miqt/qt/gen_qpainterpath.cpp

494 lines
18 KiB
C++

#include <QFont>
#include <QList>
#include <QPainterPath>
#define WORKAROUND_INNER_CLASS_DEFINITION_QPainterPath__Element
#include <QPainterPathStroker>
#include <QPen>
#include <QPointF>
#include <QRectF>
#include <QRegion>
#include <QString>
#include <QByteArray>
#include <cstring>
#include "qpainterpath.h"
#include "gen_qpainterpath.h"
extern "C" {
extern void miqt_exec_callback(void* cb, int argc, void* argv);
}
QPainterPath* QPainterPath_new() {
return new QPainterPath();
}
QPainterPath* QPainterPath_new2(QPointF* startPoint) {
return new QPainterPath(*startPoint);
}
QPainterPath* QPainterPath_new3(QPainterPath* other) {
return new QPainterPath(*other);
}
void QPainterPath_OperatorAssign(QPainterPath* self, QPainterPath* other) {
self->operator=(*other);
}
void QPainterPath_Swap(QPainterPath* self, QPainterPath* other) {
self->swap(*other);
}
void QPainterPath_Clear(QPainterPath* self) {
self->clear();
}
void QPainterPath_Reserve(QPainterPath* self, int size) {
self->reserve(static_cast<int>(size));
}
int QPainterPath_Capacity(QPainterPath* self) {
return const_cast<const QPainterPath*>(self)->capacity();
}
void QPainterPath_CloseSubpath(QPainterPath* self) {
self->closeSubpath();
}
void QPainterPath_MoveTo(QPainterPath* self, QPointF* p) {
self->moveTo(*p);
}
void QPainterPath_MoveTo2(QPainterPath* self, double x, double y) {
self->moveTo(static_cast<qreal>(x), static_cast<qreal>(y));
}
void QPainterPath_LineTo(QPainterPath* self, QPointF* p) {
self->lineTo(*p);
}
void QPainterPath_LineTo2(QPainterPath* self, double x, double y) {
self->lineTo(static_cast<qreal>(x), static_cast<qreal>(y));
}
void QPainterPath_ArcMoveTo(QPainterPath* self, QRectF* rect, double angle) {
self->arcMoveTo(*rect, static_cast<qreal>(angle));
}
void QPainterPath_ArcMoveTo2(QPainterPath* self, double x, double y, double w, double h, double angle) {
self->arcMoveTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(angle));
}
void QPainterPath_ArcTo(QPainterPath* self, QRectF* rect, double startAngle, double arcLength) {
self->arcTo(*rect, static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
}
void QPainterPath_ArcTo2(QPainterPath* self, double x, double y, double w, double h, double startAngle, double arcLength) {
self->arcTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
}
void QPainterPath_CubicTo(QPainterPath* self, QPointF* ctrlPt1, QPointF* ctrlPt2, QPointF* endPt) {
self->cubicTo(*ctrlPt1, *ctrlPt2, *endPt);
}
void QPainterPath_CubicTo2(QPainterPath* self, double ctrlPt1x, double ctrlPt1y, double ctrlPt2x, double ctrlPt2y, double endPtx, double endPty) {
self->cubicTo(static_cast<qreal>(ctrlPt1x), static_cast<qreal>(ctrlPt1y), static_cast<qreal>(ctrlPt2x), static_cast<qreal>(ctrlPt2y), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
}
void QPainterPath_QuadTo(QPainterPath* self, QPointF* ctrlPt, QPointF* endPt) {
self->quadTo(*ctrlPt, *endPt);
}
void QPainterPath_QuadTo2(QPainterPath* self, double ctrlPtx, double ctrlPty, double endPtx, double endPty) {
self->quadTo(static_cast<qreal>(ctrlPtx), static_cast<qreal>(ctrlPty), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
}
QPointF* QPainterPath_CurrentPosition(QPainterPath* self) {
QPointF ret = const_cast<const QPainterPath*>(self)->currentPosition();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPointF*>(new QPointF(ret));
}
void QPainterPath_AddRect(QPainterPath* self, QRectF* rect) {
self->addRect(*rect);
}
void QPainterPath_AddRect2(QPainterPath* self, double x, double y, double w, double h) {
self->addRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
}
void QPainterPath_AddEllipse(QPainterPath* self, QRectF* rect) {
self->addEllipse(*rect);
}
void QPainterPath_AddEllipse2(QPainterPath* self, double x, double y, double w, double h) {
self->addEllipse(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
}
void QPainterPath_AddEllipse3(QPainterPath* self, QPointF* center, double rx, double ry) {
self->addEllipse(*center, static_cast<qreal>(rx), static_cast<qreal>(ry));
}
void QPainterPath_AddText(QPainterPath* self, QPointF* point, QFont* f, const char* text, size_t text_Strlen) {
