mirror of
https://github.com/mappu/miqt.git
synced 2024-12-23 01:18:37 +00:00
313 lines
8.4 KiB
Go
313 lines
8.4 KiB
Go
package qt
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/*
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#include "gen_qdebug.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QDebug__VerbosityLevel int
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const (
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QDebug__MinimumVerbosity QDebug__VerbosityLevel = 0
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QDebug__DefaultVerbosity QDebug__VerbosityLevel = 2
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QDebug__MaximumVerbosity QDebug__VerbosityLevel = 7
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)
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type QDebug struct {
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h *C.QDebug
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}
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func (this *QDebug) cPointer() *C.QDebug {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQDebug(h *C.QDebug) *QDebug {
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if h == nil {
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return nil
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}
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return &QDebug{h: h}
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}
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func newQDebug_U(h unsafe.Pointer) *QDebug {
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return newQDebug((*C.QDebug)(h))
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}
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// NewQDebug constructs a new QDebug object.
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func NewQDebug(device *QIODevice) *QDebug {
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ret := C.QDebug_new(device.cPointer())
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return newQDebug(ret)
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}
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// NewQDebug2 constructs a new QDebug object.
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func NewQDebug2(o *QDebug) *QDebug {
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ret := C.QDebug_new2(o.cPointer())
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return newQDebug(ret)
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}
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func (this *QDebug) OperatorAssign(other *QDebug) {
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C.QDebug_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QDebug) Swap(other *QDebug) {
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C.QDebug_Swap(this.h, other.cPointer())
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}
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func (this *QDebug) ResetFormat() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_ResetFormat(this.h)))
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}
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func (this *QDebug) Space() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_Space(this.h)))
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}
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func (this *QDebug) Nospace() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_Nospace(this.h)))
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}
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func (this *QDebug) MaybeSpace() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_MaybeSpace(this.h)))
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}
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func (this *QDebug) Verbosity(verbosityLevel int) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_Verbosity(this.h, (C.int)(verbosityLevel))))
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}
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func (this *QDebug) Verbosity2() int {
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return (int)(C.QDebug_Verbosity2(this.h))
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}
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func (this *QDebug) SetVerbosity(verbosityLevel int) {
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C.QDebug_SetVerbosity(this.h, (C.int)(verbosityLevel))
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}
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func (this *QDebug) AutoInsertSpaces() bool {
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return (bool)(C.QDebug_AutoInsertSpaces(this.h))
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}
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func (this *QDebug) SetAutoInsertSpaces(b bool) {
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C.QDebug_SetAutoInsertSpaces(this.h, (C.bool)(b))
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}
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func (this *QDebug) Quote() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_Quote(this.h)))
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}
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func (this *QDebug) Noquote() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_Noquote(this.h)))
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}
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func (this *QDebug) MaybeQuote() *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_MaybeQuote(this.h)))
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}
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func (this *QDebug) OperatorShiftLeft(t QChar) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeft(this.h, t.cPointer())))
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}
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func (this *QDebug) OperatorShiftLeftWithBool(t bool) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithBool(this.h, (C.bool)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithChar(t int8) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithChar(this.h, (C.char)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithShort(t int16) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithShort(this.h, (C.int16_t)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithUnsignedshort(t uint16) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithUnsignedshort(this.h, (C.uint16_t)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithInt(t int) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithInt(this.h, (C.int)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithUnsignedint(t uint) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithUnsignedint(this.h, (C.uint)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithLong(t int64) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithLong(this.h, (C.long)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithUnsignedlong(t uint64) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithUnsignedlong(this.h, (C.ulong)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithQint64(t int64) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithQint64(this.h, (C.longlong)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithQuint64(t uint64) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithQuint64(this.h, (C.ulonglong)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithFloat(t float32) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithFloat(this.h, (C.float)(t))))
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}
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func (this *QDebug) OperatorShiftLeftWithDouble(t float64) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithDouble(this.h, (C.double)(t))))
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}
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func (this *QDebug) OperatorShiftLeft2(t string) *QDebug {
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t_Cstring := C.CString(t)
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defer C.free(unsafe.Pointer(t_Cstring))
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeft2(this.h, t_Cstring)))
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}
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func (this *QDebug) OperatorShiftLeftWithQString(t string) *QDebug {
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t_ms := miqt_strdupg(t)
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defer C.free(t_ms)
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithQString(this.h, (*C.struct_miqt_string)(t_ms))))
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}
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func (this *QDebug) OperatorShiftLeftWithQByteArray(t *QByteArray) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithQByteArray(this.h, t.cPointer())))
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}
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func (this *QDebug) OperatorShiftLeftWithVoid(t unsafe.Pointer) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_OperatorShiftLeftWithVoid(this.h, t)))
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}
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func (this *QDebug) MaybeQuote1(c int8) *QDebug {
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return newQDebug_U(unsafe.Pointer(C.QDebug_MaybeQuote1(this.h, (C.char)(c))))
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}
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// Delete this object from C++ memory.
