mirror of
https://github.com/mappu/miqt.git
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145 lines
3.3 KiB
Go
145 lines
3.3 KiB
Go
package qt
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/*
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#include "gen_qcolormap.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QColormap__Mode int
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const (
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QColormap__Direct QColormap__Mode = 0
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QColormap__Indexed QColormap__Mode = 1
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QColormap__Gray QColormap__Mode = 2
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)
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type QColormap struct {
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h *C.QColormap
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isSubclass bool
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}
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func (this *QColormap) cPointer() *C.QColormap {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QColormap) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQColormap constructs the type using only CGO pointers.
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func newQColormap(h *C.QColormap) *QColormap {
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if h == nil {
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return nil
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}
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return &QColormap{h: h}
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}
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// UnsafeNewQColormap constructs the type using only unsafe pointers.
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func UnsafeNewQColormap(h unsafe.Pointer) *QColormap {
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if h == nil {
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return nil
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}
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return &QColormap{h: (*C.QColormap)(h)}
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}
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// NewQColormap constructs a new QColormap object.
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func NewQColormap(colormap *QColormap) *QColormap {
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var outptr_QColormap *C.QColormap = nil
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C.QColormap_new(colormap.cPointer(), &outptr_QColormap)
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ret := newQColormap(outptr_QColormap)
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ret.isSubclass = true
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return ret
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}
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func QColormap_Initialize() {
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C.QColormap_Initialize()
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}
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func QColormap_Cleanup() {
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C.QColormap_Cleanup()
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}
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func QColormap_Instance() *QColormap {
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_ret := C.QColormap_Instance()
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_goptr := newQColormap(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QColormap) OperatorAssign(colormap *QColormap) {
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C.QColormap_OperatorAssign(this.h, colormap.cPointer())
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}
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func (this *QColormap) Mode() QColormap__Mode {
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return (QColormap__Mode)(C.QColormap_Mode(this.h))
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}
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func (this *QColormap) Depth() int {
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return (int)(C.QColormap_Depth(this.h))
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}
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func (this *QColormap) Size() int {
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return (int)(C.QColormap_Size(this.h))
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}
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func (this *QColormap) Pixel(color *QColor) uint {
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return (uint)(C.QColormap_Pixel(this.h, color.cPointer()))
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}
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func (this *QColormap) ColorAt(pixel uint) *QColor {
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_ret := C.QColormap_ColorAt(this.h, (C.uint)(pixel))
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_goptr := newQColor(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QColormap) Colormap() []QColor {
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var _ma C.struct_miqt_array = C.QColormap_Colormap(this.h)
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_ret := make([]QColor, int(_ma.len))
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_outCast := (*[0xffff]*C.QColor)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_vv_ret := _outCast[i]
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_vv_goptr := newQColor(_vv_ret)
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_vv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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_ret[i] = *_vv_goptr
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}
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return _ret
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}
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func QColormap_Instance1(screen int) *QColormap {
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_ret := C.QColormap_Instance1((C.int)(screen))
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_goptr := newQColormap(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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// Delete this object from C++ memory.
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func (this *QColormap) Delete() {
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C.QColormap_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QColormap) GoGC() {
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runtime.SetFinalizer(this, func(this *QColormap) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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