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75 lines
1.7 KiB
Go
75 lines
1.7 KiB
Go
package main
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import (
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"fmt"
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"strings"
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)
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func (p CppParameter) renderTypeForMethod() string {
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return strings.NewReplacer(" ", "", "::", "").Replace(p.ParameterType)
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}
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// astTransformOverloads renames methods if another method exists with the same
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// name.
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func astTransformOverloads(parsed *CppParsedHeader) {
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for i, c := range parsed.Classes {
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anyChange := false
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existing := map[string]struct{}{}
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for j, m := range c.Methods {
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originalProposal := m.SafeMethodName()
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proposedName := originalProposal
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if _, ok := existing[proposedName]; !ok {
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existing[proposedName] = struct{}{}
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continue // No collision
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}
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// Collision - rename
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anyChange = true
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ctr := 1
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for {
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if ctr == 1 {
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// Fake special-case check
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// If this is a 1-argument function, try and name it FooFrom{Type}
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// e.g. NewVariantFromFloat
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if len(m.Parameters) == 1 {
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// If the parameter has a proper name (i.e. not 'l' or 'param1')
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// then go with that
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if len(m.Parameters[0].ParameterName) > 1 && !strings.HasPrefix(m.Parameters[0].ParameterName, "param") {
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proposedName = originalProposal + "With" + titleCase(m.Parameters[0].ParameterName)
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} else {
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// Try the type instead
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proposedName = originalProposal + "With" + titleCase(m.Parameters[0].renderTypeForMethod())
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}
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if _, ok := existing[proposedName]; !ok {
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break
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}
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}
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} else {
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proposedName = fmt.Sprintf("%s%d", originalProposal, ctr)
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if _, ok := existing[proposedName]; !ok {
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break
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}
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}
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ctr++ // Loop until we have a non-colliding name available
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}
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existing[proposedName] = struct{}{}
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m.Rename(proposedName)
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c.Methods[j] = m
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}
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if anyChange {
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parsed.Classes[i] = c
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}
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}
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}
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