mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
146 lines
4.2 KiB
Go
146 lines
4.2 KiB
Go
package qt
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/*
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#include "gen_qobjectcleanuphandler.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QObjectCleanupHandler struct {
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h *C.QObjectCleanupHandler
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*QObject
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}
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func (this *QObjectCleanupHandler) cPointer() *C.QObjectCleanupHandler {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQObjectCleanupHandler(h *C.QObjectCleanupHandler) *QObjectCleanupHandler {
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if h == nil {
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return nil
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}
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return &QObjectCleanupHandler{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
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}
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func newQObjectCleanupHandler_U(h unsafe.Pointer) *QObjectCleanupHandler {
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return newQObjectCleanupHandler((*C.QObjectCleanupHandler)(h))
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}
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// NewQObjectCleanupHandler constructs a new QObjectCleanupHandler object.
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func NewQObjectCleanupHandler() *QObjectCleanupHandler {
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ret := C.QObjectCleanupHandler_new()
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return newQObjectCleanupHandler(ret)
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}
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func (this *QObjectCleanupHandler) MetaObject() *QMetaObject {
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return newQMetaObject_U(unsafe.Pointer(C.QObjectCleanupHandler_MetaObject(this.h)))
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}
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func (this *QObjectCleanupHandler) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return C.QObjectCleanupHandler_Metacast(this.h, param1_Cstring)
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}
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func QObjectCleanupHandler_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QObjectCleanupHandler_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QObjectCleanupHandler) Add(object *QObject) *QObject {
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return newQObject_U(unsafe.Pointer(C.QObjectCleanupHandler_Add(this.h, object.cPointer())))
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}
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func (this *QObjectCleanupHandler) Remove(object *QObject) {
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C.QObjectCleanupHandler_Remove(this.h, object.cPointer())
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}
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func (this *QObjectCleanupHandler) IsEmpty() bool {
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return (bool)(C.QObjectCleanupHandler_IsEmpty(this.h))
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}
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func (this *QObjectCleanupHandler) Clear() {
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C.QObjectCleanupHandler_Clear(this.h)
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}
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func QObjectCleanupHandler_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QObjectCleanupHandler_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QObjectCleanupHandler_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QObjectCleanupHandler_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QObjectCleanupHandler_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QObjectCleanupHandler) Delete() {
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C.QObjectCleanupHandler_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QObjectCleanupHandler) GoGC() {
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runtime.SetFinalizer(this, func(this *QObjectCleanupHandler) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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