mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
184 lines
4.3 KiB
Go
184 lines
4.3 KiB
Go
package qt
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/*
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#include "gen_qtimer.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QTimer struct {
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h *C.QTimer
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*QObject
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}
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func (this *QTimer) cPointer() *C.QTimer {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQTimer(h *C.QTimer) *QTimer {
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if h == nil {
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return nil
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}
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return &QTimer{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
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}
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func newQTimer_U(h unsafe.Pointer) *QTimer {
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return newQTimer((*C.QTimer)(h))
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}
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// NewQTimer constructs a new QTimer object.
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func NewQTimer() *QTimer {
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ret := C.QTimer_new()
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return newQTimer(ret)
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}
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// NewQTimer2 constructs a new QTimer object.
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func NewQTimer2(parent *QObject) *QTimer {
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ret := C.QTimer_new2(parent.cPointer())
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return newQTimer(ret)
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}
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func (this *QTimer) MetaObject() *QMetaObject {
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return newQMetaObject_U(unsafe.Pointer(C.QTimer_MetaObject(this.h)))
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}
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func (this *QTimer) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return C.QTimer_Metacast(this.h, param1_Cstring)
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}
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func QTimer_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QTimer_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QTimer) IsActive() bool {
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return (bool)(C.QTimer_IsActive(this.h))
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}
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func (this *QTimer) TimerId() int {
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return (int)(C.QTimer_TimerId(this.h))
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}
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func (this *QTimer) SetInterval(msec int) {
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C.QTimer_SetInterval(this.h, (C.int)(msec))
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}
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func (this *QTimer) Interval() int {
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return (int)(C.QTimer_Interval(this.h))
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}
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func (this *QTimer) RemainingTime() int {
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return (int)(C.QTimer_RemainingTime(this.h))
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}
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func (this *QTimer) SetTimerType(atype TimerType) {
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C.QTimer_SetTimerType(this.h, (C.int)(atype))
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}
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func (this *QTimer) TimerType() TimerType {
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return (TimerType)(C.QTimer_TimerType(this.h))
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}
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func (this *QTimer) SetSingleShot(singleShot bool) {
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C.QTimer_SetSingleShot(this.h, (C.bool)(singleShot))
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}
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func (this *QTimer) IsSingleShot() bool {
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return (bool)(C.QTimer_IsSingleShot(this.h))
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}
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func (this *QTimer) Start(msec int) {
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C.QTimer_Start(this.h, (C.int)(msec))
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}
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func (this *QTimer) Start2() {
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C.QTimer_Start2(this.h)
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}
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func (this *QTimer) Stop() {
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C.QTimer_Stop(this.h)
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}
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func QTimer_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QTimer_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QTimer_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QTimer_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QTimer_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QTimer) Delete() {
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C.QTimer_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QTimer) GoGC() {
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runtime.SetFinalizer(this, func(this *QTimer) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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