miqt/qt6/gen_qgesturerecognizer.cpp

145 lines
4.1 KiB
C++

#include <QEvent>
#include <QGesture>
#include <QGestureRecognizer>
#include <QObject>
#include <qgesturerecognizer.h>
#include "gen_qgesturerecognizer.h"
#ifndef _Bool
#define _Bool bool
#endif
#include "_cgo_export.h"
class MiqtVirtualQGestureRecognizer : public virtual QGestureRecognizer {
public:
MiqtVirtualQGestureRecognizer(): QGestureRecognizer() {};
virtual ~MiqtVirtualQGestureRecognizer() = default;
// cgo.Handle value for overwritten implementation
intptr_t handle__Create = 0;
// Subclass to allow providing a Go implementation
virtual QGesture* create(QObject* target) override {
if (handle__Create == 0) {
return QGestureRecognizer::create(target);
}
QObject* sigval1 = target;
QGesture* callback_return_value = miqt_exec_callback_QGestureRecognizer_Create(this, handle__Create, sigval1);
return callback_return_value;
}
// Wrapper to allow calling protected method
QGesture* virtualbase_Create(QObject* target) {
return QGestureRecognizer::create(target);
}
// cgo.Handle value for overwritten implementation
intptr_t handle__Recognize = 0;
// Subclass to allow providing a Go implementation
virtual QGestureRecognizer::Result recognize(QGesture* state, QObject* watched, QEvent* event) override {
if (handle__Recognize == 0) {
return QGestureRecognizer::Result(); // Pure virtual, there is no base we can call
}
QGesture* sigval1 = state;
QObject* sigval2 = watched;
QEvent* sigval3 = event;
int callback_return_value = miqt_exec_callback_QGestureRecognizer_Recognize(this, handle__Recognize, sigval1, sigval2, sigval3);
return static_cast<QGestureRecognizer::Result>(callback_return_value);
}
// cgo.Handle value for overwritten implementation
intptr_t handle__Reset = 0;
// Subclass to allow providing a Go implementation
virtual void reset(QGesture* state) override {
if (handle__Reset == 0) {
QGestureRecognizer::reset(state);
return;
}
QGesture* sigval1 = state;
miqt_exec_callback_QGestureRecognizer_Reset(this, handle__Reset, sigval1);
}
// Wrapper to allow calling protected method
void virtualbase_Reset(QGesture* state) {
QGestureRecognizer::reset(state);
}
};
QGestureRecognizer* QGestureRecognizer_new() {
return new MiqtVirtualQGestureRecognizer();
}
QGesture* QGestureRecognizer_Create(QGestureRecognizer* self, QObject* target) {
return self->create(target);
}
int QGestureRecognizer_Recognize(QGestureRecognizer* self, QGesture* state, QObject* watched, QEvent* event) {
QGestureRecognizer::Result _ret = self->recognize(state, watched, event);
return static_cast<int>(_ret);
}
void QGestureRecognizer_Reset(QGestureRecognizer* self, QGesture* state) {
self->reset(state);
}
int QGestureRecognizer_RegisterRecognizer(QGestureRecognizer* recognizer) {
Qt::GestureType _ret = QGestureRecognizer::registerRecognizer(recognizer);
return static_cast<int>(_ret);
}
void QGestureRecognizer_UnregisterRecognizer(int typeVal) {
QGestureRecognizer::unregisterRecognizer(static_cast<Qt::GestureType>(typeVal));
}
void QGestureRecognizer_OperatorAssign(QGestureRecognizer* self, QGestureRecognizer* param1) {
self->operator=(*param1);
}
void QGestureRecognizer_override_virtual_Create(void* self, intptr_t slot) {
dynamic_cast<MiqtVirtualQGestureRecognizer*>( (QGestureRecognizer*)(self) )->handle__Create = slot;
}
QGesture* QGestureRecognizer_virtualbase_Create(void* self, QObject* target) {
return ( (MiqtVirtualQGestureRecognizer*)(self) )->virtualbase_Create(target);
}
void QGestureRecognizer_override_virtual_Recognize(void* self, intptr_t slot) {
dynamic_cast<MiqtVirtualQGestureRecognizer*>( (QGestureRecognizer*)(self) )->handle__Recognize = slot;
}
void QGestureRecognizer_override_virtual_Reset(void* self, intptr_t slot) {
dynamic_cast<MiqtVirtualQGestureRecognizer*>( (QGestureRecognizer*)(self) )->handle__Reset = slot;
}
void QGestureRecognizer_virtualbase_Reset(void* self, QGesture* state) {
( (MiqtVirtualQGestureRecognizer*)(self) )->virtualbase_Reset(state);
}
void QGestureRecognizer_Delete(QGestureRecognizer* self, bool isSubclass) {
if (isSubclass) {
delete dynamic_cast<MiqtVirtualQGestureRecognizer*>( self );
} else {
delete self;
}
}