miqt/qt6/multimedia/gen_qcamera.go

975 lines
29 KiB
Go

package multimedia
/*
#include "gen_qcamera.h"
#include <stdlib.h>
*/
import "C"
import (
"github.com/mappu/miqt/qt6"
"runtime"
"runtime/cgo"
"unsafe"
)
type QCamera__Error int
const (
QCamera__NoError QCamera__Error = 0
QCamera__CameraError QCamera__Error = 1
)
type QCamera__FocusMode int
const (
QCamera__FocusModeAuto QCamera__FocusMode = 0
QCamera__FocusModeAutoNear QCamera__FocusMode = 1
QCamera__FocusModeAutoFar QCamera__FocusMode = 2
QCamera__FocusModeHyperfocal QCamera__FocusMode = 3
QCamera__FocusModeInfinity QCamera__FocusMode = 4
QCamera__FocusModeManual QCamera__FocusMode = 5
)
type QCamera__FlashMode int
const (
QCamera__FlashOff QCamera__FlashMode = 0
QCamera__FlashOn QCamera__FlashMode = 1
QCamera__FlashAuto QCamera__FlashMode = 2
)
type QCamera__TorchMode int
const (
QCamera__TorchOff QCamera__TorchMode = 0
QCamera__TorchOn QCamera__TorchMode = 1
QCamera__TorchAuto QCamera__TorchMode = 2
)
type QCamera__ExposureMode int
const (
QCamera__ExposureAuto QCamera__ExposureMode = 0
QCamera__ExposureManual QCamera__ExposureMode = 1
QCamera__ExposurePortrait QCamera__ExposureMode = 2
QCamera__ExposureNight QCamera__ExposureMode = 3
QCamera__ExposureSports QCamera__ExposureMode = 4
QCamera__ExposureSnow QCamera__ExposureMode = 5
QCamera__ExposureBeach QCamera__ExposureMode = 6
QCamera__ExposureAction QCamera__ExposureMode = 7
QCamera__ExposureLandscape QCamera__ExposureMode = 8
QCamera__ExposureNightPortrait QCamera__ExposureMode = 9
QCamera__ExposureTheatre QCamera__ExposureMode = 10
QCamera__ExposureSunset QCamera__ExposureMode = 11
QCamera__ExposureSteadyPhoto QCamera__ExposureMode = 12
QCamera__ExposureFireworks QCamera__ExposureMode = 13
QCamera__ExposureParty QCamera__ExposureMode = 14
QCamera__ExposureCandlelight QCamera__ExposureMode = 15
QCamera__ExposureBarcode QCamera__ExposureMode = 16
)
type QCamera__WhiteBalanceMode int
const (
QCamera__WhiteBalanceAuto QCamera__WhiteBalanceMode = 0
QCamera__WhiteBalanceManual QCamera__WhiteBalanceMode = 1
QCamera__WhiteBalanceSunlight QCamera__WhiteBalanceMode = 2
QCamera__WhiteBalanceCloudy QCamera__WhiteBalanceMode = 3
QCamera__WhiteBalanceShade QCamera__WhiteBalanceMode = 4
QCamera__WhiteBalanceTungsten QCamera__WhiteBalanceMode = 5
QCamera__WhiteBalanceFluorescent QCamera__WhiteBalanceMode = 6
QCamera__WhiteBalanceFlash QCamera__WhiteBalanceMode = 7
QCamera__WhiteBalanceSunset QCamera__WhiteBalanceMode = 8
)
type QCamera__Feature int
const (
QCamera__ColorTemperature QCamera__Feature = 1
QCamera__ExposureCompensation QCamera__Feature = 2
QCamera__IsoSensitivity QCamera__Feature = 4
QCamera__ManualExposureTime QCamera__Feature = 8
QCamera__CustomFocusPoint QCamera__Feature = 16
QCamera__FocusDistance QCamera__Feature = 32
)
type QCamera struct {
h *C.QCamera
*qt6.QObject
}
func (this *QCamera) cPointer() *C.QCamera {
if this == nil {
return nil
}
return this.h
}
func (this *QCamera) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQCamera(h *C.QCamera) *QCamera {
if h == nil {
return nil
}
return &QCamera{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))}
}
func UnsafeNewQCamera(h unsafe.Pointer) *QCamera {
return newQCamera((*C.QCamera)(h))
}
// NewQCamera constructs a new QCamera object.
