miqt/qt6/gen_qactiongroup.go

229 lines
6.5 KiB
Go

package qt6
/*
#include "gen_qactiongroup.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QActionGroup__ExclusionPolicy int
const (
QActionGroup__None QActionGroup__ExclusionPolicy = 0
QActionGroup__Exclusive QActionGroup__ExclusionPolicy = 1
QActionGroup__ExclusiveOptional QActionGroup__ExclusionPolicy = 2
)
type QActionGroup struct {
h *C.QActionGroup
*QObject
}
func (this *QActionGroup) cPointer() *C.QActionGroup {
if this == nil {
return nil
}
return this.h
}
func (this *QActionGroup) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQActionGroup(h *C.QActionGroup) *QActionGroup {
if h == nil {
return nil
}
return &QActionGroup{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))}
}
func UnsafeNewQActionGroup(h unsafe.Pointer) *QActionGroup {
return newQActionGroup((*C.QActionGroup)(h))
}
// NewQActionGroup constructs a new QActionGroup object.
func NewQActionGroup(parent *QObject) *QActionGroup {
ret := C.QActionGroup_new(parent.cPointer())
return newQActionGroup(ret)
}
func (this *QActionGroup) MetaObject() *QMetaObject {
return UnsafeNewQMetaObject(unsafe.Pointer(C.QActionGroup_MetaObject(this.h)))
}
func (this *QActionGroup) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QActionGroup_Metacast(this.h, param1_Cstring))
}
func QActionGroup_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QActionGroup_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QActionGroup) AddAction(a *QAction) *QAction {
return UnsafeNewQAction(unsafe.Pointer(C.QActionGroup_AddAction(this.h, a.cPointer())))
}
func (this *QActionGroup) AddActionWithText(text string) *QAction {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
return UnsafeNewQAction(unsafe.Pointer(C.QActionGroup_AddActionWithText(this.h, text_ms)))
}
func (this *QActionGroup) AddAction2(icon *QIcon, text string) *QAction {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
return UnsafeNewQAction(unsafe.Pointer(C.QActionGroup_AddAction2(this.h, icon.cPointer(), text_ms)))
}
func (this *QActionGroup) RemoveAction(a *QAction) {
C.QActionGroup_RemoveAction(this.h, a.cPointer())
}
func (this *QActionGroup) Actions() []*QAction {
var _ma C.struct_miqt_array = C.QActionGroup_Actions(this.h)
_ret := make([]*QAction, int(_ma.len))
_outCast := (*[0xffff]*C.QAction)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = UnsafeNewQAction(unsafe.Pointer(_outCast[i]))
}
return _ret
}
func (this *QActionGroup) CheckedAction() *QAction {
return UnsafeNewQAction(unsafe.Pointer(C.QActionGroup_CheckedAction(this.h)))
}
func (this *QActionGroup) IsExclusive() bool {
return (bool)(C.QActionGroup_IsExclusive(this.h))
}
func (this *QActionGroup) IsEnabled() bool {
return (bool)(C.QActionGroup_IsEnabled(this.h))
}
func (this *QActionGroup) IsVisible() bool {
return (bool)(C.QActionGroup_IsVisible(this.h))
}
func (this *QActionGroup) ExclusionPolicy() QActionGroup__ExclusionPolicy {
return (QActionGroup__ExclusionPolicy)(C.QActionGroup_ExclusionPolicy(this.h))
}
func (this *QActionGroup) SetEnabled(enabled bool) {
C.QActionGroup_SetEnabled(this.h, (C.bool)(enabled))
}
func (this *QActionGroup) SetDisabled(b bool) {
C.QActionGroup_SetDisabled(this.h, (C.bool)(b))
}
func (this *QActionGroup) SetVisible(visible bool) {
C.QActionGroup_SetVisible(this.h, (C.bool)(visible))
}
func (this *QActionGroup) SetExclusive(exclusive bool) {
C.QActionGroup_SetExclusive(this.h, (C.bool)(exclusive))
}
func (this *QActionGroup) SetExclusionPolicy(policy QActionGroup__ExclusionPolicy) {
C.QActionGroup_SetExclusionPolicy(this.h, (C.int)(policy))
}
func (this *QActionGroup) Triggered(param1 *QAction) {
C.QActionGroup_Triggered(this.h, param1.cPointer())
}
func (this *QActionGroup) OnTriggered(slot func(param1 *QAction)) {
C.QActionGroup_connect_Triggered(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QActionGroup_Triggered
func miqt_exec_callback_QActionGroup_Triggered(cb C.intptr_t, param1 *C.QAction) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 *QAction))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := UnsafeNewQAction(unsafe.Pointer(param1))
gofunc(slotval1)
}
func (this *QActionGroup) Hovered(param1 *QAction) {
C.QActionGroup_Hovered(this.h, param1.cPointer())
}
func (this *QActionGroup) OnHovered(slot func(param1 *QAction)) {
C.QActionGroup_connect_Hovered(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QActionGroup_Hovered
func miqt_exec_callback_QActionGroup_Hovered(cb C.intptr_t, param1 *C.QAction) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 *QAction))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := UnsafeNewQAction(unsafe.Pointer(param1))
gofunc(slotval1)
}
func QActionGroup_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QActionGroup_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QActionGroup_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QActionGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
// Delete this object from C++ memory.
func (this *QActionGroup) Delete() {
C.QActionGroup_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QActionGroup) GoGC() {
runtime.SetFinalizer(this, func(this *QActionGroup) {
this.Delete()
runtime.KeepAlive(this.h)
})
}