mirror of
https://github.com/mappu/miqt.git
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190 lines
5.7 KiB
Go
190 lines
5.7 KiB
Go
package qt
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/*
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#include "gen_qaccessiblewidget.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAccessibleWidget struct {
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h *C.QAccessibleWidget
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*QAccessibleObject
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*QAccessibleActionInterface
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}
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func (this *QAccessibleWidget) cPointer() *C.QAccessibleWidget {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQAccessibleWidget(h *C.QAccessibleWidget) *QAccessibleWidget {
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if h == nil {
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return nil
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}
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return &QAccessibleWidget{h: h, QAccessibleObject: newQAccessibleObject_U(unsafe.Pointer(h)), QAccessibleActionInterface: newQAccessibleActionInterface_U(unsafe.Pointer(h))}
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}
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func newQAccessibleWidget_U(h unsafe.Pointer) *QAccessibleWidget {
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return newQAccessibleWidget((*C.QAccessibleWidget)(h))
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}
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// NewQAccessibleWidget constructs a new QAccessibleWidget object.
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func NewQAccessibleWidget(o *QWidget) *QAccessibleWidget {
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ret := C.QAccessibleWidget_new(o.cPointer())
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return newQAccessibleWidget(ret)
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}
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// NewQAccessibleWidget2 constructs a new QAccessibleWidget object.
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func NewQAccessibleWidget2(o *QWidget, r QAccessible__Role) *QAccessibleWidget {
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ret := C.QAccessibleWidget_new2(o.cPointer(), (C.uintptr_t)(r))
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return newQAccessibleWidget(ret)
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}
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// NewQAccessibleWidget3 constructs a new QAccessibleWidget object.
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func NewQAccessibleWidget3(o *QWidget, r QAccessible__Role, name string) *QAccessibleWidget {
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name_Cstring := C.CString(name)
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defer C.free(unsafe.Pointer(name_Cstring))
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ret := C.QAccessibleWidget_new3(o.cPointer(), (C.uintptr_t)(r), name_Cstring, C.size_t(len(name)))
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return newQAccessibleWidget(ret)
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}
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func (this *QAccessibleWidget) IsValid() bool {
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ret := C.QAccessibleWidget_IsValid(this.h)
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return (bool)(ret)
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}
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func (this *QAccessibleWidget) Window() *QWindow {
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ret := C.QAccessibleWidget_Window(this.h)
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return newQWindow_U(unsafe.Pointer(ret))
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}
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func (this *QAccessibleWidget) ChildCount() int {
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ret := C.QAccessibleWidget_ChildCount(this.h)
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return (int)(ret)
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}
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func (this *QAccessibleWidget) IndexOfChild(child *QAccessibleInterface) int {
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ret := C.QAccessibleWidget_IndexOfChild(this.h, child.cPointer())
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return (int)(ret)
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}
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func (this *QAccessibleWidget) FocusChild() *QAccessibleInterface {
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ret := C.QAccessibleWidget_FocusChild(this.h)
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return newQAccessibleInterface_U(unsafe.Pointer(ret))
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}
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func (this *QAccessibleWidget) Rect() *QRect {
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ret := C.QAccessibleWidget_Rect(this.h)
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQRect(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QRect) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func (this *QAccessibleWidget) Parent() *QAccessibleInterface {
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ret := C.QAccessibleWidget_Parent(this.h)
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return newQAccessibleInterface_U(unsafe.Pointer(ret))
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}
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func (this *QAccessibleWidget) Child(index int) *QAccessibleInterface {
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ret := C.QAccessibleWidget_Child(this.h, (C.int)(index))
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return newQAccessibleInterface_U(unsafe.Pointer(ret))
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}
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func (this *QAccessibleWidget) Text(t QAccessible__Text) string {
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QAccessibleWidget_Text(this.h, (C.uintptr_t)(t), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QAccessibleWidget) Role() QAccessible__Role {
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ret := C.QAccessibleWidget_Role(this.h)
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return (QAccessible__Role)(ret)
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}
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func (this *QAccessibleWidget) State() *QAccessible__State {
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ret := C.QAccessibleWidget_State(this.h)
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQAccessible__State(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QAccessible__State) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func (this *QAccessibleWidget) ForegroundColor() *QColor {
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ret := C.QAccessibleWidget_ForegroundColor(this.h)
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQColor(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QColor) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func (this *QAccessibleWidget) BackgroundColor() *QColor {
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ret := C.QAccessibleWidget_BackgroundColor(this.h)
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQColor(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QColor) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func (this *QAccessibleWidget) ActionNames() []string {
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var _out **C.char = nil
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var _out_Lengths *C.int = nil
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var _out_len C.size_t = 0
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C.QAccessibleWidget_ActionNames(this.h, &_out, &_out_Lengths, &_out_len)
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ret := make([]string, int(_out_len))
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_outCast := (*[0xffff]*C.char)(unsafe.Pointer(_out)) // hey ya
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_out_LengthsCast := (*[0xffff]C.int)(unsafe.Pointer(_out_Lengths))
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for i := 0; i < int(_out_len); i++ {
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ret[i] = C.GoStringN(_outCast[i], _out_LengthsCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QAccessibleWidget) DoAction(actionName string) {
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actionName_Cstring := C.CString(actionName)
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defer C.free(unsafe.Pointer(actionName_Cstring))
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C.QAccessibleWidget_DoAction(this.h, actionName_Cstring, C.size_t(len(actionName)))
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}
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func (this *QAccessibleWidget) KeyBindingsForAction(actionName string) []string {
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actionName_Cstring := C.CString(actionName)
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defer C.free(unsafe.Pointer(actionName_Cstring))
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var _out **C.char = nil
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var _out_Lengths *C.int = nil
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var _out_len C.size_t = 0
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C.QAccessibleWidget_KeyBindingsForAction(this.h, actionName_Cstring, C.size_t(len(actionName)), &_out, &_out_Lengths, &_out_len)
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ret := make([]string, int(_out_len))
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_outCast := (*[0xffff]*C.char)(unsafe.Pointer(_out)) // hey ya
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_out_LengthsCast := (*[0xffff]C.int)(unsafe.Pointer(_out_Lengths))
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for i := 0; i < int(_out_len); i++ {
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ret[i] = C.GoStringN(_outCast[i], _out_LengthsCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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