mirror of
https://github.com/mappu/miqt.git
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94 lines
4.4 KiB
C++
94 lines
4.4 KiB
C++
#ifndef GEN_QSTATEMACHINE_H
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#define GEN_QSTATEMACHINE_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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class QAbstractAnimation;
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class QAbstractState;
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class QEvent;
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class QMetaObject;
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class QObject;
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class QStateMachine;
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#if defined(WORKAROUND_INNER_CLASS_DEFINITION_QStateMachine__SignalEvent)
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typedef QStateMachine::SignalEvent QStateMachine__SignalEvent;
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#else
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class QStateMachine__SignalEvent;
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#endif
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#if defined(WORKAROUND_INNER_CLASS_DEFINITION_QStateMachine__WrappedEvent)
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typedef QStateMachine::WrappedEvent QStateMachine__WrappedEvent;
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#else
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class QStateMachine__WrappedEvent;
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#endif
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#else
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typedef struct QAbstractAnimation QAbstractAnimation;
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typedef struct QAbstractState QAbstractState;
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typedef struct QEvent QEvent;
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typedef struct QMetaObject QMetaObject;
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typedef struct QObject QObject;
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typedef struct QStateMachine QStateMachine;
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typedef struct QStateMachine__SignalEvent QStateMachine__SignalEvent;
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typedef struct QStateMachine__WrappedEvent QStateMachine__WrappedEvent;
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#endif
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QStateMachine* QStateMachine_new();
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QStateMachine* QStateMachine_new2(uintptr_t childMode);
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QStateMachine* QStateMachine_new3(QObject* parent);
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QStateMachine* QStateMachine_new4(uintptr_t childMode, QObject* parent);
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QMetaObject* QStateMachine_MetaObject(const QStateMachine* self);
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void QStateMachine_Tr(const char* s, char** _out, int* _out_Strlen);
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void QStateMachine_TrUtf8(const char* s, char** _out, int* _out_Strlen);
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void QStateMachine_AddState(QStateMachine* self, QAbstractState* state);
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void QStateMachine_RemoveState(QStateMachine* self, QAbstractState* state);
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uintptr_t QStateMachine_Error(const QStateMachine* self);
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void QStateMachine_ErrorString(const QStateMachine* self, char** _out, int* _out_Strlen);
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void QStateMachine_ClearError(QStateMachine* self);
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bool QStateMachine_IsRunning(const QStateMachine* self);
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bool QStateMachine_IsAnimated(const QStateMachine* self);
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void QStateMachine_SetAnimated(QStateMachine* self, bool enabled);
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void QStateMachine_AddDefaultAnimation(QStateMachine* self, QAbstractAnimation* animation);
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void QStateMachine_DefaultAnimations(const QStateMachine* self, QAbstractAnimation*** _out, size_t* _out_len);
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void QStateMachine_RemoveDefaultAnimation(QStateMachine* self, QAbstractAnimation* animation);
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uintptr_t QStateMachine_GlobalRestorePolicy(const QStateMachine* self);
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void QStateMachine_SetGlobalRestorePolicy(QStateMachine* self, uintptr_t restorePolicy);
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void QStateMachine_PostEvent(QStateMachine* self, QEvent* event);
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int QStateMachine_PostDelayedEvent(QStateMachine* self, QEvent* event, int delay);
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bool QStateMachine_CancelDelayedEvent(QStateMachine* self, int id);
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bool QStateMachine_EventFilter(QStateMachine* self, QObject* watched, QEvent* event);
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void QStateMachine_Start(QStateMachine* self);
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void QStateMachine_Stop(QStateMachine* self);
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void QStateMachine_SetRunning(QStateMachine* self, bool running);
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void QStateMachine_RunningChanged(QStateMachine* self, bool running);
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void QStateMachine_connect_RunningChanged(QStateMachine* self, void* slot);
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void QStateMachine_Tr2(const char* s, const char* c, char** _out, int* _out_Strlen);
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void QStateMachine_Tr3(const char* s, const char* c, int n, char** _out, int* _out_Strlen);
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void QStateMachine_TrUtf82(const char* s, const char* c, char** _out, int* _out_Strlen);
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void QStateMachine_TrUtf83(const char* s, const char* c, int n, char** _out, int* _out_Strlen);
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void QStateMachine_PostEvent2(QStateMachine* self, QEvent* event, uintptr_t priority);
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void QStateMachine_Delete(QStateMachine* self);
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QStateMachine__SignalEvent* QStateMachine__SignalEvent_new(QStateMachine__SignalEvent* param1);
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QObject* QStateMachine__SignalEvent_Sender(const QStateMachine__SignalEvent* self);
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int QStateMachine__SignalEvent_SignalIndex(const QStateMachine__SignalEvent* self);
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void QStateMachine__SignalEvent_Delete(QStateMachine__SignalEvent* self);
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QStateMachine__WrappedEvent* QStateMachine__WrappedEvent_new(QObject* object, QEvent* event);
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QStateMachine__WrappedEvent* QStateMachine__WrappedEvent_new2(QStateMachine__WrappedEvent* param1);
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QObject* QStateMachine__WrappedEvent_Object(const QStateMachine__WrappedEvent* self);
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QEvent* QStateMachine__WrappedEvent_Event(const QStateMachine__WrappedEvent* self);
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void QStateMachine__WrappedEvent_Delete(QStateMachine__WrappedEvent* self);
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#ifdef __cplusplus
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} /* extern C */
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#endif
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#endif
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