func NewQCamera() *QCamera {
ret := C.QCamera_new()
return newQCamera(ret)
}
// NewQCamera2 constructs a new QCamera object.
func NewQCamera2(cameraDevice *QCameraDevice) *QCamera {
ret := C.QCamera_new2(cameraDevice.cPointer())
return newQCamera(ret)
}
// NewQCamera3 constructs a new QCamera object.
func NewQCamera3(position QCameraDevice__Position) *QCamera {
ret := C.QCamera_new3((C.int)(position))
return newQCamera(ret)
}
// NewQCamera4 constructs a new QCamera object.
func NewQCamera4(parent *qt6.QObject) *QCamera {
ret := C.QCamera_new4((*C.QObject)(parent.UnsafePointer()))
return newQCamera(ret)
}
// NewQCamera5 constructs a new QCamera object.
func NewQCamera5(cameraDevice *QCameraDevice, parent *qt6.QObject) *QCamera {
ret := C.QCamera_new5(cameraDevice.cPointer(), (*C.QObject)(parent.UnsafePointer()))
return newQCamera(ret)
}
// NewQCamera6 constructs a new QCamera object.
func NewQCamera6(position QCameraDevice__Position, parent *qt6.QObject) *QCamera {
ret := C.QCamera_new6((C.int)(position), (*C.QObject)(parent.UnsafePointer()))
return newQCamera(ret)
}
func (this *QCamera) MetaObject() *qt6.QMetaObject {
return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QCamera_MetaObject(this.h)))
}
func (this *QCamera) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QCamera_Metacast(this.h, param1_Cstring))
}
func QCamera_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QCamera_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QCamera) IsAvailable() bool {
return (bool)(C.QCamera_IsAvailable(this.h))
}
func (this *QCamera) IsActive() bool {
return (bool)(C.QCamera_IsActive(this.h))
}
func (this *QCamera) CaptureSession() *QMediaCaptureSession {
return UnsafeNewQMediaCaptureSession(unsafe.Pointer(C.QCamera_CaptureSession(this.h)))
}
func (this *QCamera) CameraDevice() *QCameraDevice {
_ret := C.QCamera_CameraDevice(this.h)
_goptr := newQCameraDevice(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QCamera) SetCameraDevice(cameraDevice *QCameraDevice) {
C.QCamera_SetCameraDevice(this.h, cameraDevice.cPointer())
}
func (this *QCamera) CameraFormat() *QCameraFormat {
_ret := C.QCamera_CameraFormat(this.h)
_goptr := newQCameraFormat(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QCamera) SetCameraFormat(format *QCameraFormat) {
C.QCamera_SetCameraFormat(this.h, format.cPointer())
}
func (this *QCamera) Error() QCamera__Error {
return (QCamera__Error)(C.QCamera_Error(this.h))
}
func (this *QCamera) ErrorString() string {
var _ms C.struct_miqt_string = C.QCamera_ErrorString(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QCamera) SupportedFeatures() QCamera__Feature {
return (QCamera__Feature)(C.QCamera_SupportedFeatures(this.h))
}
func (this *QCamera) FocusMode() QCamera__FocusMode {
return (QCamera__FocusMode)(C.QCamera_FocusMode(this.h))
}
func (this *QCamera) SetFocusMode(mode QCamera__FocusMode) {
C.QCamera_SetFocusMode(this.h, (C.int)(mode))
}
func (this *QCamera) IsFocusModeSupported(mode QCamera__FocusMode) bool {
return (bool)(C.QCamera_IsFocusModeSupported(this.h, (C.int)(mode)))
}
func (this *QCamera) FocusPoint() *qt6.QPointF {
_ret := C.QCamera_FocusPoint(this.h)
_goptr := qt6.UnsafeNewQPointF(unsafe.Pointer(_ret))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QCamera) CustomFocusPoint() *qt6.QPointF {
_ret := C.QCamera_CustomFocusPoint(this.h)
_goptr := qt6.UnsafeNewQPointF(unsafe.Pointer(_ret))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QCamera) SetCustomFocusPoint(point *qt6.QPointF) {
C.QCamera_SetCustomFocusPoint(this.h, (*C.QPointF)(point.UnsafePointer()))
}
func (this *QCamera) SetFocusDistance(d float32) {
C.QCamera_SetFocusDistance(this.h, (C.float)(d))
}
func (this *QCamera) FocusDistance() float32 {
return (float32)(C.QCamera_FocusDistance(this.h))
}
func (this *QCamera) MinimumZoomFactor() float32 {
return (float32)(C.QCamera_MinimumZoomFactor(this.h))
}
func (this *QCamera) MaximumZoomFactor() float32 {
return (float32)(C.QCamera_MaximumZoomFactor(this.h))
}
