mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
335 lines
9.3 KiB
Go
335 lines
9.3 KiB
Go
package qt
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/*
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#include "gen_qbuttongroup.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime/cgo"
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"unsafe"
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)
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type QButtonGroup struct {
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h *C.QButtonGroup
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*QObject
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}
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func (this *QButtonGroup) cPointer() *C.QButtonGroup {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQButtonGroup(h *C.QButtonGroup) *QButtonGroup {
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if h == nil {
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return nil
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}
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return &QButtonGroup{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
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}
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func newQButtonGroup_U(h unsafe.Pointer) *QButtonGroup {
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return newQButtonGroup((*C.QButtonGroup)(h))
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}
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// NewQButtonGroup constructs a new QButtonGroup object.
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func NewQButtonGroup() *QButtonGroup {
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ret := C.QButtonGroup_new()
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return newQButtonGroup(ret)
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}
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// NewQButtonGroup2 constructs a new QButtonGroup object.
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func NewQButtonGroup2(parent *QObject) *QButtonGroup {
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ret := C.QButtonGroup_new2(parent.cPointer())
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return newQButtonGroup(ret)
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}
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func (this *QButtonGroup) MetaObject() *QMetaObject {
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ret := C.QButtonGroup_MetaObject(this.h)
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return newQMetaObject_U(unsafe.Pointer(ret))
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}
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func QButtonGroup_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_Tr(s_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QButtonGroup_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_TrUtf8(s_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QButtonGroup) SetExclusive(exclusive bool) {
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C.QButtonGroup_SetExclusive(this.h, (C.bool)(exclusive))
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}
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func (this *QButtonGroup) Exclusive() bool {
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ret := C.QButtonGroup_Exclusive(this.h)
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return (bool)(ret)
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}
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func (this *QButtonGroup) AddButton(param1 *QAbstractButton) {
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C.QButtonGroup_AddButton(this.h, param1.cPointer())
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}
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func (this *QButtonGroup) RemoveButton(param1 *QAbstractButton) {
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C.QButtonGroup_RemoveButton(this.h, param1.cPointer())
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}
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func (this *QButtonGroup) Buttons() []*QAbstractButton {
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var _out **C.QAbstractButton = nil
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var _out_len C.size_t = 0
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C.QButtonGroup_Buttons(this.h, &_out, &_out_len)
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ret := make([]*QAbstractButton, int(_out_len))
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_outCast := (*[0xffff]*C.QAbstractButton)(unsafe.Pointer(_out)) // so fresh so clean
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for i := 0; i < int(_out_len); i++ {
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ret[i] = newQAbstractButton(_outCast[i])
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}
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QButtonGroup) CheckedButton() *QAbstractButton {
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ret := C.QButtonGroup_CheckedButton(this.h)
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return newQAbstractButton_U(unsafe.Pointer(ret))
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}
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func (this *QButtonGroup) Button(id int) *QAbstractButton {
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ret := C.QButtonGroup_Button(this.h, (C.int)(id))
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return newQAbstractButton_U(unsafe.Pointer(ret))
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}
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func (this *QButtonGroup) SetId(button *QAbstractButton, id int) {
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C.QButtonGroup_SetId(this.h, button.cPointer(), (C.int)(id))
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}
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func (this *QButtonGroup) Id(button *QAbstractButton) int {
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ret := C.QButtonGroup_Id(this.h, button.cPointer())
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return (int)(ret)
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}
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func (this *QButtonGroup) CheckedId() int {
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ret := C.QButtonGroup_CheckedId(this.h)
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return (int)(ret)
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}
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func (this *QButtonGroup) ButtonClicked(param1 *QAbstractButton) {
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C.QButtonGroup_ButtonClicked(this.h, param1.cPointer())
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}
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func (this *QButtonGroup) OnButtonClicked(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonClicked(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonPressed(param1 *QAbstractButton) {
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C.QButtonGroup_ButtonPressed(this.h, param1.cPointer())
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}
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func (this *QButtonGroup) OnButtonPressed(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonPressed(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonReleased(param1 *QAbstractButton) {
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C.QButtonGroup_ButtonReleased(this.h, param1.cPointer())
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}
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func (this *QButtonGroup) OnButtonReleased(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonReleased(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonToggled(param1 *QAbstractButton, param2 bool) {
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C.QButtonGroup_ButtonToggled(this.h, param1.cPointer(), (C.bool)(param2))
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}
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func (this *QButtonGroup) OnButtonToggled(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonToggled(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) IdClicked(param1 int) {
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C.QButtonGroup_IdClicked(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnIdClicked(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_IdClicked(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) IdPressed(param1 int) {
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C.QButtonGroup_IdPressed(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnIdPressed(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_IdPressed(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) IdReleased(param1 int) {
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C.QButtonGroup_IdReleased(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnIdReleased(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_IdReleased(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) IdToggled(param1 int, param2 bool) {
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C.QButtonGroup_IdToggled(this.h, (C.int)(param1), (C.bool)(param2))
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}
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func (this *QButtonGroup) OnIdToggled(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_IdToggled(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonClickedWithInt(param1 int) {
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C.QButtonGroup_ButtonClickedWithInt(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnButtonClickedWithInt(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonClickedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonPressedWithInt(param1 int) {
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C.QButtonGroup_ButtonPressedWithInt(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnButtonPressedWithInt(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonPressedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonReleasedWithInt(param1 int) {
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C.QButtonGroup_ButtonReleasedWithInt(this.h, (C.int)(param1))
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}
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func (this *QButtonGroup) OnButtonReleasedWithInt(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonReleasedWithInt(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func (this *QButtonGroup) ButtonToggled2(param1 int, param2 bool) {
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C.QButtonGroup_ButtonToggled2(this.h, (C.int)(param1), (C.bool)(param2))
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}
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func (this *QButtonGroup) OnButtonToggled2(slot func()) {
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var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
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slot()
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}
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C.QButtonGroup_connect_ButtonToggled2(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
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}
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func QButtonGroup_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QButtonGroup_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QButtonGroup_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func QButtonGroup_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _out *C.char = nil
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var _out_Strlen C.int = 0
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C.QButtonGroup_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
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ret := C.GoStringN(_out, _out_Strlen)
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C.free(unsafe.Pointer(_out))
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return ret
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}
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func (this *QButtonGroup) AddButton2(param1 *QAbstractButton, id int) {
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C.QButtonGroup_AddButton2(this.h, param1.cPointer(), (C.int)(id))
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}
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func (this *QButtonGroup) Delete() {
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C.QButtonGroup_Delete(this.h)
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}
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