miqt/qt/gen_qgraphicslayout.go

100 lines
2.6 KiB
Go

package qt
/*
#include "gen_qgraphicslayout.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QGraphicsLayout struct {
h *C.QGraphicsLayout
*QGraphicsLayoutItem
}
func (this *QGraphicsLayout) cPointer() *C.QGraphicsLayout {
if this == nil {
return nil
}
return this.h
}
func newQGraphicsLayout(h *C.QGraphicsLayout) *QGraphicsLayout {
if h == nil {
return nil
}
return &QGraphicsLayout{h: h, QGraphicsLayoutItem: newQGraphicsLayoutItem_U(unsafe.Pointer(h))}
}
func newQGraphicsLayout_U(h unsafe.Pointer) *QGraphicsLayout {
return newQGraphicsLayout((*C.QGraphicsLayout)(h))
}
func (this *QGraphicsLayout) SetContentsMargins(left float64, top float64, right float64, bottom float64) {
C.QGraphicsLayout_SetContentsMargins(this.h, (C.double)(left), (C.double)(top), (C.double)(right), (C.double)(bottom))
}
func (this *QGraphicsLayout) GetContentsMargins(left *float64, top *float64, right *float64, bottom *float64) {
C.QGraphicsLayout_GetContentsMargins(this.h, (*C.double)(unsafe.Pointer(left)), (*C.double)(unsafe.Pointer(top)), (*C.double)(unsafe.Pointer(right)), (*C.double)(unsafe.Pointer(bottom)))
}
func (this *QGraphicsLayout) Activate() {
C.QGraphicsLayout_Activate(this.h)
}
func (this *QGraphicsLayout) IsActivated() bool {
return (bool)(C.QGraphicsLayout_IsActivated(this.h))
}
func (this *QGraphicsLayout) Invalidate() {
C.QGraphicsLayout_Invalidate(this.h)
}
func (this *QGraphicsLayout) UpdateGeometry() {
C.QGraphicsLayout_UpdateGeometry(this.h)
}
func (this *QGraphicsLayout) WidgetEvent(e *QEvent) {
C.QGraphicsLayout_WidgetEvent(this.h, e.cPointer())
}
func (this *QGraphicsLayout) Count() int {
return (int)(C.QGraphicsLayout_Count(this.h))
}
func (this *QGraphicsLayout) ItemAt(i int) *QGraphicsLayoutItem {
return newQGraphicsLayoutItem_U(unsafe.Pointer(C.QGraphicsLayout_ItemAt(this.h, (C.int)(i))))
}
func (this *QGraphicsLayout) RemoveAt(index int) {
C.QGraphicsLayout_RemoveAt(this.h, (C.int)(index))
}
func QGraphicsLayout_SetInstantInvalidatePropagation(enable bool) {
C.QGraphicsLayout_SetInstantInvalidatePropagation((C.bool)(enable))
}
func QGraphicsLayout_InstantInvalidatePropagation() bool {
return (bool)(C.QGraphicsLayout_InstantInvalidatePropagation())
}
// Delete this object from C++ memory.
func (this *QGraphicsLayout) Delete() {
C.QGraphicsLayout_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QGraphicsLayout) GoGC() {
runtime.SetFinalizer(this, func(this *QGraphicsLayout) {
this.Delete()
runtime.KeepAlive(this.h)
})
}