QString text_QString = QString::fromUtf8(text, text_Strlen);
self->addText(*point, *f, text_QString);
}
void QPainterPath_AddText2(QPainterPath* self, double x, double y, QFont* f, const char* text, size_t text_Strlen) {
QString text_QString = QString::fromUtf8(text, text_Strlen);
self->addText(static_cast<qreal>(x), static_cast<qreal>(y), *f, text_QString);
}
void QPainterPath_AddPath(QPainterPath* self, QPainterPath* path) {
self->addPath(*path);
}
void QPainterPath_AddRegion(QPainterPath* self, QRegion* region) {
self->addRegion(*region);
}
void QPainterPath_AddRoundedRect(QPainterPath* self, QRectF* rect, double xRadius, double yRadius) {
self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
}
void QPainterPath_AddRoundedRect2(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius) {
self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
}
void QPainterPath_AddRoundRect(QPainterPath* self, QRectF* rect, int xRnd, int yRnd) {
self->addRoundRect(*rect, static_cast<int>(xRnd), static_cast<int>(yRnd));
}
void QPainterPath_AddRoundRect2(QPainterPath* self, double x, double y, double w, double h, int xRnd, int yRnd) {
self->addRoundRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<int>(xRnd), static_cast<int>(yRnd));
}
void QPainterPath_AddRoundRect3(QPainterPath* self, QRectF* rect, int roundness) {
self->addRoundRect(*rect, static_cast<int>(roundness));
}
void QPainterPath_AddRoundRect4(QPainterPath* self, double x, double y, double w, double h, int roundness) {
self->addRoundRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<int>(roundness));
}
void QPainterPath_ConnectPath(QPainterPath* self, QPainterPath* path) {
self->connectPath(*path);
}
bool QPainterPath_Contains(QPainterPath* self, QPointF* pt) {
return const_cast<const QPainterPath*>(self)->contains(*pt);
}
bool QPainterPath_ContainsWithRect(QPainterPath* self, QRectF* rect) {
return const_cast<const QPainterPath*>(self)->contains(*rect);
}
bool QPainterPath_Intersects(QPainterPath* self, QRectF* rect) {
return const_cast<const QPainterPath*>(self)->intersects(*rect);
}
void QPainterPath_Translate(QPainterPath* self, double dx, double dy) {
self->translate(static_cast<qreal>(dx), static_cast<qreal>(dy));
}
void QPainterPath_TranslateWithOffset(QPainterPath* self, QPointF* offset) {
self->translate(*offset);
}
QPainterPath* QPainterPath_Translated(QPainterPath* self, double dx, double dy) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->translated(static_cast<qreal>(dx), static_cast<qreal>(dy));
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_TranslatedWithOffset(QPainterPath* self, QPointF* offset) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->translated(*offset);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QRectF* QPainterPath_BoundingRect(QPainterPath* self) {
QRectF ret = const_cast<const QPainterPath*>(self)->boundingRect();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QRectF*>(new QRectF(ret));
}
QRectF* QPainterPath_ControlPointRect(QPainterPath* self) {
QRectF ret = const_cast<const QPainterPath*>(self)->controlPointRect();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QRectF*>(new QRectF(ret));
}
uintptr_t QPainterPath_FillRule(QPainterPath* self) {
Qt::FillRule ret = const_cast<const QPainterPath*>(self)->fillRule();
return static_cast<uintptr_t>(ret);
}
void QPainterPath_SetFillRule(QPainterPath* self, uintptr_t fillRule) {
self->setFillRule(static_cast<Qt::FillRule>(fillRule));
}
bool QPainterPath_IsEmpty(QPainterPath* self) {
return const_cast<const QPainterPath*>(self)->isEmpty();
}
QPainterPath* QPainterPath_ToReversed(QPainterPath* self) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->toReversed();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
int QPainterPath_ElementCount(QPainterPath* self) {
return const_cast<const QPainterPath*>(self)->elementCount();
}
QPainterPath__Element* QPainterPath_ElementAt(QPainterPath* self, int i) {
QPainterPath::Element ret = const_cast<const QPainterPath*>(self)->elementAt(static_cast<int>(i));
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath::Element*>(new QPainterPath::Element(ret));
