miqt/qt/gen_qstylepainter.go

121 lines
3.4 KiB
Go

package qt
/*
#include "gen_qstylepainter.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QStylePainter struct {
h *C.QStylePainter
*QPainter
}
func (this *QStylePainter) cPointer() *C.QStylePainter {
if this == nil {
return nil
}
return this.h
}
func (this *QStylePainter) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQStylePainter(h *C.QStylePainter) *QStylePainter {
if h == nil {
return nil
}
return &QStylePainter{h: h, QPainter: UnsafeNewQPainter(unsafe.Pointer(h))}
}
func UnsafeNewQStylePainter(h unsafe.Pointer) *QStylePainter {
return newQStylePainter((*C.QStylePainter)(h))
}
// NewQStylePainter constructs a new QStylePainter object.
func NewQStylePainter() *QStylePainter {
ret := C.QStylePainter_new()
return newQStylePainter(ret)
}
// NewQStylePainter2 constructs a new QStylePainter object.
func NewQStylePainter2(w *QWidget) *QStylePainter {
ret := C.QStylePainter_new2(w.cPointer())
return newQStylePainter(ret)
}
// NewQStylePainter3 constructs a new QStylePainter object.
func NewQStylePainter3(pd *QPaintDevice, w *QWidget) *QStylePainter {
ret := C.QStylePainter_new3(pd.cPointer(), w.cPointer())
return newQStylePainter(ret)
}
func (this *QStylePainter) Begin(w *QWidget) bool {
return (bool)(C.QStylePainter_Begin(this.h, w.cPointer()))
}
func (this *QStylePainter) Begin2(pd *QPaintDevice, w *QWidget) bool {
return (bool)(C.QStylePainter_Begin2(this.h, pd.cPointer(), w.cPointer()))
}
func (this *QStylePainter) DrawPrimitive(pe QStyle__PrimitiveElement, opt *QStyleOption) {
C.QStylePainter_DrawPrimitive(this.h, (C.int)(pe), opt.cPointer())
}
func (this *QStylePainter) DrawControl(ce QStyle__ControlElement, opt *QStyleOption) {
C.QStylePainter_DrawControl(this.h, (C.int)(ce), opt.cPointer())
}
func (this *QStylePainter) DrawComplexControl(cc QStyle__ComplexControl, opt *QStyleOptionComplex) {
C.QStylePainter_DrawComplexControl(this.h, (C.int)(cc), opt.cPointer())
}
func (this *QStylePainter) DrawItemText(r *QRect, flags int, pal *QPalette, enabled bool, text string) {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
C.QStylePainter_DrawItemText(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), text_ms)
}
func (this *QStylePainter) DrawItemPixmap(r *QRect, flags int, pixmap *QPixmap) {
C.QStylePainter_DrawItemPixmap(this.h, r.cPointer(), (C.int)(flags), pixmap.cPointer())
}
func (this *QStylePainter) Style() *QStyle {
return UnsafeNewQStyle(unsafe.Pointer(C.QStylePainter_Style(this.h)))
}
func (this *QStylePainter) DrawItemText6(r *QRect, flags int, pal *QPalette, enabled bool, text string, textRole QPalette__ColorRole) {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
C.QStylePainter_DrawItemText6(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), text_ms, (C.int)(textRole))
}
// Delete this object from C++ memory.
func (this *QStylePainter) Delete() {
C.QStylePainter_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QStylePainter) GoGC() {
runtime.SetFinalizer(this, func(this *QStylePainter) {
this.Delete()
runtime.KeepAlive(this.h)
})
}