func (this *QCamera) ZoomFactor() float32 {
return (float32)(C.QCamera_ZoomFactor(this.h))
}
func (this *QCamera) SetZoomFactor(factor float32) {
C.QCamera_SetZoomFactor(this.h, (C.float)(factor))
}
func (this *QCamera) FlashMode() QCamera__FlashMode {
return (QCamera__FlashMode)(C.QCamera_FlashMode(this.h))
}
func (this *QCamera) IsFlashModeSupported(mode QCamera__FlashMode) bool {
return (bool)(C.QCamera_IsFlashModeSupported(this.h, (C.int)(mode)))
}
func (this *QCamera) IsFlashReady() bool {
return (bool)(C.QCamera_IsFlashReady(this.h))
}
func (this *QCamera) TorchMode() QCamera__TorchMode {
return (QCamera__TorchMode)(C.QCamera_TorchMode(this.h))
}
func (this *QCamera) IsTorchModeSupported(mode QCamera__TorchMode) bool {
return (bool)(C.QCamera_IsTorchModeSupported(this.h, (C.int)(mode)))
}
func (this *QCamera) ExposureMode() QCamera__ExposureMode {
return (QCamera__ExposureMode)(C.QCamera_ExposureMode(this.h))
}
func (this *QCamera) IsExposureModeSupported(mode QCamera__ExposureMode) bool {
return (bool)(C.QCamera_IsExposureModeSupported(this.h, (C.int)(mode)))
}
func (this *QCamera) ExposureCompensation() float32 {
return (float32)(C.QCamera_ExposureCompensation(this.h))
}
func (this *QCamera) IsoSensitivity() int {
return (int)(C.QCamera_IsoSensitivity(this.h))
}
func (this *QCamera) ManualIsoSensitivity() int {
return (int)(C.QCamera_ManualIsoSensitivity(this.h))
}
func (this *QCamera) ExposureTime() float32 {
return (float32)(C.QCamera_ExposureTime(this.h))
}
func (this *QCamera) ManualExposureTime() float32 {
return (float32)(C.QCamera_ManualExposureTime(this.h))
}
func (this *QCamera) MinimumIsoSensitivity() int {
return (int)(C.QCamera_MinimumIsoSensitivity(this.h))
}
func (this *QCamera) MaximumIsoSensitivity() int {
return (int)(C.QCamera_MaximumIsoSensitivity(this.h))
}
func (this *QCamera) MinimumExposureTime() float32 {
return (float32)(C.QCamera_MinimumExposureTime(this.h))
}
func (this *QCamera) MaximumExposureTime() float32 {
return (float32)(C.QCamera_MaximumExposureTime(this.h))
}
func (this *QCamera) WhiteBalanceMode() QCamera__WhiteBalanceMode {
return (QCamera__WhiteBalanceMode)(C.QCamera_WhiteBalanceMode(this.h))
}
func (this *QCamera) IsWhiteBalanceModeSupported(mode QCamera__WhiteBalanceMode) bool {
return (bool)(C.QCamera_IsWhiteBalanceModeSupported(this.h, (C.int)(mode)))
}
func (this *QCamera) ColorTemperature() int {
return (int)(C.QCamera_ColorTemperature(this.h))
}
func (this *QCamera) SetActive(active bool) {
C.QCamera_SetActive(this.h, (C.bool)(active))
}
func (this *QCamera) Start() {
C.QCamera_Start(this.h)
}
func (this *QCamera) Stop() {
C.QCamera_Stop(this.h)
}
func (this *QCamera) ZoomTo(zoom float32, rate float32) {
C.QCamera_ZoomTo(this.h, (C.float)(zoom), (C.float)(rate))
}
func (this *QCamera) SetFlashMode(mode QCamera__FlashMode) {
C.QCamera_SetFlashMode(this.h, (C.int)(mode))
}
func (this *QCamera) SetTorchMode(mode QCamera__TorchMode) {
C.QCamera_SetTorchMode(this.h, (C.int)(mode))
}
func (this *QCamera) SetExposureMode(mode QCamera__ExposureMode) {
C.QCamera_SetExposureMode(this.h, (C.int)(mode))
}
func (this *QCamera) SetExposureCompensation(ev float32) {
C.QCamera_SetExposureCompensation(this.h, (C.float)(ev))
}
func (this *QCamera) SetManualIsoSensitivity(iso int) {
C.QCamera_SetManualIsoSensitivity(this.h, (C.int)(iso))
}
func (this *QCamera) SetAutoIsoSensitivity() {
C.QCamera_SetAutoIsoSensitivity(this.h)
}
func (this *QCamera) SetManualExposureTime(seconds float32) {
C.QCamera_SetManualExposureTime(this.h, (C.float)(seconds))
}
func (this *QCamera) SetAutoExposureTime() {
C.QCamera_SetAutoExposureTime(this.h)
}
func (this *QCamera) SetWhiteBalanceMode(mode QCamera__WhiteBalanceMode) {
C.QCamera_SetWhiteBalanceMode(this.h, (C.int)(mode))
}
func (this *QCamera) SetColorTemperature(colorTemperature int) {
C.QCamera_SetColorTemperature(this.h, (C.int)(colorTemperature))
}
func (this *QCamera) ActiveChanged(param1 bool) {
C.QCamera_ActiveChanged(this.h, (C.bool)(param1))
}
func (this *QCamera) OnActiveChanged(slot func(param1 bool)) {
