mirror of
https://github.com/mappu/miqt.git
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131 lines
4.1 KiB
Go
131 lines
4.1 KiB
Go
package webengine
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/*
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#include "gen_qwebengineloadinginfo.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt6"
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"runtime"
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"unsafe"
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)
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type QWebEngineLoadingInfo__LoadStatus int
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const (
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QWebEngineLoadingInfo__LoadStartedStatus QWebEngineLoadingInfo__LoadStatus = 0
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QWebEngineLoadingInfo__LoadStoppedStatus QWebEngineLoadingInfo__LoadStatus = 1
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QWebEngineLoadingInfo__LoadSucceededStatus QWebEngineLoadingInfo__LoadStatus = 2
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QWebEngineLoadingInfo__LoadFailedStatus QWebEngineLoadingInfo__LoadStatus = 3
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)
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type QWebEngineLoadingInfo__ErrorDomain int
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const (
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QWebEngineLoadingInfo__NoErrorDomain QWebEngineLoadingInfo__ErrorDomain = 0
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QWebEngineLoadingInfo__InternalErrorDomain QWebEngineLoadingInfo__ErrorDomain = 1
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QWebEngineLoadingInfo__ConnectionErrorDomain QWebEngineLoadingInfo__ErrorDomain = 2
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QWebEngineLoadingInfo__CertificateErrorDomain QWebEngineLoadingInfo__ErrorDomain = 3
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QWebEngineLoadingInfo__HttpErrorDomain QWebEngineLoadingInfo__ErrorDomain = 4
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QWebEngineLoadingInfo__FtpErrorDomain QWebEngineLoadingInfo__ErrorDomain = 5
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QWebEngineLoadingInfo__DnsErrorDomain QWebEngineLoadingInfo__ErrorDomain = 6
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QWebEngineLoadingInfo__HttpStatusCodeDomain QWebEngineLoadingInfo__ErrorDomain = 7
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)
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type QWebEngineLoadingInfo struct {
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h *C.QWebEngineLoadingInfo
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isSubclass bool
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}
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func (this *QWebEngineLoadingInfo) cPointer() *C.QWebEngineLoadingInfo {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QWebEngineLoadingInfo) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQWebEngineLoadingInfo constructs the type using only CGO pointers.
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func newQWebEngineLoadingInfo(h *C.QWebEngineLoadingInfo) *QWebEngineLoadingInfo {
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if h == nil {
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return nil
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}
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return &QWebEngineLoadingInfo{h: h}
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}
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// UnsafeNewQWebEngineLoadingInfo constructs the type using only unsafe pointers.
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func UnsafeNewQWebEngineLoadingInfo(h unsafe.Pointer) *QWebEngineLoadingInfo {
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if h == nil {
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return nil
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}
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return &QWebEngineLoadingInfo{h: (*C.QWebEngineLoadingInfo)(h)}
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}
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// NewQWebEngineLoadingInfo constructs a new QWebEngineLoadingInfo object.
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func NewQWebEngineLoadingInfo(other *QWebEngineLoadingInfo) *QWebEngineLoadingInfo {
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var outptr_QWebEngineLoadingInfo *C.QWebEngineLoadingInfo = nil
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C.QWebEngineLoadingInfo_new(other.cPointer(), &outptr_QWebEngineLoadingInfo)
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ret := newQWebEngineLoadingInfo(outptr_QWebEngineLoadingInfo)
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ret.isSubclass = true
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return ret
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}
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func (this *QWebEngineLoadingInfo) OperatorAssign(other *QWebEngineLoadingInfo) {
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C.QWebEngineLoadingInfo_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QWebEngineLoadingInfo) Url() *qt6.QUrl {
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_goptr := qt6.UnsafeNewQUrl(unsafe.Pointer(C.QWebEngineLoadingInfo_Url(this.h)))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QWebEngineLoadingInfo) IsErrorPage() bool {
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return (bool)(C.QWebEngineLoadingInfo_IsErrorPage(this.h))
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}
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func (this *QWebEngineLoadingInfo) Status() QWebEngineLoadingInfo__LoadStatus {
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return (QWebEngineLoadingInfo__LoadStatus)(C.QWebEngineLoadingInfo_Status(this.h))
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}
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func (this *QWebEngineLoadingInfo) ErrorString() string {
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var _ms C.struct_miqt_string = C.QWebEngineLoadingInfo_ErrorString(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QWebEngineLoadingInfo) ErrorDomain() QWebEngineLoadingInfo__ErrorDomain {
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return (QWebEngineLoadingInfo__ErrorDomain)(C.QWebEngineLoadingInfo_ErrorDomain(this.h))
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}
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func (this *QWebEngineLoadingInfo) ErrorCode() int {
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return (int)(C.QWebEngineLoadingInfo_ErrorCode(this.h))
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}
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// Delete this object from C++ memory.
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func (this *QWebEngineLoadingInfo) Delete() {
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C.QWebEngineLoadingInfo_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QWebEngineLoadingInfo) GoGC() {
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runtime.SetFinalizer(this, func(this *QWebEngineLoadingInfo) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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