mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
152 lines
4.7 KiB
Go
152 lines
4.7 KiB
Go
package qt6
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/*
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#include "gen_qpropertyanimation.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QPropertyAnimation struct {
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h *C.QPropertyAnimation
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*QVariantAnimation
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}
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func (this *QPropertyAnimation) cPointer() *C.QPropertyAnimation {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QPropertyAnimation) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQPropertyAnimation(h *C.QPropertyAnimation) *QPropertyAnimation {
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if h == nil {
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return nil
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}
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return &QPropertyAnimation{h: h, QVariantAnimation: UnsafeNewQVariantAnimation(unsafe.Pointer(h))}
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}
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func UnsafeNewQPropertyAnimation(h unsafe.Pointer) *QPropertyAnimation {
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return newQPropertyAnimation((*C.QPropertyAnimation)(h))
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}
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// NewQPropertyAnimation constructs a new QPropertyAnimation object.
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func NewQPropertyAnimation() *QPropertyAnimation {
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ret := C.QPropertyAnimation_new()
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return newQPropertyAnimation(ret)
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}
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// NewQPropertyAnimation2 constructs a new QPropertyAnimation object.
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func NewQPropertyAnimation2(target *QObject, propertyName []byte) *QPropertyAnimation {
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propertyName_alias := C.struct_miqt_string{}
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propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0]))
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propertyName_alias.len = C.size_t(len(propertyName))
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ret := C.QPropertyAnimation_new2(target.cPointer(), propertyName_alias)
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return newQPropertyAnimation(ret)
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}
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// NewQPropertyAnimation3 constructs a new QPropertyAnimation object.
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func NewQPropertyAnimation3(parent *QObject) *QPropertyAnimation {
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ret := C.QPropertyAnimation_new3(parent.cPointer())
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return newQPropertyAnimation(ret)
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}
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// NewQPropertyAnimation4 constructs a new QPropertyAnimation object.
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func NewQPropertyAnimation4(target *QObject, propertyName []byte, parent *QObject) *QPropertyAnimation {
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propertyName_alias := C.struct_miqt_string{}
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propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0]))
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propertyName_alias.len = C.size_t(len(propertyName))
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ret := C.QPropertyAnimation_new4(target.cPointer(), propertyName_alias, parent.cPointer())
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return newQPropertyAnimation(ret)
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}
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func (this *QPropertyAnimation) MetaObject() *QMetaObject {
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return UnsafeNewQMetaObject(unsafe.Pointer(C.QPropertyAnimation_MetaObject(this.h)))
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}
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func (this *QPropertyAnimation) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QPropertyAnimation_Metacast(this.h, param1_Cstring))
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}
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func QPropertyAnimation_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QPropertyAnimation) TargetObject() *QObject {
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return UnsafeNewQObject(unsafe.Pointer(C.QPropertyAnimation_TargetObject(this.h)))
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}
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func (this *QPropertyAnimation) SetTargetObject(target *QObject) {
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C.QPropertyAnimation_SetTargetObject(this.h, target.cPointer())
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}
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func (this *QPropertyAnimation) PropertyName() []byte {
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var _bytearray C.struct_miqt_string = C.QPropertyAnimation_PropertyName(this.h)
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_ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len)))
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C.free(unsafe.Pointer(_bytearray.data))
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return _ret
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}
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func (this *QPropertyAnimation) SetPropertyName(propertyName []byte) {
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propertyName_alias := C.struct_miqt_string{}
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propertyName_alias.data = (*C.char)(unsafe.Pointer(&propertyName[0]))
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propertyName_alias.len = C.size_t(len(propertyName))
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C.QPropertyAnimation_SetPropertyName(this.h, propertyName_alias)
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}
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func QPropertyAnimation_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPropertyAnimation_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPropertyAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QPropertyAnimation) Delete() {
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C.QPropertyAnimation_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QPropertyAnimation) GoGC() {
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runtime.SetFinalizer(this, func(this *QPropertyAnimation) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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