miqt/qt/gen_qkeysequence.go

292 lines
8.5 KiB
Go

package qt
/*
#include "gen_qkeysequence.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QKeySequence struct {
h *C.QKeySequence
}
func (this *QKeySequence) cPointer() *C.QKeySequence {
if this == nil {
return nil
}
return this.h
}
func newQKeySequence(h *C.QKeySequence) *QKeySequence {
if h == nil {
return nil
}
return &QKeySequence{h: h}
}
func newQKeySequence_U(h unsafe.Pointer) *QKeySequence {
return newQKeySequence((*C.QKeySequence)(h))
}
// NewQKeySequence constructs a new QKeySequence object.
func NewQKeySequence() *QKeySequence {
ret := C.QKeySequence_new()
return newQKeySequence(ret)
}
// NewQKeySequence2 constructs a new QKeySequence object.
func NewQKeySequence2(key string) *QKeySequence {
key_Cstring := C.CString(key)
defer C.free(unsafe.Pointer(key_Cstring))
ret := C.QKeySequence_new2(key_Cstring, C.ulong(len(key)))
return newQKeySequence(ret)
}
// NewQKeySequence3 constructs a new QKeySequence object.
func NewQKeySequence3(k1 int) *QKeySequence {
ret := C.QKeySequence_new3((C.int)(k1))
return newQKeySequence(ret)
}
// NewQKeySequence4 constructs a new QKeySequence object.
func NewQKeySequence4(ks *QKeySequence) *QKeySequence {
ret := C.QKeySequence_new4(ks.cPointer())
return newQKeySequence(ret)
}
// NewQKeySequence5 constructs a new QKeySequence object.
func NewQKeySequence5(key uintptr) *QKeySequence {
ret := C.QKeySequence_new5((C.uintptr_t)(key))
return newQKeySequence(ret)
}
// NewQKeySequence6 constructs a new QKeySequence object.
func NewQKeySequence6(key string, format uintptr) *QKeySequence {
key_Cstring := C.CString(key)
defer C.free(unsafe.Pointer(key_Cstring))
ret := C.QKeySequence_new6(key_Cstring, C.ulong(len(key)), (C.uintptr_t)(format))
return newQKeySequence(ret)
}
// NewQKeySequence7 constructs a new QKeySequence object.
func NewQKeySequence7(k1 int, k2 int) *QKeySequence {
ret := C.QKeySequence_new7((C.int)(k1), (C.int)(k2))
return newQKeySequence(ret)
}
// NewQKeySequence8 constructs a new QKeySequence object.
func NewQKeySequence8(k1 int, k2 int, k3 int) *QKeySequence {
ret := C.QKeySequence_new8((C.int)(k1), (C.int)(k2), (C.int)(k3))
return newQKeySequence(ret)
}
// NewQKeySequence9 constructs a new QKeySequence object.
func NewQKeySequence9(k1 int, k2 int, k3 int, k4 int) *QKeySequence {
ret := C.QKeySequence_new9((C.int)(k1), (C.int)(k2), (C.int)(k3), (C.int)(k4))
return newQKeySequence(ret)
}
func (this *QKeySequence) Count() int {
ret := C.QKeySequence_Count(this.h)
return (int)(ret)
}
func (this *QKeySequence) IsEmpty() bool {
ret := C.QKeySequence_IsEmpty(this.h)
return (bool)(ret)
}
func (this *QKeySequence) ToString() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QKeySequence_ToString(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QKeySequence_FromString(str string) *QKeySequence {
str_Cstring := C.CString(str)
defer C.free(unsafe.Pointer(str_Cstring))
ret := C.QKeySequence_FromString(str_Cstring, C.ulong(len(str)))
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQKeySequence(ret)
runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func QKeySequence_ListFromString(str string) []QKeySequence {
str_Cstring := C.CString(str)
defer C.free(unsafe.Pointer(str_Cstring))
var _out **C.QKeySequence = nil
var _out_len C.size_t = 0
C.QKeySequence_ListFromString(str_Cstring, C.ulong(len(str)), &_out, &_out_len)
ret := make([]QKeySequence, int(_out_len))
_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
for i := 0; i < int(_out_len); i++ {
ret[i] = *newQKeySequence(_outCast[i])
}
C.free(unsafe.Pointer(_out))
return ret
}
func QKeySequence_ListToString(list []QKeySequence) string {
// For the C ABI, malloc a C array of raw pointers
list_CArray := (*[0xffff]*C.QKeySequence)(C.malloc(C.size_t(8 * len(list))))
defer C.free(unsafe.Pointer(list_CArray))
for i := range list {
list_CArray[i] = list[i].cPointer()
}
