mirror of
https://github.com/mappu/miqt.git
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148 lines
4.1 KiB
Go
148 lines
4.1 KiB
Go
package qt
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/*
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#include "gen_qbytearraymatcher.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QByteArrayMatcher struct {
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h *C.QByteArrayMatcher
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}
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func (this *QByteArrayMatcher) cPointer() *C.QByteArrayMatcher {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQByteArrayMatcher(h *C.QByteArrayMatcher) *QByteArrayMatcher {
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if h == nil {
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return nil
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}
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return &QByteArrayMatcher{h: h}
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}
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func newQByteArrayMatcher_U(h unsafe.Pointer) *QByteArrayMatcher {
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return newQByteArrayMatcher((*C.QByteArrayMatcher)(h))
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}
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// NewQByteArrayMatcher constructs a new QByteArrayMatcher object.
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func NewQByteArrayMatcher() *QByteArrayMatcher {
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ret := C.QByteArrayMatcher_new()
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return newQByteArrayMatcher(ret)
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}
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// NewQByteArrayMatcher2 constructs a new QByteArrayMatcher object.
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func NewQByteArrayMatcher2(pattern *QByteArray) *QByteArrayMatcher {
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ret := C.QByteArrayMatcher_new2(pattern.cPointer())
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return newQByteArrayMatcher(ret)
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}
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// NewQByteArrayMatcher3 constructs a new QByteArrayMatcher object.
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func NewQByteArrayMatcher3(pattern string, length int) *QByteArrayMatcher {
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pattern_Cstring := C.CString(pattern)
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defer C.free(unsafe.Pointer(pattern_Cstring))
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ret := C.QByteArrayMatcher_new3(pattern_Cstring, (C.int)(length))
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return newQByteArrayMatcher(ret)
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}
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// NewQByteArrayMatcher4 constructs a new QByteArrayMatcher object.
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func NewQByteArrayMatcher4(other *QByteArrayMatcher) *QByteArrayMatcher {
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ret := C.QByteArrayMatcher_new4(other.cPointer())
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return newQByteArrayMatcher(ret)
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}
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func (this *QByteArrayMatcher) OperatorAssign(other *QByteArrayMatcher) {
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C.QByteArrayMatcher_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QByteArrayMatcher) SetPattern(pattern *QByteArray) {
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C.QByteArrayMatcher_SetPattern(this.h, pattern.cPointer())
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}
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func (this *QByteArrayMatcher) IndexIn(ba *QByteArray) int {
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return (int)(C.QByteArrayMatcher_IndexIn(this.h, ba.cPointer()))
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}
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func (this *QByteArrayMatcher) IndexIn2(str string, lenVal int) int {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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return (int)(C.QByteArrayMatcher_IndexIn2(this.h, str_Cstring, (C.int)(lenVal)))
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}
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func (this *QByteArrayMatcher) Pattern() *QByteArray {
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_ret := C.QByteArrayMatcher_Pattern(this.h)
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_goptr := newQByteArray(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QByteArrayMatcher) IndexIn22(ba *QByteArray, from int) int {
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return (int)(C.QByteArrayMatcher_IndexIn22(this.h, ba.cPointer(), (C.int)(from)))
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}
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func (this *QByteArrayMatcher) IndexIn3(str string, lenVal int, from int) int {
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str_Cstring := C.CString(str)
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defer C.free(unsafe.Pointer(str_Cstring))
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return (int)(C.QByteArrayMatcher_IndexIn3(this.h, str_Cstring, (C.int)(lenVal), (C.int)(from)))
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}
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// Delete this object from C++ memory.
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func (this *QByteArrayMatcher) Delete() {
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C.QByteArrayMatcher_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QByteArrayMatcher) GoGC() {
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runtime.SetFinalizer(this, func(this *QByteArrayMatcher) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QStaticByteArrayMatcherBase struct {
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h *C.QStaticByteArrayMatcherBase
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}
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func (this *QStaticByteArrayMatcherBase) cPointer() *C.QStaticByteArrayMatcherBase {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQStaticByteArrayMatcherBase(h *C.QStaticByteArrayMatcherBase) *QStaticByteArrayMatcherBase {
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if h == nil {
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return nil
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}
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return &QStaticByteArrayMatcherBase{h: h}
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}
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func newQStaticByteArrayMatcherBase_U(h unsafe.Pointer) *QStaticByteArrayMatcherBase {
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return newQStaticByteArrayMatcherBase((*C.QStaticByteArrayMatcherBase)(h))
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}
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// Delete this object from C++ memory.
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func (this *QStaticByteArrayMatcherBase) Delete() {
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C.QStaticByteArrayMatcherBase_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QStaticByteArrayMatcherBase) GoGC() {
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runtime.SetFinalizer(this, func(this *QStaticByteArrayMatcherBase) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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