miqt/qt/gen_qvariantanimation.go

210 lines
6.3 KiB
Go

package qt
/*
#include "gen_qvariantanimation.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QVariantAnimation struct {
h *C.QVariantAnimation
*QAbstractAnimation
}
func (this *QVariantAnimation) cPointer() *C.QVariantAnimation {
if this == nil {
return nil
}
return this.h
}
func newQVariantAnimation(h *C.QVariantAnimation) *QVariantAnimation {
if h == nil {
return nil
}
return &QVariantAnimation{h: h, QAbstractAnimation: newQAbstractAnimation_U(unsafe.Pointer(h))}
}
func newQVariantAnimation_U(h unsafe.Pointer) *QVariantAnimation {
return newQVariantAnimation((*C.QVariantAnimation)(h))
}
// NewQVariantAnimation constructs a new QVariantAnimation object.
func NewQVariantAnimation() *QVariantAnimation {
ret := C.QVariantAnimation_new()
return newQVariantAnimation(ret)
}
// NewQVariantAnimation2 constructs a new QVariantAnimation object.
func NewQVariantAnimation2(parent *QObject) *QVariantAnimation {
ret := C.QVariantAnimation_new2(parent.cPointer())
return newQVariantAnimation(ret)
}
func (this *QVariantAnimation) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QVariantAnimation_MetaObject(this.h)))
}
func QVariantAnimation_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QVariantAnimation_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QVariantAnimation) StartValue() *QVariant {
_ret := C.QVariantAnimation_StartValue(this.h)
_goptr := newQVariant(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QVariantAnimation) SetStartValue(value *QVariant) {
C.QVariantAnimation_SetStartValue(this.h, value.cPointer())
}
func (this *QVariantAnimation) EndValue() *QVariant {
_ret := C.QVariantAnimation_EndValue(this.h)
_goptr := newQVariant(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QVariantAnimation) SetEndValue(value *QVariant) {
C.QVariantAnimation_SetEndValue(this.h, value.cPointer())
}
func (this *QVariantAnimation) KeyValueAt(step float64) *QVariant {
_ret := C.QVariantAnimation_KeyValueAt(this.h, (C.double)(step))
_goptr := newQVariant(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QVariantAnimation) SetKeyValueAt(step float64, value *QVariant) {
C.QVariantAnimation_SetKeyValueAt(this.h, (C.double)(step), value.cPointer())
}
func (this *QVariantAnimation) CurrentValue() *QVariant {
_ret := C.QVariantAnimation_CurrentValue(this.h)
_goptr := newQVariant(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QVariantAnimation) Duration() int {
return (int)(C.QVariantAnimation_Duration(this.h))
}
func (this *QVariantAnimation) SetDuration(msecs int) {
C.QVariantAnimation_SetDuration(this.h, (C.int)(msecs))
}
func (this *QVariantAnimation) EasingCurve() *QEasingCurve {
_ret := C.QVariantAnimation_EasingCurve(this.h)
_goptr := newQEasingCurve(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QVariantAnimation) SetEasingCurve(easing *QEasingCurve) {
C.QVariantAnimation_SetEasingCurve(this.h, easing.cPointer())
}
func (this *QVariantAnimation) ValueChanged(value *QVariant) {
C.QVariantAnimation_ValueChanged(this.h, value.cPointer())
}
func (this *QVariantAnimation) OnValueChanged(slot func(value *QVariant)) {
C.QVariantAnimation_connect_ValueChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QVariantAnimation_ValueChanged
func miqt_exec_callback_QVariantAnimation_ValueChanged(cb *C.void, value *C.QVariant) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(value *QVariant))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := newQVariant_U(unsafe.Pointer(value))
gofunc(slotval1)
}
func QVariantAnimation_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QVariantAnimation_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QVariantAnimation_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QVariantAnimation_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QVariantAnimation) Delete() {
C.QVariantAnimation_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QVariantAnimation) GoGC() {
runtime.SetFinalizer(this, func(this *QVariantAnimation) {
this.Delete()
runtime.KeepAlive(this.h)
})
}