mirror of
https://github.com/mappu/miqt.git
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293 lines
11 KiB
Go
293 lines
11 KiB
Go
package qt6
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/*
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#include "gen_qsequentialanimationgroup.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QSequentialAnimationGroup struct {
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h *C.QSequentialAnimationGroup
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isSubclass bool
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*QAnimationGroup
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}
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func (this *QSequentialAnimationGroup) cPointer() *C.QSequentialAnimationGroup {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QSequentialAnimationGroup) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQSequentialAnimationGroup constructs the type using only CGO pointers.
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func newQSequentialAnimationGroup(h *C.QSequentialAnimationGroup) *QSequentialAnimationGroup {
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if h == nil {
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return nil
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}
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var outptr_QAnimationGroup *C.QAnimationGroup = nil
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C.QSequentialAnimationGroup_virtbase(h, &outptr_QAnimationGroup)
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return &QSequentialAnimationGroup{h: h,
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QAnimationGroup: newQAnimationGroup(outptr_QAnimationGroup)}
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}
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// UnsafeNewQSequentialAnimationGroup constructs the type using only unsafe pointers.
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func UnsafeNewQSequentialAnimationGroup(h unsafe.Pointer) *QSequentialAnimationGroup {
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return newQSequentialAnimationGroup((*C.QSequentialAnimationGroup)(h))
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}
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// NewQSequentialAnimationGroup constructs a new QSequentialAnimationGroup object.
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func NewQSequentialAnimationGroup() *QSequentialAnimationGroup {
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ret := newQSequentialAnimationGroup(C.QSequentialAnimationGroup_new())
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ret.isSubclass = true
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return ret
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}
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// NewQSequentialAnimationGroup2 constructs a new QSequentialAnimationGroup object.
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func NewQSequentialAnimationGroup2(parent *QObject) *QSequentialAnimationGroup {
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ret := newQSequentialAnimationGroup(C.QSequentialAnimationGroup_new2(parent.cPointer()))
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ret.isSubclass = true
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return ret
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}
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func (this *QSequentialAnimationGroup) MetaObject() *QMetaObject {
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return newQMetaObject(C.QSequentialAnimationGroup_MetaObject(this.h))
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}
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func (this *QSequentialAnimationGroup) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QSequentialAnimationGroup_Metacast(this.h, param1_Cstring))
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}
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func QSequentialAnimationGroup_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QSequentialAnimationGroup_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QSequentialAnimationGroup) AddPause(msecs int) *QPauseAnimation {
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return newQPauseAnimation(C.QSequentialAnimationGroup_AddPause(this.h, (C.int)(msecs)))
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}
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func (this *QSequentialAnimationGroup) InsertPause(index int, msecs int) *QPauseAnimation {
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return newQPauseAnimation(C.QSequentialAnimationGroup_InsertPause(this.h, (C.int)(index), (C.int)(msecs)))
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}
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func (this *QSequentialAnimationGroup) CurrentAnimation() *QAbstractAnimation {
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return newQAbstractAnimation(C.QSequentialAnimationGroup_CurrentAnimation(this.h))
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}
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func (this *QSequentialAnimationGroup) Duration() int {
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return (int)(C.QSequentialAnimationGroup_Duration(this.h))
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}
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func (this *QSequentialAnimationGroup) CurrentAnimationChanged(current *QAbstractAnimation) {
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C.QSequentialAnimationGroup_CurrentAnimationChanged(this.h, current.cPointer())
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}
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func (this *QSequentialAnimationGroup) OnCurrentAnimationChanged(slot func(current *QAbstractAnimation)) {
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C.QSequentialAnimationGroup_connect_CurrentAnimationChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_CurrentAnimationChanged
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func miqt_exec_callback_QSequentialAnimationGroup_CurrentAnimationChanged(cb C.intptr_t, current *C.QAbstractAnimation) {
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gofunc, ok := cgo.Handle(cb).Value().(func(current *QAbstractAnimation))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := newQAbstractAnimation(current)
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gofunc(slotval1)
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}