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func (this *QDebug) Delete() {
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C.QDebug_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QDebug) GoGC() {
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runtime.SetFinalizer(this, func(this *QDebug) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QDebugStateSaver struct {
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h *C.QDebugStateSaver
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}
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func (this *QDebugStateSaver) cPointer() *C.QDebugStateSaver {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQDebugStateSaver(h *C.QDebugStateSaver) *QDebugStateSaver {
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if h == nil {
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return nil
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}
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return &QDebugStateSaver{h: h}
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}
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func newQDebugStateSaver_U(h unsafe.Pointer) *QDebugStateSaver {
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return newQDebugStateSaver((*C.QDebugStateSaver)(h))
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}
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// NewQDebugStateSaver constructs a new QDebugStateSaver object.
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func NewQDebugStateSaver(dbg *QDebug) *QDebugStateSaver {
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ret := C.QDebugStateSaver_new(dbg.cPointer())
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return newQDebugStateSaver(ret)
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}
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// Delete this object from C++ memory.
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func (this *QDebugStateSaver) Delete() {
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C.QDebugStateSaver_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QDebugStateSaver) GoGC() {
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runtime.SetFinalizer(this, func(this *QDebugStateSaver) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QNoDebug struct {
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h *C.QNoDebug
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}
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func (this *QNoDebug) cPointer() *C.QNoDebug {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQNoDebug(h *C.QNoDebug) *QNoDebug {
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if h == nil {
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return nil
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}
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return &QNoDebug{h: h}
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}
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func newQNoDebug_U(h unsafe.Pointer) *QNoDebug {
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return newQNoDebug((*C.QNoDebug)(h))
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}
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func (this *QNoDebug) Space() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_Space(this.h)))
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}
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func (this *QNoDebug) Nospace() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_Nospace(this.h)))
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}
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func (this *QNoDebug) MaybeSpace() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_MaybeSpace(this.h)))
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}
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func (this *QNoDebug) Quote() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_Quote(this.h)))
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}
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func (this *QNoDebug) Noquote() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_Noquote(this.h)))
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}
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func (this *QNoDebug) MaybeQuote() *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_MaybeQuote(this.h)))
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}
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func (this *QNoDebug) Verbosity(param1 int) *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_Verbosity(this.h, (C.int)(param1))))
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}
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func (this *QNoDebug) MaybeQuote1(param1 int8) *QNoDebug {
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return newQNoDebug_U(unsafe.Pointer(C.QNoDebug_MaybeQuote1(this.h, (C.char)(param1))))
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}
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// Delete this object from C++ memory.
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func (this *QNoDebug) Delete() {
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C.QNoDebug_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QNoDebug) GoGC() {
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runtime.SetFinalizer(this, func(this *QNoDebug) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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