miqt/qt/gen_qaccessibleobject.go
2024-09-04 18:54:22 +12:00

158 lines
4.2 KiB
Go

package qt
/*
#include "gen_qaccessibleobject.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QAccessibleObject struct {
h *C.QAccessibleObject
*QAccessibleInterface
}
func (this *QAccessibleObject) cPointer() *C.QAccessibleObject {
if this == nil {
return nil
}
return this.h
}
func newQAccessibleObject(h *C.QAccessibleObject) *QAccessibleObject {
if h == nil {
return nil
}
return &QAccessibleObject{h: h, QAccessibleInterface: newQAccessibleInterface_U(unsafe.Pointer(h))}
}
func newQAccessibleObject_U(h unsafe.Pointer) *QAccessibleObject {
return newQAccessibleObject((*C.QAccessibleObject)(h))
}
func (this *QAccessibleObject) IsValid() bool {
ret := C.QAccessibleObject_IsValid(this.h)
return (bool)(ret)
}
func (this *QAccessibleObject) Object() *QObject {
ret := C.QAccessibleObject_Object(this.h)
return newQObject_U(unsafe.Pointer(ret))
}
func (this *QAccessibleObject) Rect() *QRect {
ret := C.QAccessibleObject_Rect(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQRect(ret)
runtime.SetFinalizer(ret1, func(ret2 *QRect) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleObject) SetText(t QAccessible__Text, text string) {
text_Cstring := C.CString(text)
defer C.free(unsafe.Pointer(text_Cstring))
C.QAccessibleObject_SetText(this.h, (C.uintptr_t)(t), text_Cstring, C.size_t(len(text)))
}
func (this *QAccessibleObject) ChildAt(x int, y int) *QAccessibleInterface {
ret := C.QAccessibleObject_ChildAt(this.h, (C.int)(x), (C.int)(y))
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
type QAccessibleApplication struct {
h *C.QAccessibleApplication
*QAccessibleObject
}
func (this *QAccessibleApplication) cPointer() *C.QAccessibleApplication {
if this == nil {
return nil
}
return this.h
}
func newQAccessibleApplication(h *C.QAccessibleApplication) *QAccessibleApplication {
if h == nil {
return nil
}
return &QAccessibleApplication{h: h, QAccessibleObject: newQAccessibleObject_U(unsafe.Pointer(h))}
}
func newQAccessibleApplication_U(h unsafe.Pointer) *QAccessibleApplication {
return newQAccessibleApplication((*C.QAccessibleApplication)(h))
}
// NewQAccessibleApplication constructs a new QAccessibleApplication object.
func NewQAccessibleApplication() *QAccessibleApplication {
ret := C.QAccessibleApplication_new()
return newQAccessibleApplication(ret)
}
func (this *QAccessibleApplication) Window() *QWindow {
ret := C.QAccessibleApplication_Window(this.h)
return newQWindow_U(unsafe.Pointer(ret))
}
func (this *QAccessibleApplication) ChildCount() int {
ret := C.QAccessibleApplication_ChildCount(this.h)
return (int)(ret)
}
func (this *QAccessibleApplication) IndexOfChild(param1 *QAccessibleInterface) int {
ret := C.QAccessibleApplication_IndexOfChild(this.h, param1.cPointer())
return (int)(ret)
}
func (this *QAccessibleApplication) FocusChild() *QAccessibleInterface {
ret := C.QAccessibleApplication_FocusChild(this.h)
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleApplication) Parent() *QAccessibleInterface {
ret := C.QAccessibleApplication_Parent(this.h)
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleApplication) Child(index int) *QAccessibleInterface {
ret := C.QAccessibleApplication_Child(this.h, (C.int)(index))
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleApplication) Text(t QAccessible__Text) string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QAccessibleApplication_Text(this.h, (C.uintptr_t)(t), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QAccessibleApplication) Role() QAccessible__Role {
ret := C.QAccessibleApplication_Role(this.h)
return (QAccessible__Role)(ret)
}
func (this *QAccessibleApplication) State() *QAccessible__State {
ret := C.QAccessibleApplication_State(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQAccessible__State(ret)
runtime.SetFinalizer(ret1, func(ret2 *QAccessible__State) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleApplication) Delete() {
C.QAccessibleApplication_Delete(this.h)
}