mirror of
https://github.com/mappu/miqt.git
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165 lines
4.3 KiB
Go
165 lines
4.3 KiB
Go
package multimedia
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/*
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#include "gen_qcamerainfo.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QCameraInfo struct {
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h *C.QCameraInfo
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isSubclass bool
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}
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func (this *QCameraInfo) cPointer() *C.QCameraInfo {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QCameraInfo) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQCameraInfo constructs the type using only CGO pointers.
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func newQCameraInfo(h *C.QCameraInfo) *QCameraInfo {
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if h == nil {
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return nil
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}
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return &QCameraInfo{h: h}
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}
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// UnsafeNewQCameraInfo constructs the type using only unsafe pointers.
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func UnsafeNewQCameraInfo(h unsafe.Pointer) *QCameraInfo {
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return newQCameraInfo((*C.QCameraInfo)(h))
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}
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// NewQCameraInfo constructs a new QCameraInfo object.
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func NewQCameraInfo() *QCameraInfo {
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ret := newQCameraInfo(C.QCameraInfo_new())
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ret.isSubclass = true
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return ret
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}
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// NewQCameraInfo2 constructs a new QCameraInfo object.
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func NewQCameraInfo2(camera *QCamera) *QCameraInfo {
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ret := newQCameraInfo(C.QCameraInfo_new2(camera.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQCameraInfo3 constructs a new QCameraInfo object.
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func NewQCameraInfo3(other *QCameraInfo) *QCameraInfo {
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ret := newQCameraInfo(C.QCameraInfo_new3(other.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQCameraInfo4 constructs a new QCameraInfo object.
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func NewQCameraInfo4(name []byte) *QCameraInfo {
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name_alias := C.struct_miqt_string{}
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name_alias.data = (*C.char)(unsafe.Pointer(&name[0]))
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name_alias.len = C.size_t(len(name))
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ret := newQCameraInfo(C.QCameraInfo_new4(name_alias))
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ret.isSubclass = true
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return ret
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}
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func (this *QCameraInfo) OperatorAssign(other *QCameraInfo) {
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C.QCameraInfo_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QCameraInfo) OperatorEqual(other *QCameraInfo) bool {
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return (bool)(C.QCameraInfo_OperatorEqual(this.h, other.cPointer()))
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}
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func (this *QCameraInfo) OperatorNotEqual(other *QCameraInfo) bool {
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return (bool)(C.QCameraInfo_OperatorNotEqual(this.h, other.cPointer()))
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}
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func (this *QCameraInfo) IsNull() bool {
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return (bool)(C.QCameraInfo_IsNull(this.h))
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}
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func (this *QCameraInfo) DeviceName() string {
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var _ms C.struct_miqt_string = C.QCameraInfo_DeviceName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QCameraInfo) Description() string {
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var _ms C.struct_miqt_string = C.QCameraInfo_Description(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QCameraInfo) Position() QCamera__Position {
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return (QCamera__Position)(C.QCameraInfo_Position(this.h))
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}
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func (this *QCameraInfo) Orientation() int {
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return (int)(C.QCameraInfo_Orientation(this.h))
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}
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func QCameraInfo_DefaultCamera() *QCameraInfo {
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_goptr := newQCameraInfo(C.QCameraInfo_DefaultCamera())
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QCameraInfo_AvailableCameras() []QCameraInfo {
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var _ma C.struct_miqt_array = C.QCameraInfo_AvailableCameras()
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_ret := make([]QCameraInfo, int(_ma.len))
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_outCast := (*[0xffff]*C.QCameraInfo)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_lv_goptr := newQCameraInfo(_outCast[i])
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_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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_ret[i] = *_lv_goptr
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}
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return _ret
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}
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func QCameraInfo_AvailableCameras1(position QCamera__Position) []QCameraInfo {
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var _ma C.struct_miqt_array = C.QCameraInfo_AvailableCameras1((C.int)(position))
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_ret := make([]QCameraInfo, int(_ma.len))
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_outCast := (*[0xffff]*C.QCameraInfo)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_lv_goptr := newQCameraInfo(_outCast[i])
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_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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_ret[i] = *_lv_goptr
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}
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QCameraInfo) Delete() {
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C.QCameraInfo_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QCameraInfo) GoGC() {
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runtime.SetFinalizer(this, func(this *QCameraInfo) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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