miqt/qt/gen_qabstractstate.go

157 lines
4.3 KiB
Go

package qt
/*
#include "gen_qabstractstate.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QAbstractState struct {
h *C.QAbstractState
*QObject
}
func (this *QAbstractState) cPointer() *C.QAbstractState {
if this == nil {
return nil
}
return this.h
}
func newQAbstractState(h *C.QAbstractState) *QAbstractState {
if h == nil {
return nil
}
return &QAbstractState{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
}
func newQAbstractState_U(h unsafe.Pointer) *QAbstractState {
return newQAbstractState((*C.QAbstractState)(h))
}
func (this *QAbstractState) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QAbstractState_MetaObject(this.h)))
}
func (this *QAbstractState) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return C.QAbstractState_Metacast(this.h, param1_Cstring)
}
func QAbstractState_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractState_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QAbstractState) ParentState() *QState {
return newQState_U(unsafe.Pointer(C.QAbstractState_ParentState(this.h)))
}
func (this *QAbstractState) Machine() *QStateMachine {
return newQStateMachine_U(unsafe.Pointer(C.QAbstractState_Machine(this.h)))
}
func (this *QAbstractState) Active() bool {
return (bool)(C.QAbstractState_Active(this.h))
}
func (this *QAbstractState) ActiveChanged(active bool) {
C.QAbstractState_ActiveChanged(this.h, (C.bool)(active))
}
func (this *QAbstractState) OnActiveChanged(slot func(active bool)) {
C.QAbstractState_connect_ActiveChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QAbstractState_ActiveChanged
func miqt_exec_callback_QAbstractState_ActiveChanged(cb *C.void, active C.bool) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(active bool))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (bool)(active)
gofunc(slotval1)
}
func QAbstractState_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractState_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractState_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractState_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QAbstractState) Delete() {
C.QAbstractState_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QAbstractState) GoGC() {
runtime.SetFinalizer(this, func(this *QAbstractState) {
this.Delete()
runtime.KeepAlive(this.h)
})
}