mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
261 lines
6.4 KiB
Go
261 lines
6.4 KiB
Go
package qt
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/*
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#include "gen_qthread.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QThread__Priority int
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const (
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QThread__IdlePriority QThread__Priority = 0
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QThread__LowestPriority QThread__Priority = 1
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QThread__LowPriority QThread__Priority = 2
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QThread__NormalPriority QThread__Priority = 3
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QThread__HighPriority QThread__Priority = 4
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QThread__HighestPriority QThread__Priority = 5
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QThread__TimeCriticalPriority QThread__Priority = 6
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QThread__InheritPriority QThread__Priority = 7
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)
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type QThread struct {
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h *C.QThread
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*QObject
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}
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func (this *QThread) cPointer() *C.QThread {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQThread(h *C.QThread) *QThread {
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if h == nil {
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return nil
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}
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return &QThread{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
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}
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func newQThread_U(h unsafe.Pointer) *QThread {
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return newQThread((*C.QThread)(h))
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}
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// NewQThread constructs a new QThread object.
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func NewQThread() *QThread {
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ret := C.QThread_new()
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return newQThread(ret)
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}
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// NewQThread2 constructs a new QThread object.
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func NewQThread2(parent *QObject) *QThread {
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ret := C.QThread_new2(parent.cPointer())
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return newQThread(ret)
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}
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func (this *QThread) MetaObject() *QMetaObject {
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return newQMetaObject_U(unsafe.Pointer(C.QThread_MetaObject(this.h)))
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}
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func (this *QThread) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return C.QThread_Metacast(this.h, param1_Cstring)
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}
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func QThread_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QThread_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QThread_CurrentThreadId() unsafe.Pointer {
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return C.QThread_CurrentThreadId()
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}
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func QThread_CurrentThread() *QThread {
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return newQThread_U(unsafe.Pointer(C.QThread_CurrentThread()))
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}
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func QThread_IdealThreadCount() int {
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return (int)(C.QThread_IdealThreadCount())
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}
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func QThread_YieldCurrentThread() {
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C.QThread_YieldCurrentThread()
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}
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func (this *QThread) SetPriority(priority QThread__Priority) {
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C.QThread_SetPriority(this.h, (C.int)(priority))
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}
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func (this *QThread) Priority() QThread__Priority {
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return (QThread__Priority)(C.QThread_Priority(this.h))
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}
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func (this *QThread) IsFinished() bool {
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return (bool)(C.QThread_IsFinished(this.h))
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}
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func (this *QThread) IsRunning() bool {
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return (bool)(C.QThread_IsRunning(this.h))
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}
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func (this *QThread) RequestInterruption() {
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C.QThread_RequestInterruption(this.h)
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}
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func (this *QThread) IsInterruptionRequested() bool {
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return (bool)(C.QThread_IsInterruptionRequested(this.h))
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}
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func (this *QThread) SetStackSize(stackSize uint) {
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C.QThread_SetStackSize(this.h, (C.uint)(stackSize))
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}
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func (this *QThread) StackSize() uint {
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return (uint)(C.QThread_StackSize(this.h))
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}
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func (this *QThread) Exit() {
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C.QThread_Exit(this.h)
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}
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func (this *QThread) EventDispatcher() *QAbstractEventDispatcher {
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return newQAbstractEventDispatcher_U(unsafe.Pointer(C.QThread_EventDispatcher(this.h)))
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}
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func (this *QThread) SetEventDispatcher(eventDispatcher *QAbstractEventDispatcher) {
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C.QThread_SetEventDispatcher(this.h, eventDispatcher.cPointer())
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}
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func (this *QThread) Event(event *QEvent) bool {
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return (bool)(C.QThread_Event(this.h, event.cPointer()))
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}
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func (this *QThread) LoopLevel() int {
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return (int)(C.QThread_LoopLevel(this.h))
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}
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func (this *QThread) Start() {
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C.QThread_Start(this.h)
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}
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func (this *QThread) Terminate() {
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C.QThread_Terminate(this.h)
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}
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func (this *QThread) Quit() {
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C.QThread_Quit(this.h)
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}
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func (this *QThread) Wait() bool {
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return (bool)(C.QThread_Wait(this.h))
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}
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func (this *QThread) WaitWithTime(time uint64) bool {
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return (bool)(C.QThread_WaitWithTime(this.h, (C.ulong)(time)))
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}
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func QThread_Sleep(param1 uint64) {
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C.QThread_Sleep((C.ulong)(param1))
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}
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func QThread_Msleep(param1 uint64) {
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C.QThread_Msleep((C.ulong)(param1))
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}
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func QThread_Usleep(param1 uint64) {
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C.QThread_Usleep((C.ulong)(param1))
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}
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func QThread_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QThread_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QThread_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QThread_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QThread_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QThread) Exit1(retcode int) {
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C.QThread_Exit1(this.h, (C.int)(retcode))
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}
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func (this *QThread) Start1(param1 QThread__Priority) {
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C.QThread_Start1(this.h, (C.int)(param1))
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}
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func (this *QThread) Wait1(deadline QDeadlineTimer) bool {
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return (bool)(C.QThread_Wait1(this.h, deadline.cPointer()))
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}
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// Delete this object from C++ memory.
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func (this *QThread) Delete() {
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C.QThread_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QThread) GoGC() {
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runtime.SetFinalizer(this, func(this *QThread) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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