C.QCamera_connect_ActiveChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ActiveChanged
func miqt_exec_callback_QCamera_ActiveChanged(cb C.intptr_t, param1 C.bool) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 bool))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (bool)(param1)
gofunc(slotval1)
}
func (this *QCamera) ErrorChanged() {
C.QCamera_ErrorChanged(this.h)
}
func (this *QCamera) OnErrorChanged(slot func()) {
C.QCamera_connect_ErrorChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ErrorChanged
func miqt_exec_callback_QCamera_ErrorChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) ErrorOccurred(error QCamera__Error, errorString string) {
errorString_ms := C.struct_miqt_string{}
errorString_ms.data = C.CString(errorString)
errorString_ms.len = C.size_t(len(errorString))
defer C.free(unsafe.Pointer(errorString_ms.data))
C.QCamera_ErrorOccurred(this.h, (C.int)(error), errorString_ms)
}
func (this *QCamera) OnErrorOccurred(slot func(error QCamera__Error, errorString string)) {
C.QCamera_connect_ErrorOccurred(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ErrorOccurred
func miqt_exec_callback_QCamera_ErrorOccurred(cb C.intptr_t, error C.int, errorString C.struct_miqt_string) {
gofunc, ok := cgo.Handle(cb).Value().(func(error QCamera__Error, errorString string))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (QCamera__Error)(error)
var errorString_ms C.struct_miqt_string = errorString
errorString_ret := C.GoStringN(errorString_ms.data, C.int(int64(errorString_ms.len)))
C.free(unsafe.Pointer(errorString_ms.data))
slotval2 := errorString_ret
gofunc(slotval1, slotval2)
}
func (this *QCamera) CameraDeviceChanged() {
C.QCamera_CameraDeviceChanged(this.h)
}
func (this *QCamera) OnCameraDeviceChanged(slot func()) {
C.QCamera_connect_CameraDeviceChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_CameraDeviceChanged
func miqt_exec_callback_QCamera_CameraDeviceChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) CameraFormatChanged() {
C.QCamera_CameraFormatChanged(this.h)
}
func (this *QCamera) OnCameraFormatChanged(slot func()) {
C.QCamera_connect_CameraFormatChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_CameraFormatChanged
func miqt_exec_callback_QCamera_CameraFormatChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) SupportedFeaturesChanged() {
C.QCamera_SupportedFeaturesChanged(this.h)
}
func (this *QCamera) OnSupportedFeaturesChanged(slot func()) {
C.QCamera_connect_SupportedFeaturesChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_SupportedFeaturesChanged
func miqt_exec_callback_QCamera_SupportedFeaturesChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) FocusModeChanged() {
C.QCamera_FocusModeChanged(this.h)
}
func (this *QCamera) OnFocusModeChanged(slot func()) {
C.QCamera_connect_FocusModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_FocusModeChanged
func miqt_exec_callback_QCamera_FocusModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) ZoomFactorChanged(param1 float32) {
C.QCamera_ZoomFactorChanged(this.h, (C.float)(param1))
}
func (this *QCamera) OnZoomFactorChanged(slot func(param1 float32)) {
C.QCamera_connect_ZoomFactorChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ZoomFactorChanged
func miqt_exec_callback_QCamera_ZoomFactorChanged(cb C.intptr_t, param1 C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(param1)
gofunc(slotval1)
}
func (this *QCamera) MinimumZoomFactorChanged(param1 float32) {
C.QCamera_MinimumZoomFactorChanged(this.h, (C.float)(param1))
}
func (this *QCamera) OnMinimumZoomFactorChanged(slot func(param1 float32)) {
C.QCamera_connect_MinimumZoomFactorChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_MinimumZoomFactorChanged
func miqt_exec_callback_QCamera_MinimumZoomFactorChanged(cb C.intptr_t, param1 C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(param1)
gofunc(slotval1)
}
func (this *QCamera) MaximumZoomFactorChanged(param1 float32) {
C.QCamera_MaximumZoomFactorChanged(this.h, (C.float)(param1))
