return static_cast<double>(_ret);
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}
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QPainterPath* QPainterPathStroker_CreateStroke(const QPainterPathStroker* self, QPainterPath* path) {
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return new QPainterPath(self->createStroke(*path));
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}
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void QPainterPathStroker_Delete(QPainterPathStroker* self) {
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|
delete self;
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|
}
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bool QPainterPath__Element_IsMoveTo(const QPainterPath__Element* self) {
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|
return self->isMoveTo();
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|
}
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|
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bool QPainterPath__Element_IsLineTo(const QPainterPath__Element* self) {
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|
return self->isLineTo();
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|
}
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|
|
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bool QPainterPath__Element_IsCurveTo(const QPainterPath__Element* self) {
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|
return self->isCurveTo();
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|
}
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|
|
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bool QPainterPath__Element_OperatorEqual(const QPainterPath__Element* self, QPainterPath__Element* e) {
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|
return self->operator==(*e);
|
|
}
|
|
|
|
bool QPainterPath__Element_OperatorNotEqual(const QPainterPath__Element* self, QPainterPath__Element* e) {
|
|
return self->operator!=(*e);
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|
}
|
|
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void QPainterPath__Element_Delete(QPainterPath__Element* self) {
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|
delete self;
|
|
}
|
|
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