miqt/qt/gen_qcolortransform.go

90 lines
2.2 KiB
Go

package qt
/*
#include "gen_qcolortransform.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QColorTransform struct {
h *C.QColorTransform
}
func (this *QColorTransform) cPointer() *C.QColorTransform {
if this == nil {
return nil
}
return this.h
}
func newQColorTransform(h *C.QColorTransform) *QColorTransform {
if h == nil {
return nil
}
return &QColorTransform{h: h}
}
func newQColorTransform_U(h unsafe.Pointer) *QColorTransform {
return newQColorTransform((*C.QColorTransform)(h))
}
// NewQColorTransform constructs a new QColorTransform object.
func NewQColorTransform() *QColorTransform {
ret := C.QColorTransform_new()
return newQColorTransform(ret)
}
// NewQColorTransform2 constructs a new QColorTransform object.
func NewQColorTransform2(colorTransform *QColorTransform) *QColorTransform {
ret := C.QColorTransform_new2(colorTransform.cPointer())
return newQColorTransform(ret)
}
func (this *QColorTransform) OperatorAssign(other *QColorTransform) {
C.QColorTransform_OperatorAssign(this.h, other.cPointer())
}
func (this *QColorTransform) Swap(other *QColorTransform) {
C.QColorTransform_Swap(this.h, other.cPointer())
}
func (this *QColorTransform) Map(argb uint) uint {
_ret := C.QColorTransform_Map(this.h, (C.uint)(argb))
return (uint)(_ret)
}
func (this *QColorTransform) MapWithRgba64(rgba64 QRgba64) *QRgba64 {
_ret := C.QColorTransform_MapWithRgba64(this.h, rgba64.cPointer())
_goptr := newQRgba64(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QColorTransform) MapWithColor(color *QColor) *QColor {
_ret := C.QColorTransform_MapWithColor(this.h, color.cPointer())
_goptr := newQColor(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
// Delete this object from C++ memory.
func (this *QColorTransform) Delete() {
C.QColorTransform_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QColorTransform) GoGC() {
runtime.SetFinalizer(this, func(this *QColorTransform) {
this.Delete()
runtime.KeepAlive(this.h)
})
}