}
func (this *QCamera) OnMaximumZoomFactorChanged(slot func(param1 float32)) {
C.QCamera_connect_MaximumZoomFactorChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_MaximumZoomFactorChanged
func miqt_exec_callback_QCamera_MaximumZoomFactorChanged(cb C.intptr_t, param1 C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(param1)
gofunc(slotval1)
}
func (this *QCamera) FocusDistanceChanged(param1 float32) {
C.QCamera_FocusDistanceChanged(this.h, (C.float)(param1))
}
func (this *QCamera) OnFocusDistanceChanged(slot func(param1 float32)) {
C.QCamera_connect_FocusDistanceChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_FocusDistanceChanged
func miqt_exec_callback_QCamera_FocusDistanceChanged(cb C.intptr_t, param1 C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(param1)
gofunc(slotval1)
}
func (this *QCamera) FocusPointChanged() {
C.QCamera_FocusPointChanged(this.h)
}
func (this *QCamera) OnFocusPointChanged(slot func()) {
C.QCamera_connect_FocusPointChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_FocusPointChanged
func miqt_exec_callback_QCamera_FocusPointChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) CustomFocusPointChanged() {
C.QCamera_CustomFocusPointChanged(this.h)
}
func (this *QCamera) OnCustomFocusPointChanged(slot func()) {
C.QCamera_connect_CustomFocusPointChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_CustomFocusPointChanged
func miqt_exec_callback_QCamera_CustomFocusPointChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) FlashReady(param1 bool) {
C.QCamera_FlashReady(this.h, (C.bool)(param1))
}
func (this *QCamera) OnFlashReady(slot func(param1 bool)) {
C.QCamera_connect_FlashReady(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_FlashReady
func miqt_exec_callback_QCamera_FlashReady(cb C.intptr_t, param1 C.bool) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 bool))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (bool)(param1)
gofunc(slotval1)
}
func (this *QCamera) FlashModeChanged() {
C.QCamera_FlashModeChanged(this.h)
}
func (this *QCamera) OnFlashModeChanged(slot func()) {
C.QCamera_connect_FlashModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_FlashModeChanged
func miqt_exec_callback_QCamera_FlashModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) TorchModeChanged() {
C.QCamera_TorchModeChanged(this.h)
}
func (this *QCamera) OnTorchModeChanged(slot func()) {
C.QCamera_connect_TorchModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_TorchModeChanged
func miqt_exec_callback_QCamera_TorchModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) ExposureTimeChanged(speed float32) {
C.QCamera_ExposureTimeChanged(this.h, (C.float)(speed))
}
func (this *QCamera) OnExposureTimeChanged(slot func(speed float32)) {
C.QCamera_connect_ExposureTimeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ExposureTimeChanged
func miqt_exec_callback_QCamera_ExposureTimeChanged(cb C.intptr_t, speed C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(speed float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(speed)
gofunc(slotval1)
}
func (this *QCamera) ManualExposureTimeChanged(speed float32) {
C.QCamera_ManualExposureTimeChanged(this.h, (C.float)(speed))
}
func (this *QCamera) OnManualExposureTimeChanged(slot func(speed float32)) {
C.QCamera_connect_ManualExposureTimeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ManualExposureTimeChanged
func miqt_exec_callback_QCamera_ManualExposureTimeChanged(cb C.intptr_t, speed C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(speed float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(speed)
gofunc(slotval1)
}
func (this *QCamera) IsoSensitivityChanged(param1 int) {
C.QCamera_IsoSensitivityChanged(this.h, (C.int)(param1))
}
func (this *QCamera) OnIsoSensitivityChanged(slot func(param1 int)) {
C.QCamera_connect_IsoSensitivityChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_IsoSensitivityChanged
func miqt_exec_callback_QCamera_IsoSensitivityChanged(cb C.intptr_t, param1 C.int) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 int))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (int)(param1)