}
void QPainterPath_SetElementPositionAt(QPainterPath* self, int i, double x, double y) {
self->setElementPositionAt(static_cast<int>(i), static_cast<qreal>(x), static_cast<qreal>(y));
}
double QPainterPath_Length(QPainterPath* self) {
return const_cast<const QPainterPath*>(self)->length();
}
double QPainterPath_PercentAtLength(QPainterPath* self, double t) {
return const_cast<const QPainterPath*>(self)->percentAtLength(static_cast<qreal>(t));
}
QPointF* QPainterPath_PointAtPercent(QPainterPath* self, double t) {
QPointF ret = const_cast<const QPainterPath*>(self)->pointAtPercent(static_cast<qreal>(t));
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPointF*>(new QPointF(ret));
}
double QPainterPath_AngleAtPercent(QPainterPath* self, double t) {
return const_cast<const QPainterPath*>(self)->angleAtPercent(static_cast<qreal>(t));
}
double QPainterPath_SlopeAtPercent(QPainterPath* self, double t) {
return const_cast<const QPainterPath*>(self)->slopeAtPercent(static_cast<qreal>(t));
}
bool QPainterPath_IntersectsWithQPainterPath(QPainterPath* self, QPainterPath* p) {
return const_cast<const QPainterPath*>(self)->intersects(*p);
}
bool QPainterPath_ContainsWithQPainterPath(QPainterPath* self, QPainterPath* p) {
return const_cast<const QPainterPath*>(self)->contains(*p);
}
QPainterPath* QPainterPath_United(QPainterPath* self, QPainterPath* r) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->united(*r);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_Intersected(QPainterPath* self, QPainterPath* r) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->intersected(*r);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_Subtracted(QPainterPath* self, QPainterPath* r) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->subtracted(*r);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_SubtractedInverted(QPainterPath* self, QPainterPath* r) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->subtractedInverted(*r);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_Simplified(QPainterPath* self) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->simplified();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
bool QPainterPath_OperatorEqual(QPainterPath* self, QPainterPath* other) {
return const_cast<const QPainterPath*>(self)->operator==(*other);
}
bool QPainterPath_OperatorNotEqual(QPainterPath* self, QPainterPath* other) {
return const_cast<const QPainterPath*>(self)->operator!=(*other);
}
QPainterPath* QPainterPath_OperatorBitwiseAnd(QPainterPath* self, QPainterPath* other) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->operator&(*other);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_OperatorBitwiseOr(QPainterPath* self, QPainterPath* other) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->operator|(*other);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_OperatorPlus(QPainterPath* self, QPainterPath* other) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->operator+(*other);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
QPainterPath* QPainterPath_OperatorMinus(QPainterPath* self, QPainterPath* other) {
QPainterPath ret = const_cast<const QPainterPath*>(self)->operator-(*other);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
void QPainterPath_OperatorBitwiseAndAssign(QPainterPath* self, QPainterPath* other) {
self->operator&=(*other);
}
void QPainterPath_OperatorBitwiseOrAssign(QPainterPath* self, QPainterPath* other) {
self->operator|=(*other);
}
QPainterPath* QPainterPath_OperatorPlusAssign(QPainterPath* self, QPainterPath* other) {
QPainterPath& ret = self->operator+=(*other);
// Cast returned reference into pointer
return &ret;
}
QPainterPath* QPainterPath_OperatorMinusAssign(QPainterPath* self, QPainterPath* other) {
QPainterPath& ret = self->operator-=(*other);
// Cast returned reference into pointer
return &ret;
}
void QPainterPath_AddRoundedRect4(QPainterPath* self, QRectF* rect, double xRadius, double yRadius, uintptr_t mode) {
self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
}
void QPainterPath_AddRoundedRect7(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius, uintptr_t mode) {
