miqt/qt/gen_qthreadpool.go

212 lines
5.6 KiB
Go

package qt
/*
#include "gen_qthreadpool.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QThreadPool struct {
h *C.QThreadPool
*QObject
}
func (this *QThreadPool) cPointer() *C.QThreadPool {
if this == nil {
return nil
}
return this.h
}
func newQThreadPool(h *C.QThreadPool) *QThreadPool {
if h == nil {
return nil
}
return &QThreadPool{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
}
func newQThreadPool_U(h unsafe.Pointer) *QThreadPool {
return newQThreadPool((*C.QThreadPool)(h))
}
// NewQThreadPool constructs a new QThreadPool object.
func NewQThreadPool() *QThreadPool {
ret := C.QThreadPool_new()
return newQThreadPool(ret)
}
// NewQThreadPool2 constructs a new QThreadPool object.
func NewQThreadPool2(parent *QObject) *QThreadPool {
ret := C.QThreadPool_new2(parent.cPointer())
return newQThreadPool(ret)
}
func (this *QThreadPool) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QThreadPool_MetaObject(this.h)))
}
func (this *QThreadPool) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return C.QThreadPool_Metacast(this.h, param1_Cstring)
}
func QThreadPool_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QThreadPool_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QThreadPool_GlobalInstance() *QThreadPool {
return newQThreadPool_U(unsafe.Pointer(C.QThreadPool_GlobalInstance()))
}
func (this *QThreadPool) Start(runnable *QRunnable) {
C.QThreadPool_Start(this.h, runnable.cPointer())
}
func (this *QThreadPool) TryStart(runnable *QRunnable) bool {
return (bool)(C.QThreadPool_TryStart(this.h, runnable.cPointer()))
}
func (this *QThreadPool) ExpiryTimeout() int {
return (int)(C.QThreadPool_ExpiryTimeout(this.h))
}
func (this *QThreadPool) SetExpiryTimeout(expiryTimeout int) {
C.QThreadPool_SetExpiryTimeout(this.h, (C.int)(expiryTimeout))
}
func (this *QThreadPool) MaxThreadCount() int {
return (int)(C.QThreadPool_MaxThreadCount(this.h))
}
func (this *QThreadPool) SetMaxThreadCount(maxThreadCount int) {
C.QThreadPool_SetMaxThreadCount(this.h, (C.int)(maxThreadCount))
}
func (this *QThreadPool) ActiveThreadCount() int {
return (int)(C.QThreadPool_ActiveThreadCount(this.h))
}
func (this *QThreadPool) SetStackSize(stackSize uint) {
C.QThreadPool_SetStackSize(this.h, (C.uint)(stackSize))
}
func (this *QThreadPool) StackSize() uint {
return (uint)(C.QThreadPool_StackSize(this.h))
}
func (this *QThreadPool) ReserveThread() {
C.QThreadPool_ReserveThread(this.h)
}
func (this *QThreadPool) ReleaseThread() {
C.QThreadPool_ReleaseThread(this.h)
}
func (this *QThreadPool) WaitForDone() bool {
return (bool)(C.QThreadPool_WaitForDone(this.h))
}
func (this *QThreadPool) Clear() {
C.QThreadPool_Clear(this.h)
}
func (this *QThreadPool) Contains(thread *QThread) bool {
return (bool)(C.QThreadPool_Contains(this.h, thread.cPointer()))
}
func (this *QThreadPool) Cancel(runnable *QRunnable) {
C.QThreadPool_Cancel(this.h, runnable.cPointer())
}
func (this *QThreadPool) TryTake(runnable *QRunnable) bool {
return (bool)(C.QThreadPool_TryTake(this.h, runnable.cPointer()))
}
func QThreadPool_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QThreadPool_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QThreadPool_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QThreadPool_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QThreadPool_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QThreadPool) Start2(runnable *QRunnable, priority int) {
C.QThreadPool_Start2(this.h, runnable.cPointer(), (C.int)(priority))
}
func (this *QThreadPool) WaitForDone1(msecs int) bool {
return (bool)(C.QThreadPool_WaitForDone1(this.h, (C.int)(msecs)))
}
// Delete this object from C++ memory.
func (this *QThreadPool) Delete() {
C.QThreadPool_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QThreadPool) GoGC() {
runtime.SetFinalizer(this, func(this *QThreadPool) {
this.Delete()
runtime.KeepAlive(this.h)
})
}