gofunc(slotval1)
}
func (this *QCamera) ManualIsoSensitivityChanged(param1 int) {
C.QCamera_ManualIsoSensitivityChanged(this.h, (C.int)(param1))
}
func (this *QCamera) OnManualIsoSensitivityChanged(slot func(param1 int)) {
C.QCamera_connect_ManualIsoSensitivityChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ManualIsoSensitivityChanged
func miqt_exec_callback_QCamera_ManualIsoSensitivityChanged(cb C.intptr_t, param1 C.int) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 int))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (int)(param1)
gofunc(slotval1)
}
func (this *QCamera) ExposureCompensationChanged(param1 float32) {
C.QCamera_ExposureCompensationChanged(this.h, (C.float)(param1))
}
func (this *QCamera) OnExposureCompensationChanged(slot func(param1 float32)) {
C.QCamera_connect_ExposureCompensationChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ExposureCompensationChanged
func miqt_exec_callback_QCamera_ExposureCompensationChanged(cb C.intptr_t, param1 C.float) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 float32))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (float32)(param1)
gofunc(slotval1)
}
func (this *QCamera) ExposureModeChanged() {
C.QCamera_ExposureModeChanged(this.h)
}
func (this *QCamera) OnExposureModeChanged(slot func()) {
C.QCamera_connect_ExposureModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ExposureModeChanged
func miqt_exec_callback_QCamera_ExposureModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) WhiteBalanceModeChanged() {
C.QCamera_WhiteBalanceModeChanged(this.h)
}
func (this *QCamera) OnWhiteBalanceModeChanged(slot func()) {
C.QCamera_connect_WhiteBalanceModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_WhiteBalanceModeChanged
func miqt_exec_callback_QCamera_WhiteBalanceModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) ColorTemperatureChanged() {
C.QCamera_ColorTemperatureChanged(this.h)
}
func (this *QCamera) OnColorTemperatureChanged(slot func()) {
C.QCamera_connect_ColorTemperatureChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ColorTemperatureChanged
func miqt_exec_callback_QCamera_ColorTemperatureChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) BrightnessChanged() {
C.QCamera_BrightnessChanged(this.h)
}
func (this *QCamera) OnBrightnessChanged(slot func()) {
C.QCamera_connect_BrightnessChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_BrightnessChanged
func miqt_exec_callback_QCamera_BrightnessChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) ContrastChanged() {
C.QCamera_ContrastChanged(this.h)
}
func (this *QCamera) OnContrastChanged(slot func()) {
C.QCamera_connect_ContrastChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_ContrastChanged
func miqt_exec_callback_QCamera_ContrastChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) SaturationChanged() {
C.QCamera_SaturationChanged(this.h)
}
func (this *QCamera) OnSaturationChanged(slot func()) {
C.QCamera_connect_SaturationChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_SaturationChanged
func miqt_exec_callback_QCamera_SaturationChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QCamera) HueChanged() {
C.QCamera_HueChanged(this.h)
}
func (this *QCamera) OnHueChanged(slot func()) {
C.QCamera_connect_HueChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QCamera_HueChanged
func miqt_exec_callback_QCamera_HueChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func QCamera_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCamera_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QCamera_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCamera_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
// Delete this object from C++ memory.
func (this *QCamera) Delete() {
C.QCamera_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QCamera) GoGC() {
runtime.SetFinalizer(this, func(this *QCamera) {
this.Delete()
runtime.KeepAlive(this.h)
})
}