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QKeySequence_ListToString(&list_CArray[0], C.ulong(len(list)), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QKeySequence) Matches(seq *QKeySequence) uintptr {
ret := C.QKeySequence_Matches(this.h, seq.cPointer())
return (uintptr)(ret)
}
func QKeySequence_Mnemonic(text string) *QKeySequence {
text_Cstring := C.CString(text)
defer C.free(unsafe.Pointer(text_Cstring))
ret := C.QKeySequence_Mnemonic(text_Cstring, C.ulong(len(text)))
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQKeySequence(ret)
runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func QKeySequence_KeyBindings(key uintptr) []QKeySequence {
var _out **C.QKeySequence = nil
var _out_len C.size_t = 0
C.QKeySequence_KeyBindings((C.uintptr_t)(key), &_out, &_out_len)
ret := make([]QKeySequence, int(_out_len))
_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
for i := 0; i < int(_out_len); i++ {
ret[i] = *newQKeySequence(_outCast[i])
}
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QKeySequence) OperatorSubscript(i uint) int {
ret := C.QKeySequence_OperatorSubscript(this.h, (C.uint)(i))
return (int)(ret)
}
func (this *QKeySequence) OperatorAssign(other *QKeySequence) {
C.QKeySequence_OperatorAssign(this.h, other.cPointer())
}
func (this *QKeySequence) Swap(other *QKeySequence) {
C.QKeySequence_Swap(this.h, other.cPointer())
}
func (this *QKeySequence) OperatorEqual(other *QKeySequence) bool {
ret := C.QKeySequence_OperatorEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) OperatorNotEqual(other *QKeySequence) bool {
ret := C.QKeySequence_OperatorNotEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) OperatorLesser(ks *QKeySequence) bool {
ret := C.QKeySequence_OperatorLesser(this.h, ks.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) OperatorGreater(other *QKeySequence) bool {
ret := C.QKeySequence_OperatorGreater(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) OperatorLesserOrEqual(other *QKeySequence) bool {
ret := C.QKeySequence_OperatorLesserOrEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) OperatorGreaterOrEqual(other *QKeySequence) bool {
ret := C.QKeySequence_OperatorGreaterOrEqual(this.h, other.cPointer())
return (bool)(ret)
}
func (this *QKeySequence) IsDetached() bool {
ret := C.QKeySequence_IsDetached(this.h)
return (bool)(ret)
}
func (this *QKeySequence) ToString1(format uintptr) string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QKeySequence_ToString1(this.h, (C.uintptr_t)(format), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QKeySequence_FromString2(str string, format uintptr) *QKeySequence {
str_Cstring := C.CString(str)
defer C.free(unsafe.Pointer(str_Cstring))
ret := C.QKeySequence_FromString2(str_Cstring, C.ulong(len(str)), (C.uintptr_t)(format))
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQKeySequence(ret)
runtime.SetFinalizer(ret1, func(ret2 *QKeySequence) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func QKeySequence_ListFromString2(str string, format uintptr) []QKeySequence {
str_Cstring := C.CString(str)
defer C.free(unsafe.Pointer(str_Cstring))
var _out **C.QKeySequence = nil
var _out_len C.size_t = 0
C.QKeySequence_ListFromString2(str_Cstring, C.ulong(len(str)), (C.uintptr_t)(format), &_out, &_out_len)
ret := make([]QKeySequence, int(_out_len))
_outCast := (*[0xffff]*C.QKeySequence)(unsafe.Pointer(_out)) // so fresh so clean
for i := 0; i < int(_out_len); i++ {
ret[i] = *newQKeySequence(_outCast[i])
}
C.free(unsafe.Pointer(_out))
return ret
}
func QKeySequence_ListToString2(list []QKeySequence, format uintptr) string {
// For the C ABI, malloc a C array of raw pointers
list_CArray := (*[0xffff]*C.QKeySequence)(C.malloc(C.size_t(8 * len(list))))
defer C.free(unsafe.Pointer(list_CArray))
for i := range list {
list_CArray[i] = list[i].cPointer()
}
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QKeySequence_ListToString2(&list_CArray[0], C.ulong(len(list)), (C.uintptr_t)(format), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QKeySequence) Delete() {
C.QKeySequence_Delete(this.h)
}