mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
155 lines
4.4 KiB
Go
155 lines
4.4 KiB
Go
package qt
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/*
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#include "gen_qanimationgroup.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAnimationGroup struct {
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h *C.QAnimationGroup
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*QAbstractAnimation
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}
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func (this *QAnimationGroup) cPointer() *C.QAnimationGroup {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQAnimationGroup(h *C.QAnimationGroup) *QAnimationGroup {
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if h == nil {
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return nil
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}
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return &QAnimationGroup{h: h, QAbstractAnimation: newQAbstractAnimation_U(unsafe.Pointer(h))}
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}
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func newQAnimationGroup_U(h unsafe.Pointer) *QAnimationGroup {
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return newQAnimationGroup((*C.QAnimationGroup)(h))
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}
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func (this *QAnimationGroup) MetaObject() *QMetaObject {
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_ret := C.QAnimationGroup_MetaObject(this.h)
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return newQMetaObject_U(unsafe.Pointer(_ret))
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}
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func QAnimationGroup_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAnimationGroup_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QAnimationGroup) AnimationAt(index int) *QAbstractAnimation {
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_ret := C.QAnimationGroup_AnimationAt(this.h, (C.int)(index))
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return newQAbstractAnimation_U(unsafe.Pointer(_ret))
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}
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func (this *QAnimationGroup) AnimationCount() int {
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_ret := C.QAnimationGroup_AnimationCount(this.h)
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return (int)(_ret)
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}
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func (this *QAnimationGroup) IndexOfAnimation(animation *QAbstractAnimation) int {
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_ret := C.QAnimationGroup_IndexOfAnimation(this.h, animation.cPointer())
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return (int)(_ret)
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}
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func (this *QAnimationGroup) AddAnimation(animation *QAbstractAnimation) {
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C.QAnimationGroup_AddAnimation(this.h, animation.cPointer())
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}
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func (this *QAnimationGroup) InsertAnimation(index int, animation *QAbstractAnimation) {
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C.QAnimationGroup_InsertAnimation(this.h, (C.int)(index), animation.cPointer())
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}
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func (this *QAnimationGroup) RemoveAnimation(animation *QAbstractAnimation) {
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C.QAnimationGroup_RemoveAnimation(this.h, animation.cPointer())
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}
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func (this *QAnimationGroup) TakeAnimation(index int) *QAbstractAnimation {
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_ret := C.QAnimationGroup_TakeAnimation(this.h, (C.int)(index))
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return newQAbstractAnimation_U(unsafe.Pointer(_ret))
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}
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func (this *QAnimationGroup) Clear() {
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C.QAnimationGroup_Clear(this.h)
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}
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func QAnimationGroup_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAnimationGroup_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAnimationGroup_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QAnimationGroup_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QAnimationGroup_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QAnimationGroup) Delete() {
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C.QAnimationGroup_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAnimationGroup) GoGC() {
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runtime.SetFinalizer(this, func(this *QAnimationGroup) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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