self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
}
void QPainterPath_Delete(QPainterPath* self) {
delete self;
}
QPainterPathStroker* QPainterPathStroker_new() {
return new QPainterPathStroker();
}
QPainterPathStroker* QPainterPathStroker_new2(QPen* pen) {
return new QPainterPathStroker(*pen);
}
void QPainterPathStroker_SetWidth(QPainterPathStroker* self, double width) {
self->setWidth(static_cast<qreal>(width));
}
double QPainterPathStroker_Width(QPainterPathStroker* self) {
return const_cast<const QPainterPathStroker*>(self)->width();
}
void QPainterPathStroker_SetCapStyle(QPainterPathStroker* self, uintptr_t style) {
self->setCapStyle(static_cast<Qt::PenCapStyle>(style));
}
uintptr_t QPainterPathStroker_CapStyle(QPainterPathStroker* self) {
Qt::PenCapStyle ret = const_cast<const QPainterPathStroker*>(self)->capStyle();
return static_cast<uintptr_t>(ret);
}
void QPainterPathStroker_SetJoinStyle(QPainterPathStroker* self, uintptr_t style) {
self->setJoinStyle(static_cast<Qt::PenJoinStyle>(style));
}
uintptr_t QPainterPathStroker_JoinStyle(QPainterPathStroker* self) {
Qt::PenJoinStyle ret = const_cast<const QPainterPathStroker*>(self)->joinStyle();
return static_cast<uintptr_t>(ret);
}
void QPainterPathStroker_SetMiterLimit(QPainterPathStroker* self, double length) {
self->setMiterLimit(static_cast<qreal>(length));
}
double QPainterPathStroker_MiterLimit(QPainterPathStroker* self) {
return const_cast<const QPainterPathStroker*>(self)->miterLimit();
}
void QPainterPathStroker_SetCurveThreshold(QPainterPathStroker* self, double threshold) {
self->setCurveThreshold(static_cast<qreal>(threshold));
}
double QPainterPathStroker_CurveThreshold(QPainterPathStroker* self) {
return const_cast<const QPainterPathStroker*>(self)->curveThreshold();
}
void QPainterPathStroker_SetDashPattern(QPainterPathStroker* self, uintptr_t dashPattern) {
self->setDashPattern(static_cast<Qt::PenStyle>(dashPattern));
}
void QPainterPathStroker_SetDashPatternWithDashPattern(QPainterPathStroker* self, double* dashPattern, size_t dashPattern_len) {
QVector<double> dashPattern_QList;
dashPattern_QList.reserve(dashPattern_len);
for(size_t i = 0; i < dashPattern_len; ++i) {
dashPattern_QList.push_back(dashPattern[i]);
}
self->setDashPattern(dashPattern_QList);
}
void QPainterPathStroker_DashPattern(QPainterPathStroker* self, double** _out, size_t* _out_len) {
QVector<double> ret = const_cast<const QPainterPathStroker*>(self)->dashPattern();
// Convert QList<> from C++ memory to manually-managed C memory
double* __out = static_cast<double*>(malloc(sizeof(double) * ret.length()));
for (size_t i = 0, e = ret.length(); i < e; ++i) {
__out[i] = ret[i];
}
*_out = __out;
*_out_len = ret.length();
}
void QPainterPathStroker_SetDashOffset(QPainterPathStroker* self, double offset) {
self->setDashOffset(static_cast<qreal>(offset));
}
double QPainterPathStroker_DashOffset(QPainterPathStroker* self) {
return const_cast<const QPainterPathStroker*>(self)->dashOffset();
}
QPainterPath* QPainterPathStroker_CreateStroke(QPainterPathStroker* self, QPainterPath* path) {
QPainterPath ret = const_cast<const QPainterPathStroker*>(self)->createStroke(*path);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
void QPainterPathStroker_Delete(QPainterPathStroker* self) {
delete self;
}
bool QPainterPath__Element_IsMoveTo(QPainterPath__Element* self) {
return const_cast<const QPainterPath::Element*>(self)->isMoveTo();
}
bool QPainterPath__Element_IsLineTo(QPainterPath__Element* self) {
return const_cast<const QPainterPath::Element*>(self)->isLineTo();
}
bool QPainterPath__Element_IsCurveTo(QPainterPath__Element* self) {
return const_cast<const QPainterPath::Element*>(self)->isCurveTo();
}
bool QPainterPath__Element_OperatorEqual(QPainterPath__Element* self, QPainterPath__Element* e) {
return const_cast<const QPainterPath::Element*>(self)->operator==(*e);
}
bool QPainterPath__Element_OperatorNotEqual(QPainterPath__Element* self, QPainterPath__Element* e) {
return const_cast<const QPainterPath::Element*>(self)->operator!=(*e);
}
void QPainterPath__Element_Delete(QPainterPath__Element* self) {
delete self;
}