miqt/qt/gen_qelapsedtimer.go
2024-09-04 18:54:22 +12:00

124 lines
2.8 KiB
Go

package qt
/*
#include "gen_qelapsedtimer.h"
#include <stdlib.h>
*/
import "C"
import (
"unsafe"
)
type QElapsedTimer__ClockType int
const (
QElapsedTimer__ClockType__SystemTime QElapsedTimer__ClockType = 0
QElapsedTimer__ClockType__MonotonicClock QElapsedTimer__ClockType = 1
QElapsedTimer__ClockType__TickCounter QElapsedTimer__ClockType = 2
QElapsedTimer__ClockType__MachAbsoluteTime QElapsedTimer__ClockType = 3
QElapsedTimer__ClockType__PerformanceCounter QElapsedTimer__ClockType = 4
)
type QElapsedTimer struct {
h *C.QElapsedTimer
}
func (this *QElapsedTimer) cPointer() *C.QElapsedTimer {
if this == nil {
return nil
}
return this.h
}
func newQElapsedTimer(h *C.QElapsedTimer) *QElapsedTimer {
if h == nil {
return nil
}
return &QElapsedTimer{h: h}
}
func newQElapsedTimer_U(h unsafe.Pointer) *QElapsedTimer {
return newQElapsedTimer((*C.QElapsedTimer)(h))
}
// NewQElapsedTimer constructs a new QElapsedTimer object.
func NewQElapsedTimer() *QElapsedTimer {
ret := C.QElapsedTimer_new()
return newQElapsedTimer(ret)
}
func QElapsedTimer_ClockType() QElapsedTimer__ClockType {
ret := C.QElapsedTimer_ClockType()
return (QElapsedTimer__ClockType)(ret)
}
func QElapsedTimer_IsMonotonic() bool {
ret := C.QElapsedTimer_IsMonotonic()
return (bool)(ret)
}
func (this *QElapsedTimer) Start() {
C.QElapsedTimer_Start(this.h)
}
func (this *QElapsedTimer) Restart() int64 {
ret := C.QElapsedTimer_Restart(this.h)
return (int64)(ret)
}
func (this *QElapsedTimer) Invalidate() {
C.QElapsedTimer_Invalidate(this.h)
}
func (this *QElapsedTimer) IsValid() bool {
ret := C.QElapsedTimer_IsValid(this.h)
return (bool)(ret)
}
func (this *QElapsedTimer) NsecsElapsed() int64 {
ret := C.QElapsedTimer_NsecsElapsed(this.h)
return (int64)(ret)
}
func (this *QElapsedTimer) Elapsed() int64 {
ret := C.QElapsedTimer_Elapsed(this.h)
return (int64)(ret)
}
func (this *QElapsedTimer) HasExpired(timeout int64) bool {
ret := C.QElapsedTimer_HasExpired(this.h, (C.longlong)(timeout))
return (bool)(ret)
}
func (this *QElapsedTimer) MsecsSinceReference() int64 {
ret := C.QElapsedTimer_MsecsSinceReference(this.h)
return (int64)(ret)
}
func (this *QElapsedTimer) MsecsTo(other *QElapsedTimer) int64 {
ret := C.QElapsedTimer_MsecsTo(this.h, other.cPointer())
return (int64)(ret)
}
func (this *QElapsedTimer) SecsTo(other *QElapsedTimer) int64 {
ret := C.QElapsedTimer_SecsTo(this.h, other.cPointer())
return (int64)(ret)
}
func (this *QElapsedTimer) OperatorEqual(other *QElapsedTimer) bool {
ret := C.QElapsedTimer_OperatorEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QElapsedTimer) OperatorNotEqual(other *QElapsedTimer) bool {
ret := C.QElapsedTimer_OperatorNotEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QElapsedTimer) Delete() {
C.QElapsedTimer_Delete(this.h)
}