miqt/qt/gen_qfloat16.go

90 lines
1.6 KiB
Go

package qt
/*
#include "gen_qfloat16.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type qfloat16 struct {
h *C.qfloat16
}
func (this *qfloat16) cPointer() *C.qfloat16 {
if this == nil {
return nil
}
return this.h
}
func (this *qfloat16) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newqfloat16(h *C.qfloat16) *qfloat16 {
if h == nil {
return nil
}
return &qfloat16{h: h}
}
func UnsafeNewqfloat16(h unsafe.Pointer) *qfloat16 {
return newqfloat16((*C.qfloat16)(h))
}
// Newqfloat16 constructs a new qfloat16 object.
func Newqfloat16() *qfloat16 {
ret := C.qfloat16_new()
return newqfloat16(ret)
}
// Newqfloat162 constructs a new qfloat16 object.
func Newqfloat162(f float32) *qfloat16 {
ret := C.qfloat16_new2((C.float)(f))
return newqfloat16(ret)
}
func (this *qfloat16) IsInf() bool {
return (bool)(C.qfloat16_IsInf(this.h))
}
func (this *qfloat16) IsNaN() bool {
return (bool)(C.qfloat16_IsNaN(this.h))
}
func (this *qfloat16) IsFinite() bool {
return (bool)(C.qfloat16_IsFinite(this.h))
}
func (this *qfloat16) FpClassify() int {
return (int)(C.qfloat16_FpClassify(this.h))
}
func (this *qfloat16) IsNormal() bool {
return (bool)(C.qfloat16_IsNormal(this.h))
}
// Delete this object from C++ memory.
func (this *qfloat16) Delete() {
C.qfloat16_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *qfloat16) GoGC() {
runtime.SetFinalizer(this, func(this *qfloat16) {
this.Delete()
runtime.KeepAlive(this.h)
})
}