mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
197 lines
6.2 KiB
Go
197 lines
6.2 KiB
Go
package qt
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/*
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#include "gen_qabstracttransition.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAbstractTransition__TransitionType int
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const (
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QAbstractTransition__ExternalTransition QAbstractTransition__TransitionType = 0
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QAbstractTransition__InternalTransition QAbstractTransition__TransitionType = 1
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)
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type QAbstractTransition struct {
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h *C.QAbstractTransition
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*QObject
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}
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func (this *QAbstractTransition) cPointer() *C.QAbstractTransition {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQAbstractTransition(h *C.QAbstractTransition) *QAbstractTransition {
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if h == nil {
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return nil
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}
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return &QAbstractTransition{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
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}
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func newQAbstractTransition_U(h unsafe.Pointer) *QAbstractTransition {
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return newQAbstractTransition((*C.QAbstractTransition)(h))
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}
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func (this *QAbstractTransition) MetaObject() *QMetaObject {
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return newQMetaObject_U(unsafe.Pointer(C.QAbstractTransition_MetaObject(this.h)))
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}
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func (this *QAbstractTransition) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return C.QAbstractTransition_Metacast(this.h, param1_Cstring)
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}
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func QAbstractTransition_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAbstractTransition_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QAbstractTransition) SourceState() *QState {
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return newQState_U(unsafe.Pointer(C.QAbstractTransition_SourceState(this.h)))
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}
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func (this *QAbstractTransition) TargetState() *QAbstractState {
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return newQAbstractState_U(unsafe.Pointer(C.QAbstractTransition_TargetState(this.h)))
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}
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func (this *QAbstractTransition) SetTargetState(target *QAbstractState) {
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C.QAbstractTransition_SetTargetState(this.h, target.cPointer())
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}
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func (this *QAbstractTransition) TargetStates() []*QAbstractState {
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var _ma *C.struct_miqt_array = C.QAbstractTransition_TargetStates(this.h)
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_ret := make([]*QAbstractState, int(_ma.len))
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_outCast := (*[0xffff]*C.QAbstractState)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = newQAbstractState_U(unsafe.Pointer(_outCast[i]))
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}
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C.free(unsafe.Pointer(_ma))
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return _ret
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}
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func (this *QAbstractTransition) SetTargetStates(targets []*QAbstractState) {
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// For the C ABI, malloc a C array of raw pointers
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targets_CArray := (*[0xffff]*C.QAbstractState)(C.malloc(C.size_t(8 * len(targets))))
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defer C.free(unsafe.Pointer(targets_CArray))
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for i := range targets {
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targets_CArray[i] = targets[i].cPointer()
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}
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targets_ma := &C.struct_miqt_array{len: C.size_t(len(targets)), data: unsafe.Pointer(targets_CArray)}
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defer runtime.KeepAlive(unsafe.Pointer(targets_ma))
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C.QAbstractTransition_SetTargetStates(this.h, targets_ma)
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}
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func (this *QAbstractTransition) TransitionType() QAbstractTransition__TransitionType {
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return (QAbstractTransition__TransitionType)(C.QAbstractTransition_TransitionType(this.h))
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}
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func (this *QAbstractTransition) SetTransitionType(typeVal QAbstractTransition__TransitionType) {
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C.QAbstractTransition_SetTransitionType(this.h, (C.int)(typeVal))
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}
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func (this *QAbstractTransition) Machine() *QStateMachine {
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return newQStateMachine_U(unsafe.Pointer(C.QAbstractTransition_Machine(this.h)))
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}
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func (this *QAbstractTransition) AddAnimation(animation *QAbstractAnimation) {
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C.QAbstractTransition_AddAnimation(this.h, animation.cPointer())
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}
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func (this *QAbstractTransition) RemoveAnimation(animation *QAbstractAnimation) {
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C.QAbstractTransition_RemoveAnimation(this.h, animation.cPointer())
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}
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func (this *QAbstractTransition) Animations() []*QAbstractAnimation {
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var _ma *C.struct_miqt_array = C.QAbstractTransition_Animations(this.h)
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_ret := make([]*QAbstractAnimation, int(_ma.len))
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_outCast := (*[0xffff]*C.QAbstractAnimation)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = newQAbstractAnimation_U(unsafe.Pointer(_outCast[i]))
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}
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C.free(unsafe.Pointer(_ma))
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return _ret
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}
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func QAbstractTransition_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAbstractTransition_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAbstractTransition_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAbstractTransition_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QAbstractTransition) Delete() {
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C.QAbstractTransition_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAbstractTransition) GoGC() {
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runtime.SetFinalizer(this, func(this *QAbstractTransition) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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