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func QSequentialAnimationGroup_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSequentialAnimationGroup_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QSequentialAnimationGroup_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QSequentialAnimationGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QSequentialAnimationGroup) callVirtualBase_Duration() int {
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return (int)(C.QSequentialAnimationGroup_virtualbase_Duration(unsafe.Pointer(this.h)))
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}
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func (this *QSequentialAnimationGroup) OnDuration(slot func(super func() int) int) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QSequentialAnimationGroup_override_virtual_Duration(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_Duration
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func miqt_exec_callback_QSequentialAnimationGroup_Duration(self *C.QSequentialAnimationGroup, cb C.intptr_t) C.int {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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virtualReturn := gofunc((&QSequentialAnimationGroup{h: self}).callVirtualBase_Duration)
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return (C.int)(virtualReturn)
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}
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func (this *QSequentialAnimationGroup) callVirtualBase_Event(event *QEvent) bool {
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return (bool)(C.QSequentialAnimationGroup_virtualbase_Event(unsafe.Pointer(this.h), event.cPointer()))
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}
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func (this *QSequentialAnimationGroup) OnEvent(slot func(super func(event *QEvent) bool, event *QEvent) bool) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QSequentialAnimationGroup_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_Event
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func miqt_exec_callback_QSequentialAnimationGroup_Event(self *C.QSequentialAnimationGroup, cb C.intptr_t, event *C.QEvent) C.bool {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent) bool, event *QEvent) bool)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := newQEvent(event)
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virtualReturn := gofunc((&QSequentialAnimationGroup{h: self}).callVirtualBase_Event, slotval1)
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return (C.bool)(virtualReturn)
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}
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func (this *QSequentialAnimationGroup) callVirtualBase_UpdateCurrentTime(param1 int) {
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C.QSequentialAnimationGroup_virtualbase_UpdateCurrentTime(unsafe.Pointer(this.h), (C.int)(param1))
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}
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func (this *QSequentialAnimationGroup) OnUpdateCurrentTime(slot func(super func(param1 int), param1 int)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QSequentialAnimationGroup_override_virtual_UpdateCurrentTime(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_UpdateCurrentTime
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func miqt_exec_callback_QSequentialAnimationGroup_UpdateCurrentTime(self *C.QSequentialAnimationGroup, cb C.intptr_t, param1 C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(param1 int), param1 int))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (int)(param1)
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gofunc((&QSequentialAnimationGroup{h: self}).callVirtualBase_UpdateCurrentTime, slotval1)
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}
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func (this *QSequentialAnimationGroup) callVirtualBase_UpdateState(newState QAbstractAnimation__State, oldState QAbstractAnimation__State) {
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C.QSequentialAnimationGroup_virtualbase_UpdateState(unsafe.Pointer(this.h), (C.int)(newState), (C.int)(oldState))
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}
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func (this *QSequentialAnimationGroup) OnUpdateState(slot func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QSequentialAnimationGroup_override_virtual_UpdateState(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_UpdateState
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func miqt_exec_callback_QSequentialAnimationGroup_UpdateState(self *C.QSequentialAnimationGroup, cb C.intptr_t, newState C.int, oldState C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__State)(newState)
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slotval2 := (QAbstractAnimation__State)(oldState)
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gofunc((&QSequentialAnimationGroup{h: self}).callVirtualBase_UpdateState, slotval1, slotval2)
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}
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func (this *QSequentialAnimationGroup) callVirtualBase_UpdateDirection(direction QAbstractAnimation__Direction) {
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C.QSequentialAnimationGroup_virtualbase_UpdateDirection(unsafe.Pointer(this.h), (C.int)(direction))
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}
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func (this *QSequentialAnimationGroup) OnUpdateDirection(slot func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QSequentialAnimationGroup_override_virtual_UpdateDirection(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QSequentialAnimationGroup_UpdateDirection
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func miqt_exec_callback_QSequentialAnimationGroup_UpdateDirection(self *C.QSequentialAnimationGroup, cb C.intptr_t, direction C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__Direction)(direction)
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gofunc((&QSequentialAnimationGroup{h: self}).callVirtualBase_UpdateDirection, slotval1)
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}
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// Delete this object from C++ memory.
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func (this *QSequentialAnimationGroup) Delete() {
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C.QSequentialAnimationGroup_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QSequentialAnimationGroup) GoGC() {
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runtime.SetFinalizer(this, func(this *QSequentialAnimationGroup) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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