miqt/qt/gen_qsocketnotifier.go

205 lines
5.3 KiB
Go

package qt
/*
#include "gen_qsocketnotifier.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QSocketNotifier struct {
h *C.QSocketNotifier
*QObject
}
func (this *QSocketNotifier) cPointer() *C.QSocketNotifier {
if this == nil {
return nil
}
return this.h
}
func newQSocketNotifier(h *C.QSocketNotifier) *QSocketNotifier {
if h == nil {
return nil
}
return &QSocketNotifier{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
}
func newQSocketNotifier_U(h unsafe.Pointer) *QSocketNotifier {
return newQSocketNotifier((*C.QSocketNotifier)(h))
}
// NewQSocketNotifier constructs a new QSocketNotifier object.
func NewQSocketNotifier(socket uint64, param2 uintptr) *QSocketNotifier {
ret := C.QSocketNotifier_new((C.ptrdiff_t)(socket), (C.uintptr_t)(param2))
return newQSocketNotifier(ret)
}
// NewQSocketNotifier2 constructs a new QSocketNotifier object.
func NewQSocketNotifier2(socket uint64, param2 uintptr, parent *QObject) *QSocketNotifier {
ret := C.QSocketNotifier_new2((C.ptrdiff_t)(socket), (C.uintptr_t)(param2), parent.cPointer())
return newQSocketNotifier(ret)
}
func (this *QSocketNotifier) MetaObject() *QMetaObject {
ret := C.QSocketNotifier_MetaObject(this.h)
return newQMetaObject_U(unsafe.Pointer(ret))
}
func QSocketNotifier_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_Tr(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSocketNotifier_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_TrUtf8(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QSocketNotifier) Socket() uint64 {
ret := C.QSocketNotifier_Socket(this.h)
return (uint64)(ret)
}
func (this *QSocketNotifier) Type() uintptr {
ret := C.QSocketNotifier_Type(this.h)
return (uintptr)(ret)
}
func (this *QSocketNotifier) IsEnabled() bool {
ret := C.QSocketNotifier_IsEnabled(this.h)
return (bool)(ret)
}
func (this *QSocketNotifier) SetEnabled(enabled bool) {
C.QSocketNotifier_SetEnabled(this.h, (C.bool)(enabled))
}
func QSocketNotifier_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSocketNotifier_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSocketNotifier_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSocketNotifier_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSocketNotifier_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QSocketNotifier) Delete() {
C.QSocketNotifier_Delete(this.h)
}
type QSocketDescriptor struct {
h *C.QSocketDescriptor
}
func (this *QSocketDescriptor) cPointer() *C.QSocketDescriptor {
if this == nil {
return nil
}
return this.h
}
func newQSocketDescriptor(h *C.QSocketDescriptor) *QSocketDescriptor {
if h == nil {
return nil
}
return &QSocketDescriptor{h: h}
}
func newQSocketDescriptor_U(h unsafe.Pointer) *QSocketDescriptor {
return newQSocketDescriptor((*C.QSocketDescriptor)(h))
}
// NewQSocketDescriptor constructs a new QSocketDescriptor object.
func NewQSocketDescriptor() *QSocketDescriptor {
ret := C.QSocketDescriptor_new()
return newQSocketDescriptor(ret)
}
// NewQSocketDescriptor2 constructs a new QSocketDescriptor object.
func NewQSocketDescriptor2(param1 *QSocketDescriptor) *QSocketDescriptor {
ret := C.QSocketDescriptor_new2(param1.cPointer())
return newQSocketDescriptor(ret)
}
// NewQSocketDescriptor3 constructs a new QSocketDescriptor object.
func NewQSocketDescriptor3(descriptor uintptr) *QSocketDescriptor {
if runtime.GOOS == "linux" {
ret := C.QSocketDescriptor_new3((C.uintptr_t)(descriptor))
return newQSocketDescriptor(ret)
} else {
panic("Unsupported OS")
}
}
func (this *QSocketDescriptor) IsValid() bool {
ret := C.QSocketDescriptor_IsValid(this.h)
return (bool)(ret)
}
func (this *QSocketDescriptor) Delete() {
C.QSocketDescriptor_Delete(this.h)
}