miqt/qt6/spatialaudio/gen_qaudioroom.cpp

207 lines
6.1 KiB
C++

#include <QAudioEngine>
#include <QAudioRoom>
#include <QMetaObject>
#include <QQuaternion>
#include <QString>
#include <QByteArray>
#include <cstring>
#include <QVector3D>
#include <qaudioroom.h>
#include "gen_qaudioroom.h"
#include "_cgo_export.h"
QAudioRoom* QAudioRoom_new(QAudioEngine* engine) {
return new QAudioRoom(engine);
}
QMetaObject* QAudioRoom_MetaObject(const QAudioRoom* self) {
return (QMetaObject*) self->metaObject();
}
void* QAudioRoom_Metacast(QAudioRoom* self, const char* param1) {
return self->qt_metacast(param1);
}
struct miqt_string QAudioRoom_Tr(const char* s) {
QString _ret = QAudioRoom::tr(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QAudioRoom_SetPosition(QAudioRoom* self, QVector3D* pos) {
self->setPosition(*pos);
}
QVector3D* QAudioRoom_Position(const QAudioRoom* self) {
return new QVector3D(self->position());
}
void QAudioRoom_SetDimensions(QAudioRoom* self, QVector3D* dim) {
self->setDimensions(*dim);
}
QVector3D* QAudioRoom_Dimensions(const QAudioRoom* self) {
return new QVector3D(self->dimensions());
}
void QAudioRoom_SetRotation(QAudioRoom* self, QQuaternion* q) {
self->setRotation(*q);
}
QQuaternion* QAudioRoom_Rotation(const QAudioRoom* self) {
return new QQuaternion(self->rotation());
}
void QAudioRoom_SetWallMaterial(QAudioRoom* self, int wall, int material) {
self->setWallMaterial(static_cast<QAudioRoom::Wall>(wall), static_cast<QAudioRoom::Material>(material));
}
int QAudioRoom_WallMaterial(const QAudioRoom* self, int wall) {
QAudioRoom::Material _ret = self->wallMaterial(static_cast<QAudioRoom::Wall>(wall));
return static_cast<int>(_ret);
}
void QAudioRoom_SetReflectionGain(QAudioRoom* self, float factor) {
self->setReflectionGain(static_cast<float>(factor));
}
float QAudioRoom_ReflectionGain(const QAudioRoom* self) {
return self->reflectionGain();
}
void QAudioRoom_SetReverbGain(QAudioRoom* self, float factor) {
self->setReverbGain(static_cast<float>(factor));
}
float QAudioRoom_ReverbGain(const QAudioRoom* self) {
return self->reverbGain();
}
void QAudioRoom_SetReverbTime(QAudioRoom* self, float factor) {
self->setReverbTime(static_cast<float>(factor));
}
float QAudioRoom_ReverbTime(const QAudioRoom* self) {
return self->reverbTime();
}
void QAudioRoom_SetReverbBrightness(QAudioRoom* self, float factor) {
self->setReverbBrightness(static_cast<float>(factor));
}
float QAudioRoom_ReverbBrightness(const QAudioRoom* self) {
return self->reverbBrightness();
}
void QAudioRoom_PositionChanged(QAudioRoom* self) {
self->positionChanged();
}
void QAudioRoom_connect_PositionChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::positionChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_PositionChanged(slot);
});
}
void QAudioRoom_DimensionsChanged(QAudioRoom* self) {
self->dimensionsChanged();
}
void QAudioRoom_connect_DimensionsChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::dimensionsChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_DimensionsChanged(slot);
});
}
void QAudioRoom_RotationChanged(QAudioRoom* self) {
self->rotationChanged();
}
void QAudioRoom_connect_RotationChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::rotationChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_RotationChanged(slot);
});
}
void QAudioRoom_WallsChanged(QAudioRoom* self) {
self->wallsChanged();
}
void QAudioRoom_connect_WallsChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::wallsChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_WallsChanged(slot);
});
}
void QAudioRoom_ReflectionGainChanged(QAudioRoom* self) {
self->reflectionGainChanged();
}
void QAudioRoom_connect_ReflectionGainChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reflectionGainChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_ReflectionGainChanged(slot);
});
}
void QAudioRoom_ReverbGainChanged(QAudioRoom* self) {
self->reverbGainChanged();
}
void QAudioRoom_connect_ReverbGainChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbGainChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_ReverbGainChanged(slot);
});
}
void QAudioRoom_ReverbTimeChanged(QAudioRoom* self) {
self->reverbTimeChanged();
}
void QAudioRoom_connect_ReverbTimeChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbTimeChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_ReverbTimeChanged(slot);
});
}
void QAudioRoom_ReverbBrightnessChanged(QAudioRoom* self) {
self->reverbBrightnessChanged();
}
void QAudioRoom_connect_ReverbBrightnessChanged(QAudioRoom* self, intptr_t slot) {
QAudioRoom::connect(self, static_cast<void (QAudioRoom::*)()>(&QAudioRoom::reverbBrightnessChanged), self, [=]() {
miqt_exec_callback_QAudioRoom_ReverbBrightnessChanged(slot);
});
}
struct miqt_string QAudioRoom_Tr2(const char* s, const char* c) {
QString _ret = QAudioRoom::tr(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioRoom_Tr3(const char* s, const char* c, int n) {
QString _ret = QAudioRoom::tr(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QAudioRoom_Delete(QAudioRoom* self) {
delete self;
}