miqt/qt/gen_qaccessiblewidget.go

190 lines
5.6 KiB
Go

package qt
/*
#include "gen_qaccessiblewidget.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QAccessibleWidget struct {
h *C.QAccessibleWidget
*QAccessibleObject
*QAccessibleActionInterface
}
func (this *QAccessibleWidget) cPointer() *C.QAccessibleWidget {
if this == nil {
return nil
}
return this.h
}
func newQAccessibleWidget(h *C.QAccessibleWidget) *QAccessibleWidget {
if h == nil {
return nil
}
return &QAccessibleWidget{h: h, QAccessibleObject: newQAccessibleObject_U(unsafe.Pointer(h)), QAccessibleActionInterface: newQAccessibleActionInterface_U(unsafe.Pointer(h))}
}
func newQAccessibleWidget_U(h unsafe.Pointer) *QAccessibleWidget {
return newQAccessibleWidget((*C.QAccessibleWidget)(h))
}
// NewQAccessibleWidget constructs a new QAccessibleWidget object.
func NewQAccessibleWidget(o *QWidget) *QAccessibleWidget {
ret := C.QAccessibleWidget_new(o.cPointer())
return newQAccessibleWidget(ret)
}
// NewQAccessibleWidget2 constructs a new QAccessibleWidget object.
func NewQAccessibleWidget2(o *QWidget, r uintptr) *QAccessibleWidget {
ret := C.QAccessibleWidget_new2(o.cPointer(), (C.uintptr_t)(r))
return newQAccessibleWidget(ret)
}
// NewQAccessibleWidget3 constructs a new QAccessibleWidget object.
func NewQAccessibleWidget3(o *QWidget, r uintptr, name string) *QAccessibleWidget {
name_Cstring := C.CString(name)
defer C.free(unsafe.Pointer(name_Cstring))
ret := C.QAccessibleWidget_new3(o.cPointer(), (C.uintptr_t)(r), name_Cstring, C.ulong(len(name)))
return newQAccessibleWidget(ret)
}
func (this *QAccessibleWidget) IsValid() bool {
ret := C.QAccessibleWidget_IsValid(this.h)
return (bool)(ret)
}
func (this *QAccessibleWidget) Window() *QWindow {
ret := C.QAccessibleWidget_Window(this.h)
return newQWindow_U(unsafe.Pointer(ret))
}
func (this *QAccessibleWidget) ChildCount() int {
ret := C.QAccessibleWidget_ChildCount(this.h)
return (int)(ret)
}
func (this *QAccessibleWidget) IndexOfChild(child *QAccessibleInterface) int {
ret := C.QAccessibleWidget_IndexOfChild(this.h, child.cPointer())
return (int)(ret)
}
func (this *QAccessibleWidget) FocusChild() *QAccessibleInterface {
ret := C.QAccessibleWidget_FocusChild(this.h)
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleWidget) Rect() *QRect {
ret := C.QAccessibleWidget_Rect(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQRect(ret)
runtime.SetFinalizer(ret1, func(ret2 *QRect) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleWidget) Parent() *QAccessibleInterface {
ret := C.QAccessibleWidget_Parent(this.h)
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleWidget) Child(index int) *QAccessibleInterface {
ret := C.QAccessibleWidget_Child(this.h, (C.int)(index))
return newQAccessibleInterface_U(unsafe.Pointer(ret))
}
func (this *QAccessibleWidget) Text(t uintptr) string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QAccessibleWidget_Text(this.h, (C.uintptr_t)(t), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QAccessibleWidget) Role() uintptr {
ret := C.QAccessibleWidget_Role(this.h)
return (uintptr)(ret)
}
func (this *QAccessibleWidget) State() *QAccessible__State {
ret := C.QAccessibleWidget_State(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQAccessible__State(ret)
runtime.SetFinalizer(ret1, func(ret2 *QAccessible__State) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleWidget) ForegroundColor() *QColor {
ret := C.QAccessibleWidget_ForegroundColor(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQColor(ret)
runtime.SetFinalizer(ret1, func(ret2 *QColor) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleWidget) BackgroundColor() *QColor {
ret := C.QAccessibleWidget_BackgroundColor(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQColor(ret)
runtime.SetFinalizer(ret1, func(ret2 *QColor) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QAccessibleWidget) ActionNames() []string {
var _out **C.char = nil
var _out_Lengths *C.int = nil
var _out_len C.size_t = 0
C.QAccessibleWidget_ActionNames(this.h, &_out, &_out_Lengths, &_out_len)
ret := make([]string, int(_out_len))
_outCast := (*[0xffff]*C.char)(unsafe.Pointer(_out)) // hey ya
_out_LengthsCast := (*[0xffff]C.int)(unsafe.Pointer(_out_Lengths))
for i := 0; i < int(_out_len); i++ {
ret[i] = C.GoStringN(_outCast[i], _out_LengthsCast[i])
}
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QAccessibleWidget) DoAction(actionName string) {
actionName_Cstring := C.CString(actionName)
defer C.free(unsafe.Pointer(actionName_Cstring))
C.QAccessibleWidget_DoAction(this.h, actionName_Cstring, C.ulong(len(actionName)))
}
func (this *QAccessibleWidget) KeyBindingsForAction(actionName string) []string {
actionName_Cstring := C.CString(actionName)
defer C.free(unsafe.Pointer(actionName_Cstring))
var _out **C.char = nil
var _out_Lengths *C.int = nil
var _out_len C.size_t = 0
C.QAccessibleWidget_KeyBindingsForAction(this.h, actionName_Cstring, C.ulong(len(actionName)), &_out, &_out_Lengths, &_out_len)
ret := make([]string, int(_out_len))
_outCast := (*[0xffff]*C.char)(unsafe.Pointer(_out)) // hey ya
_out_LengthsCast := (*[0xffff]C.int)(unsafe.Pointer(_out_Lengths))
for i := 0; i < int(_out_len); i++ {
ret[i] = C.GoStringN(_outCast[i], _out_LengthsCast[i])
}
C.free(unsafe.Pointer(